Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
OnePacShakur
Chaac
Level 44
God Stats
41W - 26L
1,652 SR
Queue Stats
141W - 118L
1,575 Elo+
Party 2
Scylla
Scylla
SeriousSam51
Scylla
Level 129
God Stats
6W - 12L
1,403 SR
Queue Stats
216W - 254L
1,370 Elo+
Solo
Achilles
Achilles
SleeperafkS
Achilles
Level 81
God Stats
8W - 14L
1,521 SR
Queue Stats
279W - 248L
1,596 Elo+
Party 2
Nu Wa
Nu Wa
falko88
Nu Wa
Level 126
God Stats
13W - 10L
1,349 SR
Queue Stats
174W - 173L
1,488 Elo+
Solo
Team Averages
Level 98
1,485 SR
1,506 Elo+

VS

Team Averages
Level 69
1,421 SR
1,485 Elo+
Neith
Neith
AL_omda123
Neith
Level 15
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
BjornPanda
Izanami
Level 127
God Stats
0W - 3L
1,460 SR
Queue Stats
60W - 52L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
ImHoxny
Nu Wa
Level 124
God Stats
18W - 19L
1,573 SR
Queue Stats
122W - 151L
1,463 Elo+
Solo
Tiamat
Tiamat
Legolasmatt
Tiamat
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
OlaKochaEevee
Ra
Level 40
God Stats
0W - 1L
1,253 SR
Queue Stats
24W - 22L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 3 / 5
7,913
791
3,585
6,056
2,458
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
6 / 3 / 7
9,446
945
7,563
11,008
7,337
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
14
2 / 2 / 3
7,478
748
6,551
4,422
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
SleeperafkS
Achilles
15
3 / 1 / 11
9,503
950
6,772
12,855
15,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
falko88
Nu Wa
15
4 / 3 / 6
9,036
904
9,389
6,960
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 3 / 1
5,886
589
2,361
6,157
2,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
BjornPanda
Izanami
15
7 / 2 / 5
9,567
957
11,598
9,230
2,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
ImHoxny
Nu Wa
15
2 / 2 / 7
8,493
849
5,864
5,804
1,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
11
0 / 6 / 1
5,743
574
1,126
7,793
2,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 5 / 6
8,045
805
9,651
8,324
3,208
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
18
Kills
12
12
Deaths
18
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
3
5
1.83
L
Neith
0
3
1
0.17
L
Izanami
BjornPanda
Izanami
7
2
5
4.75
L
Nu Wa
ImHoxny
Nu Wa
2
2
7
2.75
L
Tiamat
0
6
1
0.08
L
3
5
6
1.2
W
6
3
7
3.17
W
Scylla
2
2
3
1.75
W
Achilles
SleeperafkS
Achilles
3
1
11
8.5
W
Nu Wa
falko88
Nu Wa
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,860
Damage
30,600
41,301
Taken
37,308
30,315
Mitigated
13,150
9,493
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,585
1,418
0
0
6,056
2,458
199
3,510
2,546
0
20,075
L
Neith
2,361
756
217
1,050
6,157
2,005
1
2,869
3,288
0
8,005
L
Izanami
BjornPanda
Izanami
11,598
6,270
0
1,216
9,230
2,974
2
4,241
4,845
0
38,546
L
Nu Wa
ImHoxny
Nu Wa
5,864
792
0
719
5,804
1,991
0
2,920
2,799
28,781
0
L
Tiamat
1,126
300
0
729
7,793
2,972
0
2,953
4,747
5,949
0
L
9,651
954
709
1,171
8,324
3,208
0
3,164
5,160
35,373
0
W
7,563
530
0
3,907
11,008
7,337
30
5,091
5,917
0
24,683
W
Scylla
6,551
146
0
0
4,422
1,718
0
1,502
2,920
26,082
0
W
Achilles
SleeperafkS
Achilles
6,772
2,291
201
4,627
12,855
15,796
0
5,153
7,702
0
19,798
W
Nu Wa
falko88
Nu Wa
9,389
3,322
0
758
6,960
3,006
922
1,968
4,992
27,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,376
Gold Earned
37,734
211
Minions Killed
236
8
Camps Cleared
6
918,520
Distance Traveled
868,253
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,913
791
43
4
0
150,939
1
L
Neith
5,886
589
16
2
0
140,617
4
L
Izanami
9,567
957
78
8
4
184,992
0
L
Nu Wa
8,493
849
65
7
0
191,237
1
L
Tiamat
5,743
574
14
1
0
156,747
1
L
Ra
8,045
805
63
6
2
194,660
3
W
Chaac
9,446
945
55
6
2
199,679
2
W
Scylla
7,478
748
57
6
2
182,591
2
W
Achilles
9,503
950
13
1
2
210,285
2
W
Nu Wa
9,036
904
43
4
2
175,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role