Player Matchup

Amaterasu
Amaterasu
Apalmemnom
Amaterasu
Level 65
God Stats
5W - 2L
1,900 SR
Queue Stats
164W - 154L
1,471 Elo+
Solo
Merlin
Merlin
JIeDxGames
Merlin
Level 77
God Stats
0W - 3L
1,113 SR
Queue Stats
74W - 77L
1,458 Elo+
Party 3
Chernobog
Chernobog
Niago
Chernobog
Level 65
God Stats
5W - 5L
1,507 SR
Queue Stats
103W - 111L
1,486 Elo+
Party 2
Thoth
Thoth
SkyrimNorD
Thoth
Level 102
God Stats
1W - 2L
1,512 SR
Queue Stats
44W - 48L
1,464 Elo+
Party 3
Bakasura
Bakasura
TrueHelios
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 110L
1,487 Elo+
Party 2
Team Averages
Level 75
1,506 SR
1,473 Elo+

VS

Team Averages
Level 111
1,549 SR
1,470 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
 
Bellona
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Sir_Ciryus
Sol
Level 106
God Stats
8W - 5L
1,541 SR
Queue Stats
265W - 290L
1,397 Elo+
Party 4
Nemesis
Nemesis
grabnix
Nemesis
Level 136
God Stats
2W - 0L
1,704 SR
Queue Stats
129W - 140L
1,498 Elo+
Solo
Nox
Nox
mafieznig
Nox
Level 99
God Stats
5W - 0L
1,500 SR
Queue Stats
171W - 175L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Apalmemnom
Amaterasu
16
0 / 6 / 14
9,405
627
11,430
25,309
23,248
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
JIeDxGames
Merlin
20
7 / 4 / 9
12,172
811
12,737
9,552
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
Niago
Chernobog
14
2 / 8 / 9
9,188
613
10,855
13,243
5,091
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
20
8 / 4 / 9
11,744
783
13,919
9,638
3,995
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
TrueHelios
Bakasura
13
2 / 10 / 8
8,966
598
6,050
14,038
5,405
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
3 / 4 / 18
11,533
769
16,122
15,454
19,712
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
 
Bellona
17
5 / 6 / 15
10,950
730
6,806
17,636
15,895
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 2 / 17
12,535
836
19,400
16,400
7,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
grabnix
Nemesis
18
9 / 6 / 12
11,477
765
12,021
12,937
6,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
5 / 1 / 16
11,727
782
8,643
5,820
2,653
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
109
19
Kills
31
32
Deaths
19
49
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
4
18
3
W
Bellona
 
Bellona
5
6
15
2.08
L
Amaterasu
Apalmemnom
Amaterasu
0
6
14
1.17
L
Merlin
JIeDxGames
Merlin
7
4
9
2.88
L
Chernobog
Niago
Chernobog
2
8
9
0.81
W
9
2
17
8.75
L
Thoth
8
4
9
3.13
L
Bakasura
TrueHelios
Bakasura
2
10
8
0.6
W
Nemesis
grabnix
Nemesis
9
6
12
2.5
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,991
Damage
62,992
71,780
Taken
68,247
41,658
Mitigated
52,697
19,006
Healing
27,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
16,122
1,315
1,328
6,060
15,454
19,712
422
7,875
6,963
34,936
0
W
Bellona
 
Bellona
6,806
1,122
703
1,563
17,636
15,895
676
6,811
10,344
0
13,965
L
Amaterasu
Apalmemnom
Amaterasu
11,430
3,940
1,118
8,628
25,309
23,248
315
13,567
11,742
0
21,846
L
Merlin
JIeDxGames
Merlin
12,737
215
918
1,721
9,552
3,919
150
6,408
3,144
30,915
0
L
Chernobog
Niago
Chernobog
10,855
6,190
1,095
547
13,243
5,091
0
8,228
5,015
0
16,540
W
19,400
5,361
1,340
8,835
16,400
7,910
3,027
4,056
11,899
48,137
0
L
Thoth
13,919
1,080
1,782
1,916
9,638
3,995
983
5,522
4,116
36,790
0
L
Bakasura
TrueHelios
Bakasura
6,050
3,873
692
589
14,038
5,405
0
10,440
3,598
0
5,634
W
Nemesis
grabnix
Nemesis
12,021
6,154
1,371
2,208
12,937
6,527
0
4,622
7,965
0
19,637
W
8,643
642
1,911
1,813
5,820
2,653
672
3,292
2,528
21,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,475
Gold Earned
58,222
132
Minions Killed
156
0
Camps Cleared
0
1,253,389
Distance Traveled
1,323,219
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,533
769
46
3
0
277,004
1
W
Bellona
10,950
730
16
1
0
269,798
0
L
Amaterasu
9,405
627
16
1
0
273,499
0
L
Merlin
12,172
811
44
3
0
261,397
1
L
Chernobog
9,188
613
15
1
0
231,920
2
W
Sol
12,535
836
64
4
0
269,912
0
L
Thoth
11,744
783
54
4
0
248,548
3
L
Bakasura
8,966
598
3
0
0
238,025
1
W
Nemesis
11,477
765
15
1
0
259,952
0
W
Nox
11,727
782
15
1
0
246,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role