Player Matchup

Geb
Geb
 
Geb
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Fqqv
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,462 Elo+
Solo
Da Ji
Da Ji
Maruxt
Da Ji
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 238L
1,455 Elo+
Solo
Danzaburou
Danzaburou
ZNAUSHAHI95
Danzaburou
Level 120
God Stats
12W - 9L
1,631 SR
Queue Stats
421W - 425L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
guigui75010
Tsukuyomi
Level 109
God Stats
24W - 14L
1,549 SR
Queue Stats
375W - 404L
1,398 Elo+
Solo
Team Averages
Level 78
1,536 SR
1,451 Elo+

VS

Team Averages
Level 92
1,411 SR
1,490 Elo+
Fafnir
Fafnir
 
Fafnir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
L3R0YJ3NK1N5
He Bo
Level 58
God Stats
2W - 6L
1,031 SR
Queue Stats
168W - 174L
1,455 Elo+
Party 1
Artio
Artio
MrShio
Artio
Level 88
God Stats
3W - 4L
1,519 SR
Queue Stats
1,059W - 1,109L
1,455 Elo+
Solo
Bastet
Bastet
rougior
Bastet
Level 148
God Stats
0W - 1L
1,507 SR
Queue Stats
19W - 22L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 2 / 25
10,062
915
8,121
17,749
18,306
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Fqqv
Fafnir
14
1 / 3 / 22
9,220
838
6,542
14,367
12,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
Maruxt
Da Ji
16
7 / 1 / 14
9,516
865
9,159
9,088
4,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ZNAUSHAHI95
Danzaburou
15
5 / 1 / 19
9,673
879
13,955
9,375
4,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
guigui75010
Tsukuyomi
17
14 / 3 / 13
10,551
959
20,616
13,580
7,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
4 / 5 / 4
9,512
865
11,403
16,203
22,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ares
 
Ares
15
1 / 4 / 7
8,354
759
9,493
13,196
14,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 7 / 3
8,165
742
8,527
8,857
2,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
MrShio
Artio
12
1 / 7 / 5
7,147
650
4,886
16,308
19,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
rougior
Bastet
11
1 / 7 / 2
7,224
657
8,154
10,217
3,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
31
30
Kills
10
10
Deaths
30
93
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
25
7.75
L
Fafnir
 
Fafnir
4
5
4
1.2
L
Ares
 
Ares
1
4
7
1.13
W
Fafnir
Fqqv
Fafnir
1
3
22
4
L
3
7
3
0.64
W
Da Ji
Maruxt
Da Ji
7
1
14
14
L
Artio
MrShio
Artio
1
7
5
0.5
W
Danzaburou
ZNAUSHAHI95
Danzaburou
5
1
19
14.5
W
Tsukuyomi
guigui75010
Tsukuyomi
14
3
13
6.83
L
Bastet
rougior
Bastet
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,393
Damage
42,463
64,159
Taken
64,781
47,631
Mitigated
62,673
27,454
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,121
1,218
4,323
4,517
17,749
18,306
568
11,164
6,585
17,299
0
L
Fafnir
 
Fafnir
11,403
2,683
1,844
3,582
16,203
22,503
0
3,428
12,775
21,285
0
L
Ares
 
Ares
9,493
291
84
563
13,196
14,556
0
3,637
9,559
15,574
0
W
Fafnir
Fqqv
Fafnir
6,542
2,137
3,297
3,196
14,367
12,935
841
7,351
7,016
8,284
0
L
8,527
834
0
377
8,857
2,883
0
1,768
7,089
23,697
0
W
Da Ji
Maruxt
Da Ji
9,159
1,938
1,112
1,961
9,088
4,680
2,018
4,735
4,353
0
16,384
L
Artio
MrShio
Artio
4,886
429
1,181
3,154
16,308
19,004
0
3,413
12,895
10,692
0
W
Danzaburou
ZNAUSHAHI95
Danzaburou
13,955
5,748
1,332
2,150
9,375
4,484
1,002
4,731
4,644
0
34,683
W
Tsukuyomi
guigui75010
Tsukuyomi
20,616
5,661
1,929
3,637
13,580
7,226
272
6,328
7,252
0
35,845
L
Bastet
rougior
Bastet
8,154
1,657
558
1,459
10,217
3,727
0
2,417
7,800
0
12,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,022
Gold Earned
40,402
125
Minions Killed
75
0
Camps Cleared
0
1,087,983
Distance Traveled
855,619
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,062
915
19
2
0
206,542
0
L
Fafnir
9,512
865
27
2
0
197,688
0
L
Ares
8,354
759
12
1
0
170,688
1
W
Fafnir
9,220
838
8
1
0
222,521
0
L
He Bo
8,165
742
22
2
0
170,784
0
W
Da Ji
9,516
865
20
2
0
225,451
3
L
Artio
7,147
650
7
1
0
164,269
0
W
Danzaburou
9,673
879
53
5
0
205,796
3
W
Tsukuyomi
10,551
959
25
2
0
227,673
0
L
Bastet
7,224
657
7
1
0
152,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role