Player Matchup

Ra
Ra
K0bik
Ra
Level 29
God Stats
6W - 3L
1,597 SR
Queue Stats
90W - 61L
1,542 Elo+
Party 1
Sylvanus
Sylvanus
RunForesthero
Sylvanus
Level 122
God Stats
8W - 3L
1,652 SR
Queue Stats
72W - 42L
1,577 Elo+
Party 1
Hou Yi
Hou Yi
zirrko
Hou Yi
Level 101
God Stats
5W - 1L
1,631 SR
Queue Stats
121W - 85L
1,602 Elo+
Party 1
Team Averages
Level 84
1,627 SR
1,574 Elo+

VS

Team Averages
Level 38
1,429 SR
1,452 Elo+
Zeus
Zeus
Pinguuuu
Zeus
Level 27
God Stats
11W - 9L
1,585 SR
Queue Stats
22W - 22L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
Sančеz
Danzaburou
Level 7
God Stats
1W - 3L
1,314 SR
Queue Stats
6W - 12L
1,365 Elo+
Solo
Tyr
Tyr
TwizzyMan
Tyr
Level 80
God Stats
0W - 2L
1,387 SR
Queue Stats
51W - 49L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
4 / 3 / 15
14,076
704
16,011
13,097
5,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
RunForesthero
Sylvanus
17
4 / 5 / 21
14,204
710
10,734
23,637
27,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
zirrko
Hou Yi
20
20 / 5 / 6
16,479
824
32,726
17,740
7,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
6 / 11 / 4
12,219
611
16,475
19,727
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Sančеz
Danzaburou
12
1 / 11 / 7
10,951
548
8,781
19,688
6,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
6 / 6 / 6
12,196
610
12,483
28,731
31,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
28
Kills
13
13
Deaths
28
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
4
3
15
3.83
L
Zeus
6
11
4
0.73
W
Sylvanus
RunForesthero
Sylvanus
4
5
21
2.9
L
Danzaburou
Sančеz
Danzaburou
1
11
7
0.41
L
6
6
6
1.5
W
Hou Yi
zirrko
Hou Yi
20
5
6
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,471
Damage
37,739
54,474
Taken
68,146
40,518
Mitigated
44,522
23,780
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
16,011
1,532
3,265
4,789
13,097
5,539
204
5,935
7,054
62,465
0
L
Zeus
16,475
617
0
1,930
19,727
6,020
357
8,645
10,888
52,877
0
W
Sylvanus
RunForesthero
Sylvanus
10,734
3,634
6,062
7,954
23,637
27,575
216
7,280
16,357
21,240
4,198
L
Danzaburou
Sančеz
Danzaburou
8,781
3,984
0
2,474
19,688
6,549
822
6,777
12,677
0
33,800
L
12,483
1,474
0
4,427
28,731
31,953
141
9,875
18,340
8,979
23,133
W
Hou Yi
zirrko
Hou Yi
32,726
21,004
0
1,710
17,740
7,404
1,796
6,185
11,555
0
73,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,759
Gold Earned
35,366
199
Minions Killed
182
10
Camps Cleared
6
1,062,525
Distance Traveled
832,856
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,076
704
112
6
4
378,918
2
L
Zeus
12,219
611
104
5
3
272,786
2
W
Sylvanus
14,204
710
28
1
2
346,179
3
L
Danzaburou
10,951
548
48
2
2
214,728
1
L
Tyr
12,196
610
30
2
1
345,342
3
W
Hou Yi
16,479
824
59
3
4
337,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role