Player Matchup

Osiris
Osiris
Death Lord Jack
Osiris
Level 149
God Stats
12W - 12L
1,500 SR
Queue Stats
223W - 177L
1,554 Elo+
Party 2
Tiamat
Tiamat
EndGame28
Tiamat
Level 159
God Stats
43W - 45L
1,597 SR
Queue Stats
273W - 218L
1,603 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FGGN Manuel
Tsukuyomi
Level 155
God Stats
4W - 0L
1,668 SR
Queue Stats
207W - 153L
1,649 Elo+
Party 2
Team Averages
Level 154
1,588 SR
1,602 Elo+

VS

Team Averages
Level 72
1,549 SR
1,463 Elo+
Anhur
Anhur
FUF Alex
Anhur
Level 91
God Stats
5W - 5L
1,626 SR
Queue Stats
136W - 128L
1,452 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mr CrEvEr O SkY
Kumbhakarna
Level 43
God Stats
4W - 8L
1,455 SR
Queue Stats
139W - 172L
1,398 Elo+
Party 1
Zeus
Zeus
seb92mrg
Zeus
Level 83
God Stats
51W - 38L
1,567 SR
Queue Stats
237W - 204L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 18
13,435
790
12,996
17,397
15,874
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
EndGame28
Tiamat
16
12 / 4 / 13
13,163
774
15,756
13,693
9,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
FGGN Manuel
Tsukuyomi
17
11 / 4 / 16
13,166
774
23,852
17,619
6,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FUF Alex
Anhur
14
3 / 14 / 5
11,784
693
9,632
20,145
4,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Mr CrEvEr O SkY
Kumbhakarna
14
1 / 8 / 9
11,208
659
5,013
20,063
16,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
15
8 / 11 / 3
13,234
778
14,128
16,472
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
33
Kills
12
12
Deaths
33
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
4
18
4.75
W
Tiamat
EndGame28
Tiamat
12
4
13
4.63
W
Tsukuyomi
FGGN Manuel
Tsukuyomi
11
4
16
4.75
L
Anhur
FUF Alex
Anhur
3
14
5
0.39
L
Kumbhakarna
Mr CrEvEr O SkY
Kumbhakarna
1
8
9
0.69
L
Zeus
8
11
3
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,604
Damage
28,773
48,709
Taken
56,680
32,265
Mitigated
24,641
7,656
Healing
1,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,996
4,287
664
1,255
17,397
15,874
532
4,349
13,048
0
34,514
W
Tiamat
EndGame28
Tiamat
15,756
1,783
1,351
2,665
13,693
9,610
832
7,601
6,092
46,274
0
W
Tsukuyomi
FGGN Manuel
Tsukuyomi
23,852
5,967
0
1,721
17,619
6,781
1,139
7,733
9,886
0
68,288
L
Anhur
FUF Alex
Anhur
9,632
4,474
0
470
20,145
4,668
84
7,469
12,676
0
34,912
L
Kumbhakarna
Mr CrEvEr O SkY
Kumbhakarna
5,013
456
0
219
20,063
16,294
0
3,173
16,890
22,564
0
L
Zeus
14,128
1,385
0
480
16,472
3,679
0
5,226
11,246
34,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,764
Gold Earned
36,226
196
Minions Killed
154
10
Camps Cleared
3
926,027
Distance Traveled
784,559
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,435
790
43
3
0
325,170
1
W
Tiamat
13,163
774
73
4
9
286,157
3
W
Tsukuyomi
13,166
774
80
5
1
314,700
2
L
Anhur
11,784
693
62
4
2
216,992
3
L
Kumbhakarna
11,208
659
34
2
0
330,551
4
L
Zeus
13,234
778
58
3
1
237,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role