Player Matchup

Ymir
Ymir
DekuToxico
Ymir
Level 21
God Stats
4W - 3L
1,375 SR
Queue Stats
80W - 29L
1,652 Elo+
Party 1
Charybdis
Charybdis
Franzineo
Charybdis
Level 29
God Stats
2W - 3L
1,202 SR
Queue Stats
98W - 116L
1,408 Elo+
Solo
Arachne
Arachne
THANATOSvhs2021
Arachne
Level 18
God Stats
4W - 0L
1,893 SR
Queue Stats
61W - 29L
1,640 Elo+
Party 1
Scylla
Scylla
TUTANPOCK
Scylla
Level 29
God Stats
20W - 12L
1,611 SR
Queue Stats
152W - 53L
1,669 Elo+
Party 1
Tyr
Tyr
ktateamo
Tyr
Level 24
God Stats
4W - 9L
1,363 SR
Queue Stats
37W - 31L
1,500 Elo+
Solo
Team Averages
Level 24
1,489 SR
1,574 Elo+

VS

Team Averages
Level 14
1,602 SR
1,425 Elo+
Sol
Sol
EvelynAyanami
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,121 Elo+
Party 2
Danzaburou
Danzaburou
Glanulado
Danzaburou
Level 29
God Stats
11W - 4L
1,696 SR
Queue Stats
163W - 116L
1,556 Elo+
Solo
Neith
Neith
KumemuTeucu
Neith
Level 10
God Stats
3W - 5L
1,524 SR
Queue Stats
11W - 10L
1,790 Elo+
Solo
He Bo
He Bo
PanConDulce
He Bo
Level 25
God Stats
4W - 2L
1,791 SR
Queue Stats
63W - 44L
1,536 Elo+
Solo
Hou Yi
Hou Yi
yagoikari
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 8
6,285
571
3,005
7,013
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Franzineo
Charybdis
9
4 / 2 / 0
5,701
518
3,721
4,996
1,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 1 / 3
6,458
587
3,674
5,800
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
TUTANPOCK
Scylla
12
3 / 3 / 3
6,747
613
3,683
4,981
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
6,104
555
3,661
5,759
4,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,716
429
1,810
4,666
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Glanulado
Danzaburou
11
1 / 3 / 0
6,822
620
4,350
8,111
3,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 0
5,870
534
1,884
4,797
1,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 3 / 0
6,960
633
4,842
7,467
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
yagoikari
Hou Yi
7
1 / 4 / 1
5,130
466
3,016
4,213
949
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
7
7
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
0
4
2
0.25
W
Charybdis
Franzineo
Charybdis
4
2
0
2
L
Danzaburou
Glanulado
Danzaburou
1
3
0
0.33
L
1
1
0
1
L
4
3
0
1.33
W
4
1
3
5.5
W
Scylla
TUTANPOCK
Scylla
3
3
3
1.5
W
1
1
1
1.5
L
Hou Yi
yagoikari
Hou Yi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,744
Damage
15,902
28,549
Taken
29,254
13,713
Mitigated
8,942
7,324
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,005
552
0
1,174
7,013
4,036
0
2,017
4,958
10,855
0
L
1,810
710
0
820
4,666
1,385
460
1,278
3,388
10,666
2,907
W
Charybdis
Franzineo
Charybdis
3,721
1,936
267
1,865
4,996
1,276
700
362
4,634
0
25,814
L
Danzaburou
Glanulado
Danzaburou
4,350
2,517
0
3,466
8,111
3,025
588
562
7,549
0
40,611
L
1,884
771
0
2,164
4,797
1,272
0
106
4,691
0
30,827
L
4,842
160
0
999
7,467
2,311
0
3,467
4,000
37,212
0
W
3,674
2,864
0
1,718
5,800
2,193
0
653
5,127
0
33,813
W
Scylla
TUTANPOCK
Scylla
3,683
314
0
1,050
4,981
1,665
260
3,185
1,636
42,202
0
W
3,661
406
0
1,250
5,759
4,543
459
0
5,759
0
32,268
L
Hou Yi
yagoikari
Hou Yi
3,016
1,597
0
534
4,213
949
493
1,275
2,938
0
16,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
29,498
299
Minions Killed
306
0
Camps Cleared
0
1,137,566
Distance Traveled
969,415
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,285
571
18
2
0
228,050
3
L
Sol
4,716
429
19
2
0
194,105
0
W
Charybdis
5,701
518
52
5
0
203,421
3
L
Danzaburou
6,822
620
94
9
0
176,130
3
L
Neith
5,870
534
68
6
0
213,362
2
L
He Bo
6,960
633
85
8
0
185,346
3
W
Arachne
6,458
587
64
6
0
264,660
3
W
Scylla
6,747
613
92
8
0
193,413
4
W
Tyr
6,104
555
73
7
0
248,022
2
L
Hou Yi
5,130
466
40
4
0
200,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role