Player Matchup

Sylvanus
Sylvanus
Bystanderr
Sylvanus
Level 155
God Stats
6W - 5L
1,507 SR
Queue Stats
6W - 11L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
Ethereal22
Ao Kuang
Level 102
God Stats
246W - 150L
1,703 SR
Queue Stats
747W - 669L
1,532 Elo+
Solo
Charybdis
Charybdis
Sinaranian
Charybdis
Level 85
God Stats
2W - 0L
1,672 SR
Queue Stats
72W - 67L
1,424 Elo+
Solo
Ullr
Ullr
hawper
Ullr
Level 113
God Stats
65W - 65L
1,471 SR
Queue Stats
995W - 984L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
jampimania
Baron Samedi
Level 124
God Stats
25W - 20L
1,525 SR
Queue Stats
82W - 89L
1,442 Elo+
Solo
Team Averages
Level 116
1,576 SR
1,469 Elo+

VS

Team Averages
Level 93
1,555 SR
1,488 Elo+
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ashoka334
Nu Wa
Level 66
God Stats
3W - 6L
1,331 SR
Queue Stats
161W - 166L
1,469 Elo+
Solo
Mercury
Mercury
ImmaReeRee
Mercury
Level 85
God Stats
5W - 4L
1,480 SR
Queue Stats
295W - 305L
1,485 Elo+
Solo
Sol
Sol
WorldWarZ 353
Sol
Level 97
God Stats
21W - 11L
1,698 SR
Queue Stats
236W - 196L
1,500 Elo+
Party 1
Tyr
Tyr
theancientsones
Tyr
Level 131
God Stats
2W - 2L
1,765 SR
Queue Stats
126W - 116L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bystanderr
Sylvanus
13
2 / 5 / 4
7,543
471
7,899
16,388
14,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Ethereal22
Ao Kuang
16
5 / 2 / 3
9,964
623
9,758
14,140
9,461
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Sinaranian
Charybdis
14
3 / 3 / 3
8,661
541
8,422
12,183
4,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
hawper
Ullr
17
8 / 3 / 2
10,374
648
8,010
12,131
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
jampimania
Baron Samedi
16
2 / 2 / 1
9,638
602
6,241
8,157
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 2 / 1
10,484
655
3,580
10,142
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Ashoka334
Nu Wa
14
2 / 5 / 6
8,642
540
12,827
10,883
3,556
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
ImmaReeRee
Mercury
12
2 / 4 / 3
7,733
483
4,790
9,026
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
4 / 3 / 4
7,884
493
12,715
13,110
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 6 / 6
7,506
469
7,189
13,809
10,599
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
20
Kills
15
15
Deaths
20
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
2
1
2.25
L
Nu Wa
Ashoka334
Nu Wa
2
5
6
1
W
Sylvanus
Bystanderr
Sylvanus
2
5
4
0.8
W
Ao Kuang
Ethereal22
Ao Kuang
5
2
3
3.25
L
Mercury
ImmaReeRee
Mercury
2
4
3
0.88
W
Charybdis
Sinaranian
Charybdis
3
3
3
1.5
L
4
3
4
2
W
Ullr
hawper
Ullr
8
3
2
3
W
Baron Samedi
jampimania
Baron Samedi
2
2
1
1.25
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,330
Damage
41,101
62,999
Taken
56,970
37,183
Mitigated
25,082
27,210
Healing
15,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,580
723
0
2,317
10,142
4,007
0
5,383
4,759
93,337
0
L
Nu Wa
Ashoka334
Nu Wa
12,827
3,714
0
3,264
10,883
3,556
0
7,061
3,822
47,625
0
W
Sylvanus
Bystanderr
Sylvanus
7,899
1,595
3,308
7,331
16,388
14,943
28
7,568
8,820
23,340
7,786
W
Ao Kuang
Ethereal22
Ao Kuang
9,758
2,609
0
5,904
14,140
9,461
1,071
8,646
5,494
65,578
0
L
Mercury
ImmaReeRee
Mercury
4,790
2,224
0
2,866
9,026
3,022
0
2,959
6,067
0
39,118
W
Charybdis
Sinaranian
Charybdis
8,422
5,754
0
4,312
12,183
4,637
224
5,470
6,713
0
63,717
L
12,715
5,769
0
5,584
13,110
3,898
64
4,847
8,263
42,528
5,223
W
Ullr
hawper
Ullr
8,010
2,490
0
4,808
12,131
4,569
0
3,949
8,182
0
62,175
W
Baron Samedi
jampimania
Baron Samedi
6,241
456
0
1,547
8,157
3,573
611
2,224
5,933
66,443
0
L
7,189
1,064
0
1,283
13,809
10,599
0
3,344
10,465
0
24,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,180
Gold Earned
42,249
525
Minions Killed
476
0
Camps Cleared
0
1,435,743
Distance Traveled
1,538,679
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,484
655
196
12
0
332,336
0
L
Nu Wa
8,642
540
90
6
0
257,551
4
W
Sylvanus
7,543
471
34
2
0
279,520
1
W
Ao Kuang
9,964
623
123
8
0
275,209
2
L
Mercury
7,733
483
70
4
0
351,524
4
W
Charybdis
8,661
541
116
7
0
269,885
4
L
Sol
7,884
493
79
5
0
289,775
0
W
Ullr
10,374
648
116
7
0
321,507
1
W
Baron Samedi
9,638
602
136
9
0
289,622
2
L
Tyr
7,506
469
41
3
0
307,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role