Player Matchup

Hera
Hera
BoogerBoy2008
Hera
Level 28
God Stats
5W - 1L
1,769 SR
Queue Stats
120W - 40L
1,887 Elo+
Party 1
Baron Samedi
Baron Samedi
TwoHeadedPeen
Baron Samedi
Level 28
God Stats
5W - 1L
1,812 SR
Queue Stats
91W - 41L
1,818 Elo+
Party 1
Chiron
Chiron
bigbussy2012
Chiron
Level 24
God Stats
8W - 1L
1,783 SR
Queue Stats
86W - 38L
1,731 Elo+
Party 1
Loki
Loki
deaglemaster
Loki
Level 25
God Stats
3W - 0L
1,736 SR
Queue Stats
49W - 12L
1,897 Elo+
Party 1
Yemoja
Yemoja
peepeepeeboy
Yemoja
Level 27
God Stats
10W - 4L
1,747 SR
Queue Stats
106W - 34L
1,856 Elo+
Party 1
Team Averages
Level 26
1,769 SR
1,838 Elo+

VS

Team Averages
Level 12
1,516 SR
1,542 Elo+
Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LowRezzLol
Medusa
Level 13
God Stats
4W - 7L
1,310 SR
Queue Stats
36W - 35L
1,631 Elo+
Solo
Athena
Athena
YourMomSuxMeGood
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,655 Elo+
Solo
Ullr
Ullr
suppleboat
Ullr
Level 14
God Stats
23W - 12L
1,773 SR
Queue Stats
45W - 34L
1,672 Elo+
Solo
Thor
Thor
天弓千亦
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
5,532
692
2,517
2,353
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
TwoHeadedPeen
Baron Samedi
9
0 / 0 / 0
5,202
650
3,365
3,219
2,811
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
8
0 / 2 / 2
4,699
587
2,287
4,644
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
6 / 3 / 1
5,874
734
4,218
5,171
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
9
1 / 0 / 4
4,956
620
1,754
4,301
1,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 4 / 0
4,476
560
996
5,143
1,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
LowRezzLol
Medusa
9
4 / 2 / 1
5,926
741
5,088
5,474
1,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 2 / 1
4,260
533
1,725
4,684
2,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 0 / 0
5,210
651
912
4,317
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 1
4,539
567
797
4,687
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
6
6
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
0
0.25
W
3
1
3
4.5
L
Medusa
LowRezzLol
Medusa
4
2
1
2.25
W
Baron Samedi
TwoHeadedPeen
Baron Samedi
0
0
0
0
L
1
2
1
0.75
W
Chiron
0
2
2
0.5
W
6
3
1
2.17
W
Yemoja
1
0
4
3
L
0
0
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,141
Damage
9,518
19,688
Taken
24,305
7,041
Mitigated
8,579
9,709
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
996
0
128
1,667
5,143
1,945
0
1,259
3,884
19,913
0
W
2,517
976
0
828
2,353
579
0
555
1,738
36,109
0
L
Medusa
LowRezzLol
Medusa
5,088
2,133
0
1,923
5,474
1,249
0
605
4,869
0
34,534
W
Baron Samedi
TwoHeadedPeen
Baron Samedi
3,365
265
0
2,346
3,219
2,811
27
0
3,219
31,953
0
L
1,725
807
583
856
4,684
2,354
0
2,017
2,667
4,771
0
W
Chiron
2,287
1,134
233
1,817
4,644
1,108
0
252
4,347
0
24,587
W
4,218
1,182
0
1,347
5,171
1,265
0
584
4,587
0
27,484
W
Yemoja
1,754
858
1,316
1,822
4,301
1,278
0
1,196
3,076
10,703
0
L
912
187
0
1,679
4,317
1,432
0
2,867
1,450
0
29,816
L
797
321
0
1,006
4,687
1,599
0
1,033
3,654
0
19,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
24,411
278
Minions Killed
225
0
Camps Cleared
0
825,964
Distance Traveled
741,821
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,476
560
37
5
0
152,442
4
W
Hera
5,532
692
75
9
0
165,338
3
L
Medusa
5,926
741
65
8
0
151,129
2
W
Baron Samedi
5,202
650
72
9
0
160,026
2
L
Athena
4,260
533
11
1
0
121,063
2
W
Chiron
4,699
587
58
7
0
149,248
2
W
Loki
5,874
734
55
7
0
188,398
1
W
Yemoja
4,956
620
18
2
0
162,954
2
L
Ullr
5,210
651
69
9
0
157,574
3
L
Thor
4,539
567
43
5
0
159,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role