Player Matchup

Merlin
Merlin
LRPM4
Merlin
Level 117
God Stats
4W - 4L
1,615 SR
Queue Stats
160W - 148L
1,534 Elo+
Party 1
Kuzenbo
Kuzenbo
MountainOysterz
Kuzenbo
Level 128
God Stats
4W - 3L
1,612 SR
Queue Stats
364W - 312L
1,600 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gooeyguch
Morgan Le Fay
Level 122
God Stats
1W - 3L
1,762 SR
Queue Stats
441W - 378L
1,583 Elo+
Party 1
Cu Chulainn
Cu Chulainn
imiravlous
Cu Chulainn
Level 106
God Stats
3W - 4L
1,338 SR
Queue Stats
190W - 164L
1,579 Elo+
Party 1
Ra
Ra
warlord144365
Ra
Level 106
God Stats
4W - 4L
1,536 SR
Queue Stats
227W - 195L
1,559 Elo+
Party 1
Team Averages
Level 116
1,573 SR
1,571 Elo+

VS

Team Averages
Level 94
1,618 SR
1,537 Elo+
Sol
Sol
McShaft
Sol
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,645 Elo+
Solo
Sobek
Sobek
POLAR NARWALS
Sobek
Level 88
God Stats
7W - 7L
1,561 SR
Queue Stats
439W - 414L
1,542 Elo+
Solo
Hel
Hel
PuckDaddy
Hel
Level 101
God Stats
2W - 0L
1,715 SR
Queue Stats
32W - 19L
1,545 Elo+
Solo
Cernunnos
Cernunnos
Tater420Salad
Cernunnos
Level 108
God Stats
7W - 1L
1,716 SR
Queue Stats
137W - 133L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Zerkel99
Cthulhu
Level 129
God Stats
1W - 0L
1,598 SR
Queue Stats
12W - 11L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LRPM4
Merlin
14
2 / 7 / 7
8,571
779
7,536
12,537
5,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 6
7,294
663
5,309
16,040
24,424
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
gooeyguch
Morgan Le Fay
16
3 / 6 / 8
9,427
857
17,366
14,245
7,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
imiravlous
Cu Chulainn
15
5 / 6 / 6
10,057
914
15,824
24,861
18,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 7 / 7
8,829
803
9,894
11,494
5,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
4 / 1 / 13
9,243
840
9,716
8,788
3,424
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 20
9,663
878
8,815
17,772
14,977
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 22
10,136
921
9,616
16,742
7,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
Tater420Salad
Cernunnos
17
13 / 2 / 13
11,068
1,006
26,919
18,788
8,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Zerkel99
Cthulhu
16
6 / 4 / 20
10,373
943
14,717
19,298
24,912
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
121
12
Kills
33
33
Deaths
12
34
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Merlin
LRPM4
Merlin
2
7
7
0.79
W
Sol
4
1
13
10.5
L
0
7
6
0.43
W
4
3
20
4.67
W
6
2
22
8.5
W
Cernunnos
Tater420Salad
Cernunnos
13
2
13
9.75
W
Cthulhu
Zerkel99
Cthulhu
6
4
20
4
L
Morgan Le Fay
gooeyguch
Morgan Le Fay
3
6
8
1.17
L
Cu Chulainn
imiravlous
Cu Chulainn
5
6
6
1.33
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,929
Damage
69,783
79,177
Taken
81,388
61,154
Mitigated
59,039
23,226
Healing
53,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
LRPM4
Merlin
7,536
564
1,463
2,212
12,537
5,643
871
7,344
5,193
18,226
0
W
Sol
9,716
2,680
1,943
2,081
8,788
3,424
2,825
4,266
4,522
27,839
0
L
5,309
1,610
1,229
1,910
16,040
24,424
503
6,801
9,239
9,534
0
W
8,815
439
643
5,156
17,772
14,977
468
8,015
9,671
18,991
0
W
9,616
800
21,367
11,516
16,742
7,122
734
7,226
7,783
15,794
0
W
Cernunnos
Tater420Salad
Cernunnos
26,919
15,093
1,318
4,907
18,788
8,604
2,539
11,740
7,006
0
40,439
W
Cthulhu
Zerkel99
Cthulhu
14,717
484
2,206
2,671
19,298
24,912
50
8,749
10,352
28,744
0
L
Morgan Le Fay
gooeyguch
Morgan Le Fay
17,366
2,509
570
2,520
14,245
7,169
866
8,682
5,563
24,919
0
L
Cu Chulainn
imiravlous
Cu Chulainn
15,824
2,722
631
6,118
24,861
18,673
711
11,280
13,581
278
28,212
L
9,894
1,018
4,479
2,094
11,494
5,245
609
8,757
2,737
22,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,178
Gold Earned
50,483
81
Minions Killed
125
0
Camps Cleared
0
866,939
Distance Traveled
1,119,319
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,571
779
18
2
0
161,392
0
W
Sol
9,243
840
17
2
0
188,084
1
L
Kuzenbo
7,294
663
5
0
0
164,873
0
W
Sobek
9,663
878
26
2
0
228,681
0
W
Hel
10,136
921
12
1
0
259,209
0
W
Cernunnos
11,068
1,006
30
3
0
207,110
0
W
Cthulhu
10,373
943
40
4
0
236,235
2
L
Morgan Le Fay
9,427
857
17
2
0
175,296
0
L
Cu Chulainn
10,057
914
19
2
0
186,186
1
L
Ra
8,829
803
22
2
0
179,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role