Player Matchup

Nox
Nox
Gold V
Falcis_2000
Nox
Gold V
Level 124
God Stats
4W - 2L
1,704 SR
Queue Stats
207W - 232L
1,326 MMR
Party 1
Cthulhu
Cthulhu
Silver III
Luis-Ventania
Cthulhu
Silver III
Level 68
God Stats
4W - 0L
1,768 SR
Queue Stats
5W - 6L
1,313 MMR
Party 1
Horus
Horus
Gold III
ToquinhoFelpudo
Horus
Gold III
Level 106
God Stats
8W - 6L
1,533 SR
Queue Stats
135W - 143L
1,584 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,668 SR
1,408 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,483 SR
1,258 MMR
Artemis
Artemis
Bronze III
BillGunns
Artemis
Bronze III
Level 88
God Stats
0W - 3L
1,424 SR
Queue Stats
3W - 8L
1,238 MMR
Solo
Chaac
Chaac
Bronze III
Don Juli0o0o
Chaac
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,356 MMR
Solo
Hades
Hades
Silver III
Twitch Yaaab
Hades
Silver III
Level 104
God Stats
1W - 2L
1,525 SR
Queue Stats
214W - 271L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 12
14,763
615
15,113
16,677
7,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
18
5 / 1 / 12
15,823
659
18,518
25,797
42,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
9 / 3 / 9
15,122
630
13,485
27,400
34,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AphroditeBacchusMorgan Le FayCu ChulainnTiamat

VS

Bans
KumbhakarnaKukulkanDanzaburouBaron SamediCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BillGunns
Artemis
14
1 / 8 / 5
12,477
520
14,136
15,154
5,143
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 3
13,172
549
17,135
22,350
33,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 5 / 4
13,911
580
23,391
25,186
14,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
18
Kills
7
7
Deaths
18
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
BillGunns
Artemis
1
8
5
0.44
L
3
5
3
0.9
W
4
3
12
3.33
W
Cthulhu
5
1
12
11
W
9
3
9
4.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,116
Damage
54,662
69,874
Taken
62,690
83,612
Mitigated
53,167
20,874
Healing
21,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BillGunns
Artemis
14,136
3,196
0
1,097
15,154
5,143
716
9,235
5,919
0
34,217
L
17,135
730
994
6,852
22,350
33,632
272
11,145
11,205
0
57,042
W
15,113
583
0
3,540
16,677
7,064
582
5,824
10,480
61,276
0
W
Cthulhu
18,518
2,004
1,797
6,524
25,797
42,158
206
9,197
15,949
53,595
0
W
13,485
5,514
1,990
7,023
27,400
34,390
723
8,773
17,793
0
45,682
L
23,391
1,463
1,551
11,223
25,186
14,392
933
13,923
11,263
69,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,708
Gold Earned
39,560
247
Minions Killed
229
9
Camps Cleared
9
1,332,029
Distance Traveled
1,209,152
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,477
520
31
1
3
375,201
2
L
Chaac
13,172
549
93
4
4
452,644
7
W
Nox
14,763
615
117
5
5
450,835
4
W
Cthulhu
15,823
659
53
2
0
457,082
5
W
Horus
15,122
630
77
3
4
424,112
4
L
Hades
13,911
580
105
4
2
381,307
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role