Player Matchup

Ao Kuang
Ao Kuang
LitMick
Ao Kuang
Level 128
God Stats
9W - 5L
1,619 SR
Queue Stats
270W - 289L
1,551 Elo+
Solo
Horus
Horus
NotoriousV2²
Horus
Level 149
God Stats
10W - 2L
1,875 SR
Queue Stats
98W - 99L
1,606 Elo+
Solo
Terra
Terra
Zerkel99
Terra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,414 Elo+
Solo
Team Averages
Level 135
1,665 SR
1,524 Elo+

VS

Team Averages
Level 117
1,375 SR
1,500 Elo+
Ne Zha
Ne Zha
Laomanity
Ne Zha
Level 84
God Stats
1W - 1L
1,592 SR
Queue Stats
38W - 35L
1,718 Elo+
Solo
Skadi
Skadi
Pickle8
Skadi
Level 108
God Stats
13W - 28L
1,226 SR
Queue Stats
291W - 417L
1,377 Elo+
Party 1
Freya
Freya
oOo Granny oOo
Freya
Level 160
God Stats
4W - 9L
1,309 SR
Queue Stats
157W - 179L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LitMick
Ao Kuang
14
8 / 0 / 4
10,146
780
11,562
14,954
6,361
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 11
9,213
709
8,665
19,068
17,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Terra
Zerkel99
Terra
13
4 / 5 / 8
9,193
707
8,918
17,569
8,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Laomanity
Ne Zha
14
6 / 2 / 1
9,359
720
19,737
13,994
11,050
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
Pickle8
Skadi
11
1 / 5 / 5
8,028
618
9,890
9,539
2,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 7
8,115
624
11,453
11,491
3,124
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
13
Kills
7
7
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Laomanity
Ne Zha
6
2
1
3.25
W
Ao Kuang
LitMick
Ao Kuang
8
0
4
10
W
1
2
11
3.25
L
Skadi
Pickle8
Skadi
1
5
5
0.7
W
Terra
Zerkel99
Terra
4
5
8
1.6
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,145
Damage
41,080
51,591
Taken
35,024
32,155
Mitigated
16,507
23,421
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Laomanity
Ne Zha
19,737
6,608
0
2,983
13,994
11,050
203
7,730
6,264
31
48,496
W
Ao Kuang
LitMick
Ao Kuang
11,562
4,124
0
5,064
14,954
6,361
1,222
2,900
12,054
26,330
0
W
8,665
3,877
3,319
4,913
19,068
17,681
170
4,319
14,749
0
22,278
L
Skadi
Pickle8
Skadi
9,890
4,501
660
1,219
9,539
2,333
642
5,929
3,610
0
21,357
W
Terra
Zerkel99
Terra
8,918
1,541
3,374
6,751
17,569
8,113
438
5,019
12,550
33,389
2,143
L
11,453
3,245
1,071
2,038
11,491
3,124
360
7,253
4,238
26,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,552
Gold Earned
25,502
111
Minions Killed
133
5
Camps Cleared
6
766,477
Distance Traveled
703,257
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,359
720
56
4
3
280,217
3
W
Ao Kuang
10,146
780
36
3
1
256,224
1
W
Horus
9,213
709
13
1
0
255,165
2
L
Skadi
8,028
618
28
2
2
221,540
1
W
Terra
9,193
707
62
5
4
255,088
4
L
Freya
8,115
624
49
4
1
201,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role