Player Matchup

Geb
Geb
AMlSH
Geb
Level 147
God Stats
13W - 5L
1,871 SR
Queue Stats
348W - 290L
1,586 Elo+
Party 2
Chiron
Chiron
BMMask
Chiron
Level 127
God Stats
5W - 3L
1,509 SR
Queue Stats
607W - 505L
1,632 Elo+
Party 2
Ullr
Ullr
Furpatrol
Ullr
Level 80
God Stats
1W - 1L
1,248 SR
Queue Stats
306W - 193L
1,701 Elo+
Party 2
Raijin
Raijin
Nøáh
Raijin
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,630 Elo+
Solo
King Arthur
King Arthur
XxTazXx
King Arthur
Level 128
God Stats
6W - 10L
1,465 SR
Queue Stats
304W - 248L
1,646 Elo+
Party 2
Team Averages
Level 126
1,518 SR
1,639 Elo+

VS

Team Averages
Level 141
1,625 SR
1,690 Elo+
Mulan
Mulan
Koalαs
Mulan
Level 158
God Stats
32W - 22L
1,648 SR
Queue Stats
940W - 785L
1,730 Elo+
Solo
Neith
Neith
Nightman
Neith
Level 159
God Stats
1W - 3L
1,448 SR
Queue Stats
199W - 166L
1,637 Elo+
Party 1
Scylla
Scylla
RicebaIIs
Scylla
Level 153
God Stats
6W - 7L
1,657 SR
Queue Stats
422W - 382L
1,611 Elo+
Solo
Pele
Pele
Shredder911
Pele
Level 124
God Stats
1W - 1L
1,745 SR
Queue Stats
61W - 26L
1,831 Elo+
Solo
Khepri
Khepri
xDadxx
Khepri
Level 112
God Stats
5W - 7L
1,629 SR
Queue Stats
313W - 305L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
AMlSH
Geb
14
2 / 1 / 12
9,582
532
5,422
12,980
8,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
BMMask
Chiron
17
1 / 1 / 4
10,220
568
5,135
10,418
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ullr
18
8 / 2 / 6
11,252
625
11,713
10,752
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Nøáh
Raijin
15
4 / 4 / 3
10,051
558
6,882
12,902
4,821
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
XxTazXx
King Arthur
16
5 / 2 / 6
10,171
565
12,229
17,428
16,346
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Koalαs
Mulan
16
2 / 5 / 1
9,659
537
8,703
15,994
17,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Nightman
Neith
16
1 / 3 / 2
9,649
536
9,891
8,974
2,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
RicebaIIs
Scylla
13
1 / 3 / 0
8,184
455
5,693
6,849
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 6 / 3
8,406
467
12,153
14,901
6,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
xDadxx
Khepri
11
2 / 3 / 2
7,665
426
2,626
13,400
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
20
Kills
10
10
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
AMlSH
Geb
2
1
12
8
W
Chiron
BMMask
Chiron
1
1
4
3
W
Ullr
8
2
6
5.5
L
Mulan
Koalαs
Mulan
2
5
1
0.5
L
Neith
Nightman
Neith
1
3
2
0.67
W
Raijin
Nøáh
Raijin
4
4
3
1.38
L
Scylla
RicebaIIs
Scylla
1
3
0
0.33
L
4
6
3
0.92
W
King Arthur
XxTazXx
King Arthur
5
2
6
4
L
Khepri
xDadxx
Khepri
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,381
Damage
39,066
64,480
Taken
60,118
36,318
Mitigated
40,208
25,116
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
AMlSH
Geb
5,422
927
1,983
2,226
12,980
8,308
65
2,319
10,661
24,410
0
W
Chiron
BMMask
Chiron
5,135
1,794
495
5,919
10,418
3,120
391
364
10,054
0
83,605
W
Ullr
11,713
4,935
0
5,480
10,752
3,723
0
287
10,465
0
99,408
L
Mulan
Koalαs
Mulan
8,703
1,381
0
4,615
15,994
17,663
124
776
15,218
0
66,405
L
Neith
Nightman
Neith
9,891
3,700
0
1,561
8,974
2,787
1,248
2,183
6,791
0
84,971
W
Raijin
Nøáh
Raijin
6,882
965
0
3,419
12,902
4,821
108
4,179
8,723
71,283
0
L
Scylla
RicebaIIs
Scylla
5,693
697
0
571
6,849
2,077
531
1,663
5,186
54,822
0
L
12,153
3,044
0
2,248
14,901
6,452
16
3,363
11,538
0
50,246
W
King Arthur
XxTazXx
King Arthur
12,229
970
0
5,594
17,428
16,346
39
1,170
16,258
0
60,381
L
Khepri
xDadxx
Khepri
2,626
303
0
1,525
13,400
11,229
0
4,387
9,013
17,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,276
Gold Earned
43,563
558
Minions Killed
511
0
Camps Cleared
0
1,768,605
Distance Traveled
1,636,453
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,582
532
35
2
0
376,518
6
W
Chiron
10,220
568
142
8
0
338,365
6
W
Ullr
11,252
625
149
8
0
361,632
9
L
Mulan
9,659
537
143
8
0
319,521
0
L
Neith
9,649
536
161
9
0
309,109
2
W
Raijin
10,051
558
126
7
0
319,086
4
L
Scylla
8,184
455
116
6
0
317,173
9
L
Pele
8,406
467
64
4
0
363,374
2
W
King Arthur
10,171
565
106
6
0
373,004
6
L
Khepri
7,665
426
27
2
0
327,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role