Player Matchup

Aphrodite
Aphrodite
CyanKali
Aphrodite
Level 106
God Stats
561W - 540L
1,650 SR
Queue Stats
561W - 542L
1,646 Elo+
Solo
Thanatos
Thanatos
EnforcingHail
Thanatos
Level 68
God Stats
86W - 48L
1,708 SR
Queue Stats
105W - 86L
1,664 Elo+
Solo
Skadi
Skadi
Flibbertygiblet
Skadi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 215L
1,623 Elo+
Solo
Discordia
Discordia
Mand0o0
Discordia
Level 83
God Stats
5W - 8L
1,399 SR
Queue Stats
263W - 252L
1,561 Elo+
Solo
Terra
Terra
TonyAPG10
Terra
Level 148
God Stats
4W - 4L
1,617 SR
Queue Stats
46W - 48L
1,565 Elo+
Solo
Team Averages
Level 95
1,575 SR
1,612 Elo+

VS

Team Averages
Level 119
1,518 SR
1,547 Elo+
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BaronVonWaffles
Horus
Level 113
God Stats
60W - 35L
1,620 SR
Queue Stats
381W - 336L
1,543 Elo+
Party 1
Rama
Rama
BilboBaggns
Rama
Level 95
God Stats
4W - 5L
1,420 SR
Queue Stats
84W - 66L
1,599 Elo+
Solo
Nu Wa
Nu Wa
Sapient-Android
Nu Wa
Level 119
God Stats
9W - 11L
1,545 SR
Queue Stats
465W - 395L
1,548 Elo+
Party 1
Ratatoskr
Ratatoskr
games_haven
Ratatoskr
Level 145
God Stats
20W - 28L
1,508 SR
Queue Stats
679W - 633L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CyanKali
Aphrodite
15
0 / 2 / 2
8,893
889
7,357
12,333
5,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
EnforcingHail
Thanatos
14
1 / 5 / 0
8,587
859
7,575
13,300
4,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 5 / 2
8,461
846
12,114
11,116
3,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Mand0o0
Discordia
15
0 / 3 / 1
8,695
870
8,037
9,033
3,025
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
TonyAPG10
Terra
14
2 / 6 / 1
8,750
875
5,547
18,420
8,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

188

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 0 / 10
10,382
1,038
4,302
8,365
11,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 1 / 11
10,529
1,053
10,504
11,938
8,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
6 / 1 / 12
11,050
1,105
19,982
8,774
2,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 0 / 12
9,658
966
14,786
5,792
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
games_haven
Ratatoskr
16
7 / 1 / 9
10,489
1,049
11,226
8,997
2,835
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
3
Kills
21
21
Deaths
3
6
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
10
7
W
4
1
11
9.5
W
6
1
12
12
L
Aphrodite
CyanKali
Aphrodite
0
2
2
0.5
L
Thanatos
EnforcingHail
Thanatos
1
5
0
0.2
L
0
5
2
0.2
L
Discordia
Mand0o0
Discordia
0
3
1
0.17
W
2
0
12
8
L
Terra
TonyAPG10
Terra
2
6
1
0.42
W
Ratatoskr
games_haven
Ratatoskr
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,630
Damage
60,800
64,202
Taken
43,866
25,672
Mitigated
26,917
17,861
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,302
335
0
836
8,365
11,577
0
2,798
5,520
7,311
0
W
10,504
4,459
2,068
2,874
11,938
8,158
0
3,908
7,986
40
16,112
W
19,982
11,539
0
0
8,774
2,770
0
5,086
3,544
0
51,218
L
Aphrodite
CyanKali
Aphrodite
7,357
320
3,828
5,340
12,333
5,961
0
3,037
9,296
40,111
0
L
Thanatos
EnforcingHail
Thanatos
7,575
4,547
81
4,454
13,300
4,470
0
5,778
7,522
0
24,871
L
12,114
5,684
0
0
11,116
3,663
0
3,967
7,149
0
34,420
L
Discordia
Mand0o0
Discordia
8,037
347
0
573
9,033
3,025
0
2,579
6,454
28,124
0
W
14,786
3,240
96
946
5,792
1,577
0
3,162
2,628
45,195
0
L
Terra
TonyAPG10
Terra
5,547
1,261
1,352
2,233
18,420
8,553
0
3,767
14,653
8,428
0
W
Ratatoskr
games_haven
Ratatoskr
11,226
2,744
0
125
8,997
2,835
0
5,613
3,247
0
17,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,386
Gold Earned
52,108
213
Minions Killed
180
7
Camps Cleared
8
974,914
Distance Traveled
993,527
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,382
1,038
5
1
0
197,837
0
W
Horus
10,529
1,053
11
1
1
196,580
2
W
Rama
11,050
1,105
79
8
4
191,160
2
L
Aphrodite
8,893
889
86
9
1
206,105
0
L
Thanatos
8,587
859
36
4
1
197,588
0
L
Skadi
8,461
846
43
4
1
179,043
0
L
Discordia
8,695
870
44
4
3
192,138
2
W
Nu Wa
9,658
966
71
7
2
189,465
0
L
Terra
8,750
875
4
0
1
200,040
0
W
Ratatoskr
10,489
1,049
14
1
1
218,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role