Player Matchup

Guan Yu
Guan Yu
ChaoticLuck
Guan Yu
Level 143
God Stats
12W - 9L
1,789 SR
Queue Stats
304W - 270L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
HellspawnRB
Nu Wa
Level 157
God Stats
9W - 12L
1,457 SR
Queue Stats
638W - 620L
1,542 Elo+
Party 1
Kali
Kali
Zelos1
Kali
Level 145
God Stats
10W - 12L
1,600 SR
Queue Stats
486W - 453L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
abrindas117
Sylvanus
Level 148
God Stats
2W - 3L
1,558 SR
Queue Stats
292W - 275L
1,545 Elo+
Solo
Neith
Neith
rafiki_au
Neith
Level 127
God Stats
57W - 34L
1,598 SR
Queue Stats
1,037W - 1,119L
1,498 Elo+
Solo
Team Averages
Level 144
1,600 SR
1,521 Elo+

VS

Team Averages
Level 122
1,660 SR
1,532 Elo+
Cerberus
Cerberus
I Reynaud I
Cerberus
Level 160
God Stats
6W - 5L
1,636 SR
Queue Stats
585W - 572L
1,561 Elo+
Party 2
Ah Puch
Ah Puch
Kiryu 200208
Ah Puch
Level 150
God Stats
27W - 12L
1,390 SR
Queue Stats
152W - 153L
1,528 Elo+
Solo
Ne Zha
Ne Zha
ninja102595
Ne Zha
Level 127
God Stats
3W - 1L
1,722 SR
Queue Stats
29W - 22L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
temp-175235
Zhong Kui
Level 65
God Stats
13W - 4L
1,723 SR
Queue Stats
223W - 212L
1,543 Elo+
Solo
Neith
Neith
xB3RZ3RKERx
Neith
Level 108
God Stats
8W - 1L
1,830 SR
Queue Stats
470W - 482L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChaoticLuck
Guan Yu
10
0 / 2 / 1
5,914
455
1,479
7,810
6,707
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 5
5,874
452
5,738
7,295
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Zelos1
Kali
13
5 / 3 / 1
7,755
597
5,715
11,812
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
abrindas117
Sylvanus
10
2 / 4 / 6
6,107
470
8,727
10,362
8,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
rafiki_au
Neith
13
1 / 0 / 3
7,374
567
5,272
6,964
2,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I Reynaud I
Cerberus
11
2 / 1 / 8
7,004
539
5,092
9,964
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Puch
Kiryu 200208
Ah Puch
13
4 / 3 / 2
7,659
589
7,423
7,947
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
13
4 / 2 / 5
7,831
602
5,324
9,742
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
temp-175235
Zhong Kui
15
3 / 1 / 4
8,700
669
7,977
8,418
6,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 1 / 1
7,960
612
4,321
6,638
2,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
8
Kills
14
14
Deaths
8
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ChaoticLuck
Guan Yu
0
2
1
0.25
L
0
5
5
0.5
W
Cerberus
I Reynaud I
Cerberus
2
1
8
6
W
Ah Puch
Kiryu 200208
Ah Puch
4
3
2
1.67
L
Kali
Zelos1
Kali
5
3
1
1.83
L
Sylvanus
abrindas117
Sylvanus
2
4
6
1.25
W
Ne Zha
4
2
5
3.25
L
Neith
rafiki_au
Neith
1
0
3
2.5
W
Zhong Kui
temp-175235
Zhong Kui
3
1
4
5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,931
Damage
30,137
44,243
Taken
42,709
25,657
Mitigated
22,706
16,970
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ChaoticLuck
Guan Yu
1,479
188
391
3,063
7,810
6,707
0
5,279
2,531
0
27,738
L
5,738
824
0
250
7,295
2,189
0
3,674
3,621
32,113
0
W
Cerberus
I Reynaud I
Cerberus
5,092
171
0
4,001
9,964
7,705
0
3,497
6,467
15,140
0
W
Ah Puch
Kiryu 200208
Ah Puch
7,423
440
87
2,847
7,947
2,574
893
3,152
4,795
48,950
0
L
Kali
Zelos1
Kali
5,715
2,274
0
4,834
11,812
5,417
0
4,045
7,767
0
46,036
L
Sylvanus
abrindas117
Sylvanus
8,727
2,715
1,523
3,075
10,362
8,968
257
6,670
3,692
23,134
7,088
W
Ne Zha
5,324
1,610
0
1,839
9,742
3,260
562
3,918
5,824
0
49,470
L
Neith
rafiki_au
Neith
5,272
2,146
0
3,834
6,964
2,376
412
824
6,140
0
53,194
W
Zhong Kui
temp-175235
Zhong Kui
7,977
1,621
0
5,180
8,418
6,815
1,176
1,572
6,846
54,442
0
W
4,321
1,790
0
3,619
6,638
2,352
630
1,159
5,479
0
58,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
39,154
348
Minions Killed
493
0
Camps Cleared
0
1,251,430
Distance Traveled
1,244,656
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,914
455
59
5
0
239,656
0
L
Nu Wa
5,874
452
69
5
0
241,585
1
W
Cerberus
7,004
539
39
3
0
262,275
5
W
Ah Puch
7,659
589
98
8
0
237,025
2
L
Kali
7,755
597
77
6
0
278,702
2
L
Sylvanus
6,107
470
37
3
0
234,705
2
W
Ne Zha
7,831
602
96
7
0
282,982
2
L
Neith
7,374
567
106
8
0
256,782
5
W
Zhong Kui
8,700
669
128
10
0
227,433
1
W
Neith
7,960
612
132
10
0
234,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role