Player Matchup

Merlin
Merlin
AncientForest7u7
Merlin
Level 42
God Stats
2W - 3L
1,695 SR
Queue Stats
15W - 18L
1,441 Elo+
Solo
Amaterasu
Amaterasu
LeaD Sunkset
Amaterasu
Level 50
God Stats
15W - 14L
1,488 SR
Queue Stats
130W - 185L
1,395 Elo+
Party 2
Cerberus
Cerberus
Sancalambre
Cerberus
Level 6
God Stats
1W - 6L
1,369 SR
Queue Stats
1W - 7L
1,378 Elo+
Party 2
Serqet
Serqet
Xmont Maluma627
Serqet
Level 78
God Stats
1W - 1L
1,472 SR
Queue Stats
255W - 313L
1,419 Elo+
Party 2
Neith
Neith
Xmont Villela55
Neith
Level 85
God Stats
25W - 17L
1,551 SR
Queue Stats
415W - 462L
1,381 Elo+
Party 2
Team Averages
Level 52
1,515 SR
1,403 Elo+

VS

Team Averages
Level 73
1,537 SR
1,478 Elo+
Merlin
Merlin
DeadMmmeat
Merlin
Level 140
God Stats
5W - 4L
1,483 SR
Queue Stats
213W - 172L
1,633 Elo+
Party 1
Athena
Athena
TerriFc_tK
Athena
Level 22
God Stats
7W - 4L
1,500 SR
Queue Stats
37W - 27L
1,419 Elo+
Party 3
Hou Yi
Hou Yi
TheLazyFox1
Hou Yi
Level 22
God Stats
5W - 1L
1,749 SR
Queue Stats
33W - 22L
1,540 Elo+
Party 1
Bakasura
Bakasura
skyblazergamer
Bakasura
Level 105
God Stats
4W - 3L
1,455 SR
Queue Stats
159W - 129L
1,408 Elo+
Party 3
Chaac
Chaac
uwuowotwt1
Chaac
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
221W - 199L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,802
484
539
4,711
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
LeaD Sunkset
Amaterasu
10
1 / 3 / 0
6,272
523
3,996
6,937
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Sancalambre
Cerberus
7
1 / 1 / 1
4,800
400
1,410
5,208
1,910
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
5,570
464
1,905
7,866
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 1
6,010
501
4,473
4,339
1,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeadMmmeat
Merlin
14
5 / 0 / 1
8,359
697
4,117
2,436
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
TerriFc_tK
Athena
9
0 / 1 / 2
6,020
502
1,389
6,842
3,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
9
0 / 0 / 1
5,704
475
2,846
4,662
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
13
5 / 1 / 4
7,738
645
7,331
7,696
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
10
0 / 1 / 1
6,079
507
2,838
5,893
3,179
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
10
10
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Merlin
DeadMmmeat
Merlin
5
0
1
5.5
L
Amaterasu
LeaD Sunkset
Amaterasu
1
3
0
0.33
L
Cerberus
Sancalambre
Cerberus
1
1
1
1.5
W
Athena
TerriFc_tK
Athena
0
1
2
1
W
Hou Yi
0
0
1
0.5
L
0
2
1
0.25
L
1
1
1
1.5
W
Bakasura
5
1
4
7
W
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,323
Damage
18,521
29,061
Taken
27,529
11,107
Mitigated
12,058
6,428
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
539
0
0
900
4,711
1,287
146
1,764
2,439
35,995
0
W
Merlin
DeadMmmeat
Merlin
4,117
85
0
937
2,436
839
563
212
2,224
52,662
0
L
Amaterasu
LeaD Sunkset
Amaterasu
3,996
1,656
0
1,822
6,937
4,383
0
1,013
5,420
0
32,839
L
Cerberus
Sancalambre
Cerberus
1,410
224
0
585
5,208
1,910
0
900
4,198
5,690
0
W
Athena
TerriFc_tK
Athena
1,389
260
1,083
676
6,842
3,822
0
996
5,792
18,186
0
W
Hou Yi
2,846
1,329
0
246
4,662
1,155
1,080
331
4,331
0
33,565
L
1,905
297
0
1,172
7,866
2,460
0
1,788
5,829
0
32,075
L
4,473
2,656
0
1,949
4,339
1,067
0
489
3,626
0
42,368
W
Bakasura
7,331
4,659
0
3,803
7,696
3,063
0
474
7,042
0
42,058
W
Chaac
2,838
274
0
1,686
5,893
3,179
388
0
5,605
3,866
24,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
33,900
303
Minions Killed
385
0
Camps Cleared
0
1,099,099
Distance Traveled
1,150,256
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,802
484
69
6
0
189,768
0
W
Merlin
8,359
697
121
10
0
229,770
3
L
Amaterasu
6,272
523
67
6
0
243,109
0
L
Cerberus
4,800
400
10
1
0
189,945
0
W
Athena
6,020
502
45
4
0
237,027
0
W
Hou Yi
5,704
475
68
6
0
194,488
1
L
Serqet
5,570
464
64
5
0
264,076
0
L
Neith
6,010
501
93
8
0
212,201
1
W
Bakasura
7,738
645
87
7
0
296,078
1
W
Chaac
6,079
507
64
5
0
192,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role