Player Matchup

Nemesis
Nemesis
BamboozlePrime5
Nemesis
Level 47
God Stats
24W - 9L
1,765 SR
Queue Stats
324W - 139L
1,684 Elo+
Party 1
Gilgamesh
Gilgamesh
MonkeyBrainTime
Gilgamesh
Level 26
God Stats
23W - 6L
1,761 SR
Queue Stats
158W - 85L
1,621 Elo+
Party 1
Ra
Ra
SuperGort64
Ra
Level 123
God Stats
6W - 0L
1,979 SR
Queue Stats
252W - 87L
1,749 Elo+
Party 1
Team Averages
Level 65
1,835 SR
1,685 Elo+

VS

Team Averages
Level 116
1,441 SR
1,391 Elo+
Geb
Geb
AzureXxShadow
Geb
Level 107
God Stats
8W - 6L
1,636 SR
Queue Stats
236W - 189L
1,604 Elo+
Solo
Nemesis
Nemesis
BumxFromxHell
Nemesis
Level 117
God Stats
1W - 7L
1,218 SR
Queue Stats
335W - 577L
1,284 Elo+
Party 2
Chiron
Chiron
Crimson_Day81
Chiron
Level 124
God Stats
36W - 35L
1,469 SR
Queue Stats
280W - 428L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,145
768
2,137
3,949
1,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
MonkeyBrainTime
Gilgamesh
11
5 / 0 / 6
7,529
941
5,498
7,492
3,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 0 / 5
6,969
871
7,293
3,597
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,141
643
2,957
5,539
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
6
0 / 5 / 0
4,674
584
2,341
6,978
2,065
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 4 / 0
4,897
612
2,602
5,818
1,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
11
Kills
0
0
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
5
3.5
L
Nemesis
0
5
0
0
L
0
4
0
0
W
Gilgamesh
MonkeyBrainTime
Gilgamesh
5
0
6
8
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,928
Damage
7,900
15,038
Taken
18,335
5,970
Mitigated
6,803
8,252
Healing
1,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,957
253
0
525
5,539
2,772
0
2,693
2,846
9,030
0
W
2,137
1,055
0
967
3,949
1,370
1,038
1,085
2,621
0
22,173
L
Nemesis
2,341
543
82
391
6,978
2,065
0
3,064
3,914
0
5,174
L
2,602
1,147
322
636
5,818
1,966
0
1,766
4,052
0
11,825
W
Gilgamesh
MonkeyBrainTime
Gilgamesh
5,498
1,258
1,083
2,637
7,492
3,512
179
1,392
5,592
0
9,973
W
7,293
624
1,630
1,935
3,597
1,088
846
920
2,677
31,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,643
Gold Earned
14,712
103
Minions Killed
31
6
Camps Cleared
0
503,840
Distance Traveled
322,738
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,141
643
9
1
0
119,732
1
W
Nemesis
6,145
768
25
3
6
167,712
2
L
Nemesis
4,674
584
3
0
0
104,754
1
L
Chiron
4,897
612
19
2
0
98,252
1
W
Gilgamesh
7,529
941
11
1
0
161,731
1
W
Ra
6,969
871
67
8
0
174,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role