Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DragonTamerPo
Zeus
Level 64
God Stats
2W - 1L
1,495 SR
Queue Stats
110W - 118L
1,413 Elo+
Solo
Arachne
Arachne
ThatSpyder
Arachne
Level 96
God Stats
4W - 3L
1,661 SR
Queue Stats
198W - 230L
1,482 Elo+
Party 1
Team Averages
Level 74
1,552 SR
1,465 Elo+

VS

Team Averages
Level 98
1,616 SR
1,406 Elo+
Janus
Janus
Dark Vigour
Janus
Level 45
God Stats
15W - 22L
1,520 SR
Queue Stats
68W - 90L
1,372 Elo+
Solo
Cupid
Cupid
Fluffysquid
Cupid
Level 119
God Stats
15W - 13L
1,606 SR
Queue Stats
385W - 369L
1,435 Elo+
Party 2
Nike
Nike
roytoygaming
Nike
Level 129
God Stats
1W - 1L
1,721 SR
Queue Stats
187W - 168L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 2 / 10
7,808
781
7,053
10,592
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 0 / 5
8,799
880
10,091
6,259
2,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ThatSpyder
Arachne
12
5 / 1 / 7
8,105
811
6,470
8,583
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,061
606
3,559
7,074
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 6 / 1
6,657
666
6,709
8,774
2,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 3 / 2
6,212
621
5,114
10,913
7,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
3
3
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
10
4
L
0
7
3
0.21
W
8
0
5
10.5
L
2
6
1
0.42
W
Arachne
ThatSpyder
Arachne
5
1
7
8.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,614
Damage
15,382
25,434
Taken
26,761
12,081
Mitigated
11,534
10,770
Healing
3,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,053
457
485
3,216
10,592
6,553
56
1,175
8,874
15,556
0
L
3,559
202
0
160
7,074
1,873
518
4,351
2,507
11,695
0
W
10,091
1,363
108
3,425
6,259
2,412
1,420
1,696
4,066
32,702
0
L
6,709
3,661
486
2,297
8,774
2,557
870
4,788
3,729
0
21,407
W
Arachne
ThatSpyder
Arachne
6,470
3,720
0
3,536
8,583
3,116
150
757
6,748
0
30,853
L
5,114
471
0
1,048
10,913
7,104
0
7,239
3,277
0
7,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,712
Gold Earned
18,930
124
Minions Killed
77
8
Camps Cleared
1
608,947
Distance Traveled
445,520
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,808
781
26
3
0
200,000
0
L
Janus
6,061
606
24
2
0
145,855
0
W
Zeus
8,799
880
55
6
1
184,654
0
L
Cupid
6,657
666
42
4
1
143,686
5
W
Arachne
8,105
811
43
4
7
224,293
3
L
Nike
6,212
621
11
1
0
155,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role