Player Matchup

Bellona
Bellona
SirSasquatch
Bellona
Level 157
God Stats
2W - 1L
1,916 SR
Queue Stats
462W - 295L
1,801 Elo+
Party 2
Scylla
Scylla
bumpybenhy1
Scylla
Level 156
God Stats
30W - 15L
1,692 SR
Queue Stats
379W - 216L
1,792 Elo+
Party 2
Neith
Neith
xCrimsonNovax
Neith
Level 160
God Stats
0W - 2L
1,353 SR
Queue Stats
15W - 15L
1,679 Elo+
Solo
Team Averages
Level 158
1,654 SR
1,757 Elo+

VS

Team Averages
Level 154
1,609 SR
1,727 Elo+
Fenrir
Fenrir
Austin001
Fenrir
Level 158
God Stats
2W - 2L
1,674 SR
Queue Stats
62W - 33L
1,811 Elo+
Party 1
Baba Yaga
Baba Yaga
NotoriousV2²
Baba Yaga
Level 149
God Stats
5W - 6L
1,616 SR
Queue Stats
98W - 99L
1,590 Elo+
Solo
Fafnir
Fafnir
TheWigglez
Fafnir
Level 155
God Stats
3W - 2L
1,537 SR
Queue Stats
86W - 50L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SirSasquatch
Bellona
10
1 / 8 / 1
6,968
697
5,026
10,894
7,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
10
0 / 3 / 1
6,130
613
5,761
6,628
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 9 / 0
6,447
645
5,378
9,942
3,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Austin001
Fenrir
12
10 / 1 / 8
8,438
844
9,798
8,135
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
NotoriousV2²
Baba Yaga
12
7 / 1 / 11
8,324
832
9,345
8,007
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
TheWigglez
Fafnir
12
3 / 0 / 13
7,957
796
5,350
9,607
12,037
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
20
20
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Austin001
Fenrir
10
1
8
14
W
Baba Yaga
NotoriousV2²
Baba Yaga
7
1
11
12.5
L
Bellona
SirSasquatch
Bellona
1
8
1
0.19
W
Fafnir
TheWigglez
Fafnir
3
0
13
9.5
L
Scylla
0
3
1
0.17
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,165
Damage
24,493
27,464
Taken
25,749
12,567
Mitigated
20,894
3,859
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Austin001
Fenrir
9,798
2,750
0
2,529
8,135
5,819
60
2,425
5,484
0
21,885
W
Baba Yaga
NotoriousV2²
Baba Yaga
9,345
1,482
0
1,504
8,007
3,038
581
1,334
6,515
28,999
0
L
Bellona
SirSasquatch
Bellona
5,026
1,518
203
1,020
10,894
7,585
54
7,081
3,330
0
14,077
W
Fafnir
TheWigglez
Fafnir
5,350
978
0
3,581
9,607
12,037
552
1,738
7,635
19,563
0
L
Scylla
5,761
952
0
1,155
6,628
1,959
0
3,189
3,135
19,992
0
L
5,378
1,904
0
1,481
9,942
3,023
0
3,952
5,391
0
13,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,545
Gold Earned
24,719
83
Minions Killed
115
2
Camps Cleared
7
516,124
Distance Traveled
607,063
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,438
844
38
4
6
218,654
1
W
Baba Yaga
8,324
832
48
5
1
195,073
0
L
Bellona
6,968
697
12
1
1
179,292
1
W
Fafnir
7,957
796
29
3
0
193,336
3
L
Scylla
6,130
613
47
5
1
175,923
1
L
Neith
6,447
645
24
2
0
160,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role