Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlexAuMax
Ah Muzen Cab
Level 68
God Stats
13W - 16L
1,371 SR
Queue Stats
76W - 132L
1,371 Elo+
Party 1
Yemoja
Yemoja
JaySama
Yemoja
Level 41
God Stats
4W - 6L
1,211 SR
Queue Stats
53W - 59L
1,452 Elo+
Party 1
Neith
Neith
Laau95610
Neith
Level 22
God Stats
9W - 21L
1,293 SR
Queue Stats
9W - 25L
1,343 Elo+
Party 1
Chang'e
Chang'e
Stiki_Game
Chang'e
Level 105
God Stats
3W - 2L
1,594 SR
Queue Stats
126W - 128L
1,442 Elo+
Party 1
Fenrir
Fenrir
xX-DR_HANF-Xx
Fenrir
Level 149
God Stats
8W - 6L
1,498 SR
Queue Stats
292W - 300L
1,462 Elo+
Solo
Team Averages
Level 77
1,393 SR
1,414 Elo+

VS

Team Averages
Level 71
1,413 SR
1,450 Elo+
Yemoja
Yemoja
CrashPhoenix1
Yemoja
Level 31
God Stats
138W - 166L
1,434 SR
Queue Stats
245W - 312L
1,372 Elo+
Solo
Thoth
Thoth
DDenche11
Thoth
Level 145
God Stats
0W - 2L
1,478 SR
Queue Stats
135W - 115L
1,559 Elo+
Party 3
Neith
Neith
Jonydenxe13
Neith
Level 17
God Stats
48W - 44L
1,528 SR
Queue Stats
48W - 44L
1,449 Elo+
Party 3
Apollo
Apollo
ambrus
Apollo
Level 55
God Stats
0W - 5L
1,186 SR
Queue Stats
34W - 34L
1,407 Elo+
Party 2
Chaac
Chaac
greenbay
Chaac
Level 108
God Stats
11W - 8L
1,440 SR
Queue Stats
136W - 122L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlexAuMax
Ah Muzen Cab
20
9 / 2 / 20
14,644
976
30,538
17,489
7,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
JaySama
Yemoja
20
4 / 0 / 21
14,099
940
4,571
22,645
25,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Laau95610
Neith
20
12 / 0 / 12
15,120
1,008
15,836
11,194
4,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Stiki_Game
Chang'e
20
4 / 3 / 30
15,475
1,032
36,776
30,788
14,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 5 / 19
14,668
978
33,141
37,594
37,123
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 8
12,527
835
9,240
21,991
28,572
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
DDenche11
Thoth
20
5 / 6 / 3
14,005
934
28,456
21,677
9,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
1 / 5 / 8
13,020
868
17,677
18,652
8,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
ambrus
Apollo
19
4 / 12 / 5
13,303
887
35,317
32,269
15,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
greenbay
Chaac
20
0 / 8 / 8
12,559
837
22,875
31,714
51,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
42
37
Kills
10
10
Deaths
37
102
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlexAuMax
Ah Muzen Cab
9
2
20
9.5
L
0
6
8
0.67
L
Thoth
DDenche11
Thoth
5
6
3
1.08
W
Yemoja
JaySama
Yemoja
4
0
21
14.5
L
1
5
8
1
W
Neith
Laau95610
Neith
12
0
12
18
W
Chang'e
Stiki_Game
Chang'e
4
3
30
6.33
L
Apollo
ambrus
Apollo
4
12
5
0.54
L
Chaac
greenbay
Chaac
0
8
8
0.5
W
8
5
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,862
Damage
113,565
119,710
Taken
126,303
88,875
Mitigated
113,486
56,195
Healing
31,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlexAuMax
Ah Muzen Cab
30,538
15,078
1,441
5,301
17,489
7,904
0
6,172
11,209
0
52,032
L
9,240
1,802
6,424
831
21,991
28,572
0
5,471
16,520
25,772
0
L
Thoth
DDenche11
Thoth
28,456
1,178
280
1,960
21,677
9,167
0
4,246
17,431
62,519
0
W
Yemoja
JaySama
Yemoja
4,571
2,113
14,552
6,391
22,645
25,089
0
6,694
15,545
10,643
0
L
17,677
8,744
0
2,843
18,652
8,760
0
4,870
13,782
0
58,671
W
Neith
Laau95610
Neith
15,836
7,737
88
3,975
11,194
4,682
0
3,622
7,398
0
33,583
W
Chang'e
Stiki_Game
Chang'e
36,776
3,476
10,108
12,034
30,788
14,077
0
10,632
19,760
95,051
0
L
Apollo
ambrus
Apollo
35,317
26,631
0
9,179
32,269
15,322
0
14,947
17,322
0
55,808
L
Chaac
greenbay
Chaac
22,875
2,512
1,372
8,693
31,714
51,665
0
11,813
19,901
0
44,426
W
33,141
9,740
0
2,305
37,594
37,123
0
8,946
28,102
0
48,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,006
Gold Earned
65,414
300
Minions Killed
329
8
Camps Cleared
4
1,484,898
Distance Traveled
1,286,247
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,644
976
75
5
0
259,590
0
L
Yemoja
12,527
835
36
2
1
250,990
3
L
Thoth
14,005
934
83
6
1
280,940
0
W
Yemoja
14,099
940
17
1
1
316,947
1
L
Neith
13,020
868
95
6
0
222,914
0
W
Neith
15,120
1,008
59
4
1
280,011
0
W
Chang'e
15,475
1,032
130
9
5
305,740
3
L
Apollo
13,303
887
49
3
1
240,881
2
L
Chaac
12,559
837
66
4
1
290,522
0
W
Fenrir
14,668
978
19
1
1
322,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role