Player Matchup

Da Ji
Da Ji
II Eclypse
Da Ji
Level 60
God Stats
4W - 12L
1,214 SR
Queue Stats
116W - 147L
1,426 Elo+
Party 2
Nox
Nox
Jitolan1
Nox
Level 26
God Stats
12W - 7L
1,609 SR
Queue Stats
28W - 24L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
mojojomo13
Gilgamesh
Level 103
God Stats
8W - 6L
1,516 SR
Queue Stats
122W - 151L
1,433 Elo+
Party 2
Team Averages
Level 63
1,446 SR
1,440 Elo+

VS

Team Averages
Level 53
1,398 SR
1,332 Elo+
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Big Karlou
Janus
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 108L
1,307 Elo+
Party 1
Chaac
Chaac
Big pioupiou758
Chaac
Level 8
God Stats
2W - 3L
1,194 SR
Queue Stats
19W - 56L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
8 / 3 / 8
9,393
783
8,822
7,405
2,826
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 10
8,285
690
8,221
6,967
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
mojojomo13
Gilgamesh
14
7 / 0 / 10
9,565
797
9,293
13,745
7,803
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 5 / 3
8,307
692
7,658
8,715
2,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
11
2 / 7 / 4
7,669
639
7,004
10,103
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 5 / 5
7,474
623
3,774
11,767
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
17
Kills
7
7
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
5
3
1.1
L
Janus
2
7
4
0.57
L
1
5
5
0.7
W
Da Ji
8
3
8
4
W
2
4
10
1.75
W
Gilgamesh
mojojomo13
Gilgamesh
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,336
Damage
18,436
28,117
Taken
30,585
13,241
Mitigated
13,952
6,559
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,658
3,129
0
1,755
8,715
2,863
0
2,460
6,003
0
19,142
L
Janus
7,004
223
174
2,280
10,103
2,903
0
2,253
7,726
22,582
0
L
3,774
283
125
2,860
11,767
8,186
0
4,049
7,288
0
16,162
W
Da Ji
8,822
2,953
368
584
7,405
2,826
608
2,739
4,497
0
16,447
W
8,221
103
0
0
6,967
2,612
113
1,512
5,298
23,319
0
W
Gilgamesh
mojojomo13
Gilgamesh
9,293
2,381
216
5,391
13,745
7,803
172
3,696
9,899
3,383
26,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,243
Gold Earned
23,450
99
Minions Killed
94
5
Camps Cleared
6
637,775
Distance Traveled
629,239
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,307
692
34
3
2
196,576
10
L
Janus
7,669
639
38
3
4
215,658
5
L
Chaac
7,474
623
22
2
0
217,005
0
W
Da Ji
9,393
783
16
1
1
207,082
2
W
Nox
8,285
690
37
3
0
218,199
2
W
Gilgamesh
9,565
797
46
4
4
212,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role