Player Matchup

Merlin
Merlin
IcEcReAm16
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Pierro_Kalimero
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
WhiteShadow1402
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,423 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,474 Elo+

VS

Team Averages
Level 101
1,518 SR
1,620 Elo+
Ymir
Ymir
TheMad0609
Ymir
Level 119
God Stats
3W - 1L
1,434 SR
Queue Stats
114W - 76L
1,602 Elo+
Party 2
Loki
Loki
TheSPECOPS86
Loki
Level 119
God Stats
2W - 1L
1,516 SR
Queue Stats
108W - 73L
1,614 Elo+
Party 2
Janus
Janus
wamee
Janus
Level 65
God Stats
22W - 13L
1,605 SR
Queue Stats
84W - 52L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IcEcReAm16
Merlin
10
0 / 9 / 1
6,712
610
4,983
10,023
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 5 / 0
8,742
795
4,344
9,555
5,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 2
6,624
602
3,414
12,607
9,900
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 15
8,340
758
7,246
10,764
9,697
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 3 / 14
8,456
769
10,653
9,464
7,834
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
wamee
Janus
13
11 / 1 / 4
9,285
844
10,995
4,563
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
4
Kills
20
20
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
IcEcReAm16
Merlin
0
9
1
0.06
L
4
5
0
0.8
W
4
0
15
11.5
W
5
3
14
4
L
0
6
2
0.17
W
Janus
wamee
Janus
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,741
Damage
28,894
32,185
Taken
24,791
19,086
Mitigated
19,012
3,060
Healing
1,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
IcEcReAm16
Merlin
4,983
200
0
210
10,023
3,575
0
6,484
3,539
24,088
0
L
4,344
883
0
1,007
9,555
5,611
0
4,454
5,101
11,368
0
W
7,246
2,113
0
500
10,764
9,697
15
4,103
6,661
17,728
0
W
10,653
2,457
0
433
9,464
7,834
0
5,289
4,175
0
31,679
L
3,414
594
471
1,372
12,607
9,900
0
7,456
5,151
14,933
0
W
Janus
wamee
Janus
10,995
587
0
590
4,563
1,481
126
3,570
993
35,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,078
Gold Earned
26,081
98
Minions Killed
146
2
Camps Cleared
8
498,855
Distance Traveled
628,734
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,712
610
51
5
0
159,475
0
L
Tiamat
8,742
795
24
2
1
180,833
0
W
Ymir
8,340
758
20
2
2
214,073
3
W
Loki
8,456
769
40
4
3
206,636
3
L
Ymir
6,624
602
23
2
1
158,547
2
W
Janus
9,285
844
86
8
3
208,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role