Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
HorridCoffee
Ymir
Level 49
God Stats
19W - 7L
1,680 SR
Queue Stats
94W - 77L
1,584 Elo+
Solo
Olorun
Olorun
KIMURAgoodsmell
Olorun
Level 16
God Stats
2W - 1L
1,842 SR
Queue Stats
9W - 15L
1,396 Elo+
Party 2
Scylla
Scylla
UNPANIPEE-op_qz
Scylla
Level 89
God Stats
1W - 2L
1,738 SR
Queue Stats
102W - 95L
1,562 Elo+
Party 2
Hercules
Hercules
haoho_BPP
Hercules
Level 74
God Stats
1W - 1L
1,701 SR
Queue Stats
71W - 87L
1,447 Elo+
Party 2
Team Averages
Level 68
1,692 SR
1,498 Elo+

VS

Team Averages
Level 56
1,486 SR
1,415 Elo+
Izanami
Izanami
ItsDaWafflez
Izanami
Level 29
God Stats
21W - 16L
1,573 SR
Queue Stats
125W - 123L
1,427 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LIMESTUFF
Cu Chulainn
Level 45
God Stats
25W - 28L
1,553 SR
Queue Stats
255W - 290L
1,386 Elo+
Party 3
Thanatos
Thanatos
LlMESTUFF
Thanatos
Level 53
God Stats
41W - 51L
1,459 SR
Queue Stats
214W - 270L
1,409 Elo+
Party 3
Baron Samedi
Baron Samedi
TPM ROCK9
Baron Samedi
Level 67
God Stats
6W - 4L
1,741 SR
Queue Stats
239W - 217L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
xXxZOMBIExXx269
Sylvanus
Level 87
God Stats
1W - 2L
1,101 SR
Queue Stats
261W - 256L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 1 / 0
4,900
490
1,946
6,324
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 0
4,047
405
1,092
3,394
1,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 2 / 0
4,400
440
958
4,795
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 1 / 0
5,095
510
1,481
3,404
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
haoho_BPP
Hercules
8
0 / 3 / 0
4,614
461
809
6,875
3,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsDaWafflez
Izanami
9
4 / 0 / 0
5,797
580
1,992
2,132
603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
LIMESTUFF
Cu Chulainn
11
3 / 0 / 0
6,524
652
4,490
4,127
1,924
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
LlMESTUFF
Thanatos
9
1 / 0 / 2
5,389
539
2,909
4,324
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
TPM ROCK9
Baron Samedi
9
1 / 0 / 1
5,197
520
3,463
3,128
1,236
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
9
1 / 0 / 5
5,179
518
2,536
4,692
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
0
3
0
0
W
Izanami
ItsDaWafflez
Izanami
4
0
0
4
L
0
2
0
0
W
Cu Chulainn
LIMESTUFF
Cu Chulainn
3
0
0
3
W
Thanatos
LlMESTUFF
Thanatos
1
0
2
2
W
Baron Samedi
TPM ROCK9
Baron Samedi
1
0
1
1.5
L
0
1
0
0
L
Hercules
haoho_BPP
Hercules
0
3
0
0
W
Sylvanus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,286
Damage
15,390
24,792
Taken
18,403
8,134
Mitigated
7,700
6,949
Healing
11,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,946
248
0
2,560
6,324
2,116
0
2,358
3,966
0
28,019
L
1,092
68
0
367
3,394
1,087
0
708
2,686
8,508
877
W
Izanami
ItsDaWafflez
Izanami
1,992
1,236
0
825
2,132
603
990
721
1,411
0
27,477
L
958
509
0
1,415
4,795
824
0
271
4,524
18,762
0
W
Cu Chulainn
LIMESTUFF
Cu Chulainn
4,490
255
0
1,670
4,127
1,924
161
0
4,127
1,122
33,966
W
Thanatos
LlMESTUFF
Thanatos
2,909
980
0
4,778
4,324
1,640
139
572
3,752
0
33,797
W
Baron Samedi
TPM ROCK9
Baron Samedi
3,463
275
72
1,645
3,128
1,236
668
946
2,182
27,452
0
L
1,481
129
0
871
3,404
835
0
2,391
1,013
27,834
0
L
Hercules
haoho_BPP
Hercules
809
51
72
1,664
6,875
3,272
0
119
6,756
0
19,133
W
Sylvanus
2,536
872
596
1,688
4,692
2,297
0
1,323
3,369
16,173
5,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,056
Gold Earned
28,086
220
Minions Killed
289
0
Camps Cleared
0
884,940
Distance Traveled
972,999
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,900
490
65
7
0
187,385
2
L
Ymir
4,047
405
18
2
0
166,391
2
W
Izanami
5,797
580
66
7
0
182,097
5
L
Olorun
4,400
440
49
5
0
163,755
0
W
Cu Chulainn
6,524
652
76
8
0
200,750
6
W
Thanatos
5,389
539
60
6
0
223,910
2
W
Baron Samedi
5,197
520
51
5
0
191,451
5
L
Scylla
5,095
510
51
5
0
183,646
5
L
Hercules
4,614
461
37
4
0
183,763
0
W
Sylvanus
5,179
518
36
4
0
174,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role