Player Matchup

Scylla
Scylla
GR4NUJA
Scylla
Level 53
God Stats
2W - 5L
1,436 SR
Queue Stats
120W - 172L
1,213 Elo+
Party 1
Tiamat
Tiamat
Kado20122537
Tiamat
Level 17
God Stats
0W - 4L
1,149 SR
Queue Stats
5W - 17L
1,130 Elo+
Solo
Vamana
Vamana
NuncaTeAmo
Vamana
Level 27
God Stats
12W - 14L
1,490 SR
Queue Stats
144W - 192L
1,301 Elo+
Party 1
Team Averages
Level 32
1,358 SR
1,215 Elo+

VS

Team Averages
Level 27
1,222 SR
1,231 Elo+
Zeus
Zeus
Antaeus95
Zeus
Level 16
God Stats
1W - 2L
1,137 SR
Queue Stats
14W - 26L
1,182 Elo+
Solo
Aphrodite
Aphrodite
VampiricRose49
Aphrodite
Level 28
God Stats
1W - 1L
1,202 SR
Queue Stats
34W - 59L
1,186 Elo+
Solo
Bellona
Bellona
streetburner46
Bellona
Level 37
God Stats
4W - 4L
1,328 SR
Queue Stats
106W - 176L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GR4NUJA
Scylla
10
0 / 3 / 2
8,587
572
2,895
4,992
1,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
11
0 / 2 / 1
8,502
567
397
3,793
1,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
NuncaTeAmo
Vamana
16
6 / 1 / 0
10,655
710
13,134
12,538
11,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
1
0 / 0 / 0
5,700
380
0
0
0
Aphrodite
VampiricRose49
Aphrodite
12
0 / 5 / 4
8,649
577
1,768
8,765
6,004
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 1 / 0
9,946
663
9,878
14,125
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
5
6
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
0
0
0
L
Scylla
GR4NUJA
Scylla
0
3
2
0.33
L
Tiamat
0
2
1
0.25
L
Vamana
NuncaTeAmo
Vamana
6
1
0
6
W
Aphrodite
VampiricRose49
Aphrodite
0
5
4
0.4
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,426
Damage
11,646
21,323
Taken
22,890
15,235
Mitigated
17,494
5,563
Healing
2,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
GR4NUJA
Scylla
2,895
683
0
489
4,992
1,798
162
772
4,220
22,974
0
L
Tiamat
397
178
0
472
3,793
1,851
0
297
3,496
4,714
0
L
Vamana
NuncaTeAmo
Vamana
13,134
5,129
0
4,602
12,538
11,586
251
1,604
10,934
0
43,545
W
Aphrodite
VampiricRose49
Aphrodite
1,768
799
0
458
8,765
6,004
0
1,583
6,673
10,225
0
W
9,878
2,843
0
2,237
14,125
11,490
0
2,302
10,695
0
33,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,744
Gold Earned
24,295
123
Minions Killed
77
7
Camps Cleared
1
633,514
Distance Traveled
443,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,700
380
0
0
0
0
0
L
Scylla
8,587
572
33
2
4
136,316
0
L
Tiamat
8,502
567
11
1
0
211,540
0
L
Vamana
10,655
710
79
5
3
285,658
0
W
Aphrodite
8,649
577
20
1
0
165,651
0
W
Bellona
9,946
663
57
4
1
277,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role