Player Matchup

Neith
Neith
FleecyApple7418
Neith
Level 8
God Stats
1W - 1L
1,734 SR
Queue Stats
7W - 13L
1,347 Elo+
Solo
Olorun
Olorun
kaisersea21
Olorun
Level 28
God Stats
6W - 5L
1,780 SR
Queue Stats
40W - 42L
1,481 Elo+
Solo
Merlin
Merlin
oBurials
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,471 Elo+
Solo
Cerberus
Cerberus
shuroc
Cerberus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,452 Elo+
Solo
Loki
Loki
yhasir__nyc
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,594 Elo+
Solo
Team Averages
Level 9
1,603 SR
1,469 Elo+

VS

Team Averages
Level 12
1,576 SR
1,423 Elo+
Ymir
Ymir
Im Angry7637
Ymir
Level 18
God Stats
6W - 4L
1,793 SR
Queue Stats
29W - 16L
1,461 Elo+
Solo
Odin
Odin
Kaskain2001
Odin
Level 25
God Stats
6W - 2L
1,615 SR
Queue Stats
66W - 56L
1,398 Elo+
Solo
Nemesis
Nemesis
MADMIKO714
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 37L
1,312 Elo+
Solo
Bellona
Bellona
Yellowbird104
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,604 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZANTOZNZ
Kumbhakarna
Level 3
God Stats
18W - 12L
1,471 SR
Queue Stats
87W - 105L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
6,274
330
1,557
6,306
2,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
13
2 / 10 / 1
7,768
409
7,431
17,233
6,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
oBurials
Merlin
12
4 / 4 / 1
8,316
438
5,023
7,288
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
shuroc
Cerberus
2
0 / 6 / 1
5,315
280
142
4,575
2,543
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 4 / 2
8,711
458
6,226
12,164
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 6
11,496
605
10,446
12,102
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 6
9,321
491
4,882
14,264
10,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
MADMIKO714
Nemesis
11
0 / 7 / 3
8,013
422
1,859
8,763
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
18
10 / 0 / 4
11,433
602
10,500
10,585
10,954
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
ZANTOZNZ
Kumbhakarna
14
7 / 0 / 3
10,021
527
6,183
13,304
11,282
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
11
Kills
29
31
Deaths
14
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
11
1
6
14
W
1
6
6
0.67
W
Nemesis
MADMIKO714
Nemesis
0
7
3
0.21
W
Bellona
10
0
4
12
W
Kumbhakarna
ZANTOZNZ
Kumbhakarna
7
0
3
8.5
L
Olorun
2
10
1
0.25
L
Merlin
oBurials
Merlin
4
4
1
1.13
L
Cerberus
shuroc
Cerberus
0
6
1
0.08
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,379
Damage
33,870
47,566
Taken
59,018
17,679
Mitigated
42,388
9,287
Healing
14,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,557
1,177
0
178
6,306
2,022
0
3,334
2,972
0
9,924
W
10,446
3,288
0
6,395
12,102
5,576
1,705
2,173
8,951
74,242
0
W
4,882
1,432
0
60
14,264
10,973
766
4,776
9,488
507
44,993
W
Nemesis
MADMIKO714
Nemesis
1,859
840
0
757
8,763
3,603
2,515
1,260
7,503
0
24,582
W
Bellona
10,500
2,423
0
1,696
10,585
10,954
1,596
2,136
8,449
9,755
67,685
W
Kumbhakarna
ZANTOZNZ
Kumbhakarna
6,183
659
0
5,979
13,304
11,282
2,198
2,251
11,053
45,679
0
L
Olorun
7,431
4,070
184
5,293
17,233
6,563
1,014
3,918
13,315
51,436
0
L
Merlin
oBurials
Merlin
5,023
789
0
1,000
7,288
2,448
120
3,520
3,768
44,847
0
L
Cerberus
shuroc
Cerberus
142
0
0
111
4,575
2,543
0
1,906
2,669
1,688
0
L
6,226
1,921
0
2,521
12,164
4,103
0
5,062
7,102
0
39,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
50,284
253
Minions Killed
491
0
Camps Cleared
0
969,424
Distance Traveled
1,672,384
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,274
330
30
2
0
187,966
0
W
Ymir
11,496
605
141
7
0
313,001
0
W
Odin
9,321
491
97
5
0
330,907
0
W
Nemesis
8,013
422
42
2
0
294,414
3
W
Bellona
11,433
602
140
7
0
395,462
3
W
Kumbhakarna
10,021
527
71
4
0
338,600
0
L
Olorun
7,768
409
69
4
0
238,159
0
L
Merlin
8,316
438
85
4
0
187,980
1
L
Cerberus
5,315
280
1
0
0
144,638
0
L
Loki
8,711
458
68
4
0
210,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role