Player Matchup

Sobek
Sobek
Calvin Calzone
Sobek
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
229W - 253L
1,278 Elo+
Party 1
Cernunnos
Cernunnos
Duckyy-MF-MoMo
Cernunnos
Level 28
God Stats
3W - 6L
1,305 SR
Queue Stats
77W - 91L
1,419 Elo+
Party 2
Sun Wukong
Sun Wukong
McLovin7748
Sun Wukong
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
cadehartong
Kukulkan
Level 26
God Stats
46W - 41L
1,523 SR
Queue Stats
270W - 314L
1,340 Elo+
Party 1
Hou Yi
Hou Yi
dareapa12
Hou Yi
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 38L
1,360 Elo+
Solo
Team Averages
Level 20
1,466 SR
1,380 Elo+

VS

Team Averages
Level 26
1,491 SR
1,330 Elo+
Zeus
Zeus
Allan kampsi
Zeus
Level 25
God Stats
14W - 18L
1,410 SR
Queue Stats
58W - 78L
1,356 Elo+
Solo
Chaac
Chaac
NotoriousMan___
Chaac
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 71L
1,391 Elo+
Solo
Ymir
Ymir
SICKOMOZZ
Ymir
Level 25
God Stats
14W - 10L
1,661 SR
Queue Stats
169W - 221L
1,335 Elo+
Solo
Izanami
Izanami
Wolf_Style01
Izanami
Level 28
God Stats
2W - 0L
1,339 SR
Queue Stats
3W - 3L
1,318 Elo+
Solo
Serqet
Serqet
iSayUneedAlife
Serqet
Level 29
God Stats
4W - 7L
1,545 SR
Queue Stats
48W - 83L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,140
384
2,430
10,374
7,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Duckyy-MF-MoMo
Cernunnos
10
2 / 6 / 1
6,450
403
5,605
9,880
2,502
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
McLovin7748
Sun Wukong
10
1 / 8 / 1
6,141
384
4,766
13,054
7,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
cadehartong
Kukulkan
12
5 / 4 / 0
7,551
472
7,826
9,301
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
dareapa12
Hou Yi
1
0 / 1 / 0
4,510
282
0
614
54
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
9,030
564
6,249
6,374
2,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
10 / 0 / 5
10,594
662
12,238
11,193
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
12
0 / 1 / 3
8,156
510
2,923
10,740
7,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Wolf_Style01
Izanami
14
1 / 4 / 2
8,724
545
6,900
8,356
3,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 3
9,754
610
4,160
8,576
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
18
19
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
0
0
3
1.5
L
Cernunnos
Duckyy-MF-MoMo
Cernunnos
2
6
1
0.42
L
Sun Wukong
McLovin7748
Sun Wukong
1
8
1
0.19
W
10
0
5
12.5
W
Ymir
0
1
3
1.5
W
Izanami
Wolf_Style01
Izanami
1
4
2
0.5
L
Kukulkan
cadehartong
Kukulkan
5
4
0
1.25
L
Hou Yi
dareapa12
Hou Yi
0
1
0
0
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,627
Damage
32,470
43,223
Taken
45,239
21,188
Mitigated
22,516
4,320
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,249
742
0
2,055
6,374
2,521
558
1,848
4,394
58,734
0
L
2,430
229
0
1,018
10,374
7,821
0
2,830
7,486
6,397
0
L
Cernunnos
Duckyy-MF-MoMo
Cernunnos
5,605
2,130
0
1,619
9,880
2,502
576
1,307
7,812
0
32,643
L
Sun Wukong
McLovin7748
Sun Wukong
4,766
853
0
1,317
13,054
7,914
0
2,346
9,878
8,199
12,292
W
12,238
3,924
0
6,422
11,193
5,644
6,539
2,383
8,718
0
59,725
W
Ymir
2,923
161
0
894
10,740
7,086
488
3,542
7,054
25,229
0
W
Izanami
Wolf_Style01
Izanami
6,900
3,695
0
1,272
8,356
3,161
1,982
3,010
5,252
0
52,642
L
Kukulkan
cadehartong
Kukulkan
7,826
562
0
348
9,301
2,897
643
2,689
6,161
31,437
0
L
Hou Yi
dareapa12
Hou Yi
0
0
0
18
614
54
0
0
614
0
558
W
4,160
754
0
2,430
8,576
4,104
95
1,016
7,498
0
65,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,792
Gold Earned
46,258
141
Minions Killed
490
0
Camps Cleared
0
1,131,884
Distance Traveled
1,499,998
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,030
564
108
7
0
282,933
0
L
Sobek
6,140
384
10
1
0
335,543
0
L
Cernunnos
6,450
403
49
3
0
217,638
5
L
Sun Wukong
6,141
384
28
2
0
271,133
0
W
Chaac
10,594
662
109
7
0
299,219
0
W
Ymir
8,156
510
48
3
0
287,060
0
W
Izanami
8,724
545
107
7
0
281,015
3
L
Kukulkan
7,551
472
54
3
0
282,402
0
L
Hou Yi
4,510
282
0
0
0
25,168
0
W
Serqet
9,754
610
118
7
0
349,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role