Player Matchup

Guan Yu
Guan Yu
Dshashun
Guan Yu
Level 15
God Stats
0W - 4L
1,579 SR
Queue Stats
5W - 35L
986 Elo+
Party 2
Danzaburou
Danzaburou
Lakasha
Danzaburou
Level 7
God Stats
1W - 4L
1,136 SR
Queue Stats
2W - 19L
971 Elo+
Party 2
Bacchus
Bacchus
ДруидВоудин
Bacchus
Level 6
God Stats
0W - 4L
1,116 SR
Queue Stats
3W - 26L
913 Elo+
Party 2
Team Averages
Level 9
1,277 SR
956 Elo+

VS

Team Averages
Level 64
1,349 SR
1,337 Elo+
Olorun
Olorun
Aid-Mercz
Olorun
Level 28
God Stats
20W - 44L
1,281 SR
Queue Stats
96W - 206L
1,210 Elo+
Party 1
Tyr
Tyr
MightyBizzle
Tyr
Level 65
God Stats
5W - 6L
1,270 SR
Queue Stats
158W - 300L
1,294 Elo+
Party 1
Hou Yi
Hou Yi
PandaFistMonkey
Hou Yi
Level 99
God Stats
17W - 20L
1,496 SR
Queue Stats
190W - 167L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dshashun
Guan Yu
11
2 / 2 / 2
8,132
581
3,799
11,704
13,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Lakasha
Danzaburou
11
2 / 7 / 2
8,343
596
7,171
12,999
4,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 4
8,163
583
6,661
14,539
16,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aid-Mercz
Olorun
12
0 / 3 / 6
8,144
582
8,213
6,675
2,593
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
6 / 1 / 3
9,634
688
7,060
8,944
6,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 1 / 6
9,543
682
17,029
7,377
2,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
10
10
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aid-Mercz
Olorun
0
3
6
1
L
Guan Yu
Dshashun
Guan Yu
2
2
2
1.5
L
Danzaburou
Lakasha
Danzaburou
2
7
2
0.43
W
6
1
3
7.5
W
4
1
6
7
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,631
Damage
32,302
39,242
Taken
22,996
34,617
Mitigated
11,904
9,069
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aid-Mercz
Olorun
8,213
5,353
363
863
6,675
2,593
703
2,873
3,802
22,165
0
L
Guan Yu
Dshashun
Guan Yu
3,799
613
2,065
3,112
11,704
13,643
0
2,600
9,104
0
12,004
L
Danzaburou
Lakasha
Danzaburou
7,171
1,854
93
2,220
12,999
4,694
141
2,438
10,561
0
25,349
W
7,060
1,662
0
1,315
8,944
6,430
52
2,258
6,686
0
20,043
W
17,029
9,192
0
1,537
7,377
2,881
152
2,133
5,244
0
47,991
L
6,661
1,150
590
989
14,539
16,280
14
3,178
11,361
16,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,638
Gold Earned
27,321
96
Minions Killed
146
0
Camps Cleared
8
801,649
Distance Traveled
732,810
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,144
582
40
3
2
222,854
2
L
Guan Yu
8,132
581
23
2
0
289,873
3
L
Danzaburou
8,343
596
51
4
0
219,712
3
W
Tyr
9,634
688
27
2
3
281,263
2
W
Hou Yi
9,543
682
79
6
3
228,693
4
L
Bacchus
8,163
583
22
2
0
292,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role