Player Matchup

Gilgamesh
Gilgamesh
Starblues
Gilgamesh
Level 37
God Stats
8W - 3L
1,500 SR
Queue Stats
184W - 137L
1,581 Elo+
Party 3
Hou Yi
Hou Yi
Zepabo
Hou Yi
Level 38
God Stats
4W - 7L
1,300 SR
Queue Stats
273W - 195L
1,598 Elo+
Party 3
Yemoja
Yemoja
corbecc
Yemoja
Level 24
God Stats
6W - 3L
1,494 SR
Queue Stats
100W - 111L
1,328 Elo+
Party 1
Olorun
Olorun
karstengren
Olorun
Level 59
God Stats
3W - 0L
1,793 SR
Queue Stats
24W - 29L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lostalmighty
Morgan Le Fay
Level 36
God Stats
2W - 1L
1,452 SR
Queue Stats
66W - 53L
1,538 Elo+
Solo
Team Averages
Level 39
1,508 SR
1,498 Elo+

VS

Team Averages
Level 72
1,530 SR
1,491 Elo+
Fenrir
Fenrir
 
Fenrir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
C4l0
Jormungandr
Level 49
God Stats
1W - 1L
1,696 SR
Queue Stats
55W - 55L
1,535 Elo+
Solo
Chronos
Chronos
Otterishh
Chronos
Level 149
God Stats
0W - 2L
1,456 SR
Queue Stats
2W - 5L
1,399 Elo+
Party 2
Neith
Neith
Tsuii
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,420 Elo+
Party 2
King Arthur
King Arthur
Zziox
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Starblues
Gilgamesh
18
2 / 6 / 11
11,137
928
6,443
17,692
13,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Zepabo
Hou Yi
19
15 / 1 / 10
13,493
1,124
27,313
8,278
3,434
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
corbecc
Yemoja
18
0 / 3 / 19
11,755
980
4,427
12,335
14,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
20
8 / 5 / 18
13,620
1,135
21,552
16,756
7,234
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
lostalmighty
Morgan Le Fay
20
7 / 1 / 19
13,625
1,135
16,476
9,194
4,063
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

180

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
2 / 5 / 5
10,046
837
4,289
11,653
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
C4l0
Jormungandr
18
1 / 8 / 11
10,933
911
12,946
22,460
22,484
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
Otterishh
Chronos
19
9 / 3 / 6
13,948
1,162
26,019
15,969
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Tsuii
Neith
18
3 / 5 / 9
11,394
950
11,062
9,060
4,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Zziox
King Arthur
17
1 / 11 / 7
10,389
866
6,608
21,443
23,271
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
54
32
Kills
16
16
Deaths
32
77
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
5
0.9
L
Jormungandr
C4l0
Jormungandr
1
8
11
0.81
L
Chronos
Otterishh
Chronos
9
3
6
4
W
Gilgamesh
Starblues
Gilgamesh
2
6
11
1.25
L
Neith
Tsuii
Neith
3
5
9
1.5
W
Hou Yi
Zepabo
Hou Yi
15
1
10
20
L
King Arthur
Zziox
King Arthur
1
11
7
0.41
W
Yemoja
corbecc
Yemoja
0
3
19
3.17
W
Olorun
8
5
18
3.4
W
Morgan Le Fay
lostalmighty
Morgan Le Fay
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,211
Damage
60,924
64,255
Taken
80,585
42,505
Mitigated
62,301
15,932
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,289
498
0
100
11,653
6,004
0
3,736
7,917
0
7,784
L
Jormungandr
C4l0
Jormungandr
12,946
1,584
0
200
22,460
22,484
0
12,308
10,152
31,471
0
L
Chronos
Otterishh
Chronos
26,019
10,692
0
5,181
15,969
6,538
0
8,587
7,382
75,480
0
W
Gilgamesh
Starblues
Gilgamesh
6,443
1,361
1,534
856
17,692
13,486
0
10,057
7,635
552
14,314
L
Neith
Tsuii
Neith
11,062
4,750
0
1,262
9,060
4,004
0
4,870
4,190
0
34,700
W
Hou Yi
Zepabo
Hou Yi
27,313
20,106
0
414
8,278
3,434
0
5,289
2,989
0
47,294
L
King Arthur
Zziox
King Arthur
6,608
806
0
772
21,443
23,271
0
12,986
8,457
0
15,593
W
Yemoja
corbecc
Yemoja
4,427
1,109
3,608
1,798
12,335
14,288
0
7,905
4,430
10,769
0
W
Olorun
21,552
14,247
684
6,285
16,756
7,234
0
9,595
7,161
49,849
0
W
Morgan Le Fay
lostalmighty
Morgan Le Fay
16,476
2,283
0
753
9,194
4,063
0
6,119
3,075
45,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,630
Gold Earned
56,710
210
Minions Killed
221
10
Camps Cleared
5
1,104,828
Distance Traveled
1,107,981
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,046
837
10
1
1
200,434
3
L
Jormungandr
10,933
911
31
3
1
232,348
0
L
Chronos
13,948
1,162
114
10
1
250,738
0
W
Gilgamesh
11,137
928
12
1
3
240,274
0
L
Neith
11,394
950
48
4
1
206,499
0
W
Hou Yi
13,493
1,124
37
3
1
233,393
1
L
King Arthur
10,389
866
18
2
1
217,962
0
W
Yemoja
11,755
980
12
1
1
204,623
0
W
Olorun
13,620
1,135
65
5
3
198,490
0
W
Morgan Le Fay
13,625
1,135
84
7
2
228,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role