Player Matchup

Thanatos
Thanatos
CypherXL0
Thanatos
Level 29
God Stats
1W - 5L
1,356 SR
Queue Stats
48W - 70L
1,428 Elo+
Solo
Neith
Neith
MercenariosCOL
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,271 Elo+
Solo
Izanami
Izanami
manuelojeda12
Izanami
Level 20
God Stats
137W - 134L
1,422 SR
Queue Stats
218W - 227L
1,459 Elo+
Solo
Guan Yu
Guan Yu
mr_showtime99
Guan Yu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,532 Elo+
Party 2
Ymir
Ymir
xxCoCaBuZZxx
Ymir
Level 43
God Stats
55W - 70L
1,474 SR
Queue Stats
287W - 316L
1,435 Elo+
Party 2
Team Averages
Level 21
1,450 SR
1,425 Elo+

VS

Team Averages
Level 29
1,530 SR
1,443 Elo+
Tyr
Tyr
Andyboy_1218
Tyr
Level 26
God Stats
7W - 6L
1,492 SR
Queue Stats
44W - 51L
1,411 Elo+
Party 1
Merlin
Merlin
Foreign X Davy
Merlin
Level 28
God Stats
2W - 1L
1,639 SR
Queue Stats
11W - 22L
1,376 Elo+
Solo
Achilles
Achilles
Vinnie34
Achilles
Level 27
God Stats
26W - 28L
1,637 SR
Queue Stats
144W - 144L
1,542 Elo+
Party 1
Nemesis
Nemesis
louiseagle
Nemesis
Level 42
God Stats
2W - 2L
1,282 SR
Queue Stats
144W - 143L
1,436 Elo+
Party 1
Neith
Neith
suzuk-Qc
Neith
Level 22
God Stats
33W - 26L
1,598 SR
Queue Stats
131W - 138L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CypherXL0
Thanatos
18
5 / 8 / 0
11,889
457
8,500
23,591
11,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 10 / 3
8,574
330
7,475
13,510
4,296
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
18
3 / 6 / 0
11,634
447
16,667
17,646
6,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
12
0 / 14 / 2
8,318
320
3,802
22,142
17,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 6 / 4
9,945
383
9,428
33,179
35,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 12
12,682
488
10,420
22,647
25,000
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 3 / 9
14,296
550
16,701
13,835
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Vinnie34
Achilles
20
12 / 1 / 12
14,852
571
18,209
17,343
17,259
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
louiseagle
Nemesis
20
11 / 2 / 5
15,952
614
15,619
19,061
10,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
suzuk-Qc
Neith
19
6 / 2 / 15
13,218
508
25,475
15,931
6,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
8
Kills
43
44
Deaths
8
9
Assists
53
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
L
Thanatos
CypherXL0
Thanatos
5
8
0
0.63
W
8
3
9
4.17
L
0
10
3
0.15
W
Achilles
Vinnie34
Achilles
12
1
12
18
W
Nemesis
louiseagle
Nemesis
11
2
5
6.75
L
Izanami
3
6
0
0.5
L
Guan Yu
0
14
2
0.07
W
Neith
suzuk-Qc
Neith
6
2
15
6.75
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,872
Damage
86,424
110,068
Taken
88,817
74,423
Mitigated
65,174
24,026
Healing
28,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,420
2,170
648
6,467
22,647
25,000
1,503
4,762
17,161
0
50,330
L
Thanatos
CypherXL0
Thanatos
8,500
2,590
0
13,783
23,591
11,642
51
2,798
20,793
0
79,101
W
16,701
971
328
5,222
13,835
5,430
2,776
1,676
12,159
88,939
0
L
7,475
2,555
0
899
13,510
4,296
64
1,204
12,306
0
39,636
W
Achilles
Vinnie34
Achilles
18,209
5,069
0
3,077
17,343
17,259
3,720
2,869
14,474
0
85,983
W
Nemesis
louiseagle
Nemesis
15,619
6,432
290
7,141
19,061
10,769
3,141
3,093
15,968
0
156,727
L
Izanami
16,667
10,038
0
1,490
17,646
6,020
108
4,683
12,963
0
99,158
L
Guan Yu
3,802
527
844
1,779
22,142
17,381
0
4,011
18,131
0
25,650
W
Neith
suzuk-Qc
Neith
25,475
12,904
0
5,497
15,931
6,716
5,491
3,327
12,604
0
93,556
L
9,428
1,575
0
5,231
33,179
35,084
0
4,005
29,174
46,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,360
Gold Earned
71,000
468
Minions Killed
705
0
Camps Cleared
0
2,064,822
Distance Traveled
2,600,169
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,682
488
84
3
0
555,406
3
L
Thanatos
11,889
457
121
5
0
489,538
5
W
Merlin
14,296
550
140
5
0
450,949
2
L
Neith
8,574
330
67
3
0
324,455
1
W
Achilles
14,852
571
142
5
0
513,199
0
W
Nemesis
15,952
614
202
8
0
587,762
1
L
Izanami
11,634
447
186
7
0
420,914
0
L
Guan Yu
8,318
320
38
1
0
420,063
0
W
Neith
13,218
508
137
5
0
492,853
1
L
Ymir
9,945
383
56
2
0
409,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role