Player Matchup

Cthulhu
Cthulhu
Firegarnet47
Cthulhu
Level 5
God Stats
20W - 20L
1,551 SR
Queue Stats
24W - 27L
1,276 Elo+
Solo
Vamana
Vamana
Raiman8114
Vamana
Level 28
God Stats
8W - 2L
1,806 SR
Queue Stats
112W - 112L
1,370 Elo+
Solo
Pele
Pele
Tubo26-VN
Pele
Level 28
God Stats
19W - 14L
1,521 SR
Queue Stats
84W - 74L
1,352 Elo+
Solo
Chernobog
Chernobog
gibviking32
Chernobog
Level 27
God Stats
9W - 12L
1,306 SR
Queue Stats
124W - 138L
1,377 Elo+
Solo
Fafnir
Fafnir
kratos-tame146
Fafnir
Level 14
God Stats
2W - 2L
1,430 SR
Queue Stats
165W - 196L
1,385 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,352 Elo+

VS

Team Averages
Level 6
1,453 SR
1,135 Elo+
Thor
Thor
Alpha-xenox_1
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,253 Elo+
Party 1
Nemesis
Nemesis
Dark-Rose1412
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,056 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MySt-8-Venox
Tsukuyomi
Level 5
God Stats
3W - 10L
1,460 SR
Queue Stats
26W - 41L
1,186 Elo+
Party 1
Odin
Odin
Purpheartagz
Odin
Level 13
God Stats
2W - 2L
1,307 SR
Queue Stats
2W - 3L
1,125 Elo+
Solo
Artemis
Artemis
delsonnn
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Firegarnet47
Cthulhu
11
4 / 2 / 9
7,473
498
7,058
6,865
6,604
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
Raiman8114
Vamana
13
11 / 2 / 5
9,150
610
9,704
10,172
12,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
16
6 / 1 / 6
9,610
641
6,755
8,686
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
gibviking32
Chernobog
15
11 / 2 / 7
9,760
651
8,131
10,642
3,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 0 / 14
7,687
512
3,057
5,216
7,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 10 / 0
6,013
401
3,822
9,640
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
10
3 / 6 / 1
6,782
452
3,111
8,644
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
MySt-8-Venox
Tsukuyomi
8
0 / 10 / 2
5,500
367
5,682
10,571
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 5 / 2
5,934
396
3,892
9,487
3,217
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
delsonnn
Artemis
12
1 / 3 / 0
6,950
463
4,254
5,653
1,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
34
Kills
7
7
Deaths
34
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
10
0
0.2
L
Nemesis
3
6
1
0.58
W
Cthulhu
Firegarnet47
Cthulhu
4
2
9
4.25
L
Tsukuyomi
MySt-8-Venox
Tsukuyomi
0
10
2
0.1
L
1
5
2
0.4
W
Vamana
Raiman8114
Vamana
11
2
5
6.75
W
Pele
6
1
6
9
L
Artemis
delsonnn
Artemis
1
3
0
0.33
W
Chernobog
gibviking32
Chernobog
11
2
7
7.25
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,705
Damage
20,761
41,581
Taken
43,995
34,523
Mitigated
16,141
15,228
Healing
2,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,822
1,761
0
153
9,640
3,553
615
1,321
8,319
0
19,614
L
Nemesis
3,111
1,228
0
533
8,644
3,853
540
2,448
6,196
0
17,730
W
Cthulhu
Firegarnet47
Cthulhu
7,058
893
0
632
6,865
6,604
520
0
6,865
21,007
0
L
Tsukuyomi
MySt-8-Venox
Tsukuyomi
5,682
2,189
0
403
10,571
3,664
492
2,343
8,228
0
16,263
L
3,892
1,888
0
1,113
9,487
3,217
0
2,206
7,281
0
17,673
W
Vamana
Raiman8114
Vamana
9,704
4,240
865
3,093
10,172
12,148
1,609
0
10,172
0
37,577
W
Pele
6,755
1,096
0
4,821
8,686
4,006
986
0
8,686
0
63,502
L
Artemis
delsonnn
Artemis
4,254
1,845
0
600
5,653
1,854
626
1,797
3,856
0
30,837
W
Chernobog
gibviking32
Chernobog
8,131
6,081
0
5,076
10,642
3,995
2,540
67
10,575
0
63,510
W
3,057
517
0
741
5,216
7,770
309
0
5,216
12,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,680
Gold Earned
31,179
325
Minions Killed
191
0
Camps Cleared
0
1,424,945
Distance Traveled
1,333,656
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,013
401
32
2
0
273,787
0
L
Nemesis
6,782
452
47
3
0
269,660
4
W
Cthulhu
7,473
498
33
2
0
333,144
0
L
Tsukuyomi
5,500
367
23
2
0
284,234
1
L
Odin
5,934
396
21
1
0
285,173
0
W
Vamana
9,150
610
50
3
0
322,177
0
W
Pele
9,610
641
121
8
0
290,735
2
L
Artemis
6,950
463
68
5
0
220,802
2
W
Chernobog
9,760
651
100
7
0
219,615
2
W
Fafnir
7,687
512
21
1
0
259,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role