Player Matchup

Morgan Le Fay
Morgan Le Fay
El Gringo690
Morgan Le Fay
Level 5
God Stats
15W - 13L
1,306 SR
Queue Stats
65W - 84L
1,464 Elo+
Party 1
Ares
Ares
El misifu5922
Ares
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 60L
1,341 Elo+
Party 1
Guan Yu
Guan Yu
NotaSmerf006
Guan Yu
Level 25
God Stats
152W - 140L
1,551 SR
Queue Stats
298W - 259L
1,602 Elo+
Solo
Rama
Rama
YaboyJavi2005
Rama
Level 25
God Stats
0W - 1L
1,482 SR
Queue Stats
35W - 33L
1,547 Elo+
Solo
Hel
Hel
oBurials
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,670 Elo+
Solo
Team Averages
Level 14
1,468 SR
1,525 Elo+

VS

Team Averages
Level 18
1,688 SR
1,581 Elo+
Ares
Ares
ApexS9191
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,670 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ar Betocsk
Tsukuyomi
Level 26
God Stats
7W - 6L
1,485 SR
Queue Stats
69W - 91L
1,536 Elo+
Solo
Apollo
Apollo
DatBoiLitch
Apollo
Level 29
God Stats
6W - 14L
1,862 SR
Queue Stats
342W - 334L
1,539 Elo+
Solo
Achilles
Achilles
RocketLoIi
Achilles
Level 27
God Stats
8W - 3L
1,661 SR
Queue Stats
186W - 200L
1,480 Elo+
Solo
Sol
Sol
StonedSmurf6
Sol
Level 8
God Stats
45W - 23L
1,933 SR
Queue Stats
52W - 30L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
El Gringo690
Morgan Le Fay
10
1 / 7 / 2
5,921
455
3,868
9,766
9,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

8
0 / 5 / 0
5,733
441
1,253
6,811
2,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
NotaSmerf006
Guan Yu
13
6 / 2 / 1
7,759
597
8,280
8,898
5,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 6 / 1
5,668
436
2,673
7,659
1,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 3 / 5
7,028
541
7,926
8,683
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
3 / 0 / 9
7,365
567
4,245
9,368
6,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Ar Betocsk
Tsukuyomi
11
4 / 4 / 6
6,874
529
5,756
9,372
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
11
6 / 2 / 4
7,239
557
5,265
7,128
2,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
RocketLoIi
Achilles
12
4 / 2 / 4
7,222
556
4,120
8,432
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 0 / 5
9,143
703
10,172
7,795
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
23
23
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
3
0
9
7.5
W
Tsukuyomi
Ar Betocsk
Tsukuyomi
4
4
6
1.75
W
Apollo
6
2
4
4
L
Morgan Le Fay
El Gringo690
Morgan Le Fay
1
7
2
0.29
L
0
5
0
0
L
Guan Yu
NotaSmerf006
Guan Yu
6
2
1
3.25
W
Achilles
RocketLoIi
Achilles
4
2
4
3
W
6
0
5
8.5
L
0
6
1
0.08
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,000
Damage
29,558
41,817
Taken
42,095
22,187
Mitigated
19,204
9,257
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,245
359
94
2,600
9,368
6,899
0
2,650
6,718
19,232
0
W
Tsukuyomi
Ar Betocsk
Tsukuyomi
5,756
1,666
12
2,910
9,372
3,245
22
2,384
6,988
0
30,310
W
Apollo
5,265
3,505
0
2,398
7,128
2,383
210
3,318
3,810
0
34,230
L
Morgan Le Fay
El Gringo690
Morgan Le Fay
3,868
428
0
870
9,766
9,415
206
5,331
4,435
25,308
0
L
1,253
176
327
712
6,811
2,888
334
1,048
5,763
15,077
0
L
Guan Yu
NotaSmerf006
Guan Yu
8,280
918
280
2,062
8,898
5,429
0
2,447
6,451
8,200
32,476
W
Achilles
RocketLoIi
Achilles
4,120
1,669
0
2,457
8,432
3,676
200
2,987
5,445
0
39,861
W
10,172
4,743
0
6,139
7,795
3,001
1,694
3,861
3,934
71,433
7,265
L
2,673
1,623
0
760
7,659
1,664
630
624
7,035
0
27,085
L
7,926
851
622
3,624
8,683
2,791
342
4,049
4,634
49,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,109
Gold Earned
37,843
286
Minions Killed
370
0
Camps Cleared
0
1,165,157
Distance Traveled
1,315,374
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,365
567
23
2
0
253,099
1
W
Tsukuyomi
6,874
529
48
4
0
273,137
2
W
Apollo
7,239
557
79
6
0
243,358
0
L
Morgan Le Fay
5,921
455
33
3
0
230,704
1
L
Ares
5,733
441
33
3
0
191,562
2
L
Guan Yu
7,759
597
77
6
0
254,757
4
W
Achilles
7,222
556
76
6
0
284,524
4
W
Sol
9,143
703
144
11
0
261,256
2
L
Rama
5,668
436
56
4
0
226,475
3
L
Hel
7,028
541
87
7
0
261,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role