Player Matchup

Aphrodite
Aphrodite
BirdSeedKing
Aphrodite
Level 157
God Stats
1W - 1L
1,726 SR
Queue Stats
116W - 134L
1,497 Elo+
Solo
Pele
Pele
DevastatiingDev
Pele
Level 123
God Stats
3W - 7L
1,348 SR
Queue Stats
350W - 362L
1,507 Elo+
Solo
Sobek
Sobek
Dolfa
Sobek
Level 125
God Stats
6W - 8L
1,438 SR
Queue Stats
464W - 443L
1,527 Elo+
Solo
Nu Wa
Nu Wa
KILLAKIRBYKID
Nu Wa
Level 160
God Stats
17W - 21L
1,521 SR
Queue Stats
1,281W - 1,285L
1,505 Elo+
Solo
Bellona
Bellona
TheJeekKing
Bellona
Level 89
God Stats
2W - 5L
1,415 SR
Queue Stats
353W - 347L
1,484 Elo+
Solo
Team Averages
Level 131
1,489 SR
1,504 Elo+

VS

Team Averages
Level 111
1,447 SR
1,411 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ConmailleErebus
Cerberus
Level 67
God Stats
4W - 1L
1,639 SR
Queue Stats
104W - 102L
1,539 Elo+
Solo
Freya
Freya
KingofJudah87
Freya
Level 158
God Stats
1W - 0L
1,281 SR
Queue Stats
348W - 370L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
PATIENT ZEBRA X
Sylvanus
Level 129
God Stats
1W - 0L
1,331 SR
Queue Stats
97W - 93L
1,422 Elo+
Party 1
Chiron
Chiron
TaqoBob
Chiron
Level 86
God Stats
1W - 0L
1,483 SR
Queue Stats
38W - 39L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BirdSeedKing
Aphrodite
14
3 / 4 / 9
8,201
820
11,838
12,264
7,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 6
9,355
936
12,490
15,360
6,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Dolfa
Sobek
14
2 / 7 / 8
8,576
858
4,351
16,924
19,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 4 / 6
7,915
792
14,945
8,729
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TheJeekKing
Bellona
14
2 / 6 / 9
8,484
848
9,636
11,751
9,904
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
7 / 6 / 12
9,871
987
15,336
15,748
13,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
14
1 / 4 / 18
8,542
854
9,616
24,554
23,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 1 / 16
9,627
963
5,347
11,191
6,597
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
16
7 / 1 / 13
9,927
993
11,741
13,296
12,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
TaqoBob
Chiron
16
4 / 1 / 21
9,416
942
17,542
9,061
3,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
106
13
Kills
26
26
Deaths
13
38
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
6
12
2.17
L
Aphrodite
BirdSeedKing
Aphrodite
3
4
9
1.88
W
Cerberus
1
4
18
2.5
L
4
5
6
1.4
L
Sobek
Dolfa
Sobek
2
7
8
0.86
L
2
4
6
1.25
W
7
1
16
15
W
Sylvanus
7
1
13
13.5
W
Chiron
TaqoBob
Chiron
4
1
21
14.5
L
Bellona
TheJeekKing
Bellona
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,260
Damage
59,582
65,028
Taken
73,850
46,436
Mitigated
59,432
25,572
Healing
46,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,336
1,103
1,392
4,355
15,748
13,318
893
5,033
10,715
34,236
0
L
Aphrodite
BirdSeedKing
Aphrodite
11,838
603
8,835
7,088
12,264
7,467
100
8,499
3,765
22,010
0
W
Cerberus
9,616
1,533
539
11,569
24,554
23,049
287
9,647
14,907
25,007
0
L
12,490
2,017
749
4,549
15,360
6,141
134
10,849
4,511
0
27,119
L
Sobek
Dolfa
Sobek
4,351
367
872
1,540
16,924
19,628
360
10,294
6,630
6,864
0
L
14,945
4,546
298
989
8,729
3,296
343
4,787
3,942
24,291
0
W
5,347
1,878
807
2,394
11,191
6,597
1,191
5,030
6,161
14,937
0
W
Sylvanus
11,741
2,289
11,951
8,823
13,296
12,783
998
7,199
6,097
22,304
0
W
Chiron
TaqoBob
Chiron
17,542
4,941
2,080
2,143
9,061
3,685
1,343
4,225
4,836
0
43,690
L
Bellona
TheJeekKing
Bellona
9,636
2,537
0
652
11,751
9,904
853
7,611
4,140
0
14,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,531
Gold Earned
47,383
99
Minions Killed
168
0
Camps Cleared
0
886,655
Distance Traveled
972,364
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,871
987
48
5
0
179,660
0
L
Aphrodite
8,201
820
37
4
0
173,624
0
W
Cerberus
8,542
854
39
4
0
205,622
0
L
Pele
9,355
936
28
3
0
194,447
0
L
Sobek
8,576
858
3
0
0
166,204
0
L
Nu Wa
7,915
792
21
2
0
168,898
1
W
Freya
9,627
963
14
1
0
193,299
0
W
Sylvanus
9,927
993
7
1
0
204,896
1
W
Chiron
9,416
942
60
6
0
188,887
0
L
Bellona
8,484
848
10
1
0
183,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role