Player Matchup

Fenrir
Fenrir
Chapeckk
Fenrir
Level 29
God Stats
6W - 6L
1,545 SR
Queue Stats
110W - 130L
1,348 Elo+
Solo
Ymir
Ymir
DiegoDxD333
Ymir
Level 28
God Stats
1W - 3L
1,261 SR
Queue Stats
147W - 170L
1,410 Elo+
Solo
Artemis
Artemis
WAGEDATWAR1
Artemis
Level 27
God Stats
66W - 68L
1,440 SR
Queue Stats
121W - 163L
1,388 Elo+
Solo
Nu Wa
Nu Wa
hewithnoname
Nu Wa
Level 13
God Stats
3W - 4L
1,308 SR
Queue Stats
10W - 12L
1,360 Elo+
Solo
Hel
Hel
takemyguts
Hel
Level 28
God Stats
40W - 45L
1,539 SR
Queue Stats
331W - 372L
1,481 Elo+
Solo
Team Averages
Level 25
1,419 SR
1,397 Elo+

VS

Team Averages
Level 20
1,452 SR
1,457 Elo+
Thanatos
Thanatos
AlrightyThen373
Thanatos
Level 4
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 2L
1,221 Elo+
Solo
Jormungandr
Jormungandr
MasterDong
Jormungandr
Level 7
God Stats
4W - 5L
1,824 SR
Queue Stats
5W - 7L
1,531 Elo+
Party 1
Jing Wei
Jing Wei
Red1nsan1ty
Jing Wei
Level 67
God Stats
0W - 2L
1,272 SR
Queue Stats
39W - 39L
1,433 Elo+
Party 1
Anubis
Anubis
SpacexWhale94
Anubis
Level 17
God Stats
0W - 3L
1,411 SR
Queue Stats
10W - 19L
1,347 Elo+
Solo
Kukulkan
Kukulkan
Victor 1696
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chapeckk
Fenrir
20
8 / 1 / 14
13,263
1,020
12,304
12,703
6,685
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 0 / 24
12,909
993
16,049
17,832
24,753
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
WAGEDATWAR1
Artemis
19
12 / 3 / 15
13,617
1,047
28,744
12,988
4,426
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 4 / 14
13,152
1,012
10,721
11,501
3,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 1 / 23
13,556
1,043
18,250
16,535
8,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
1 / 5 / 3
11,417
878
8,537
12,405
4,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
MasterDong
Jormungandr
18
2 / 6 / 2
11,930
918
16,654
29,575
16,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
Red1nsan1ty
Jing Wei
19
0 / 1 / 6
11,933
918
12,932
13,020
4,746
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 8 / 0
12,669
975
19,950
18,424
8,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Victor 1696
Kukulkan
18
1 / 14 / 2
11,058
851
5,900
18,162
6,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
22
34
Kills
9
9
Deaths
34
90
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
5
3
0.5
W
Fenrir
Chapeckk
Fenrir
8
1
14
15
W
3
0
24
15
L
Jormungandr
MasterDong
Jormungandr
2
6
2
0.5
L
Jing Wei
Red1nsan1ty
Jing Wei
0
1
6
3
L
5
8
0
0.63
L
Kukulkan
Victor 1696
Kukulkan
1
14
2
0.14
W
Artemis
WAGEDATWAR1
Artemis
12
3
15
6.5
W
4
4
14
2.75
W
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,068
Damage
63,973
71,559
Taken
91,586
47,909
Mitigated
40,593
30,795
Healing
15,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
8,537
1,412
0
5,046
12,405
4,518
0
5,350
7,055
0
23,188
W
Fenrir
Chapeckk
Fenrir
12,304
3,579
0
1,204
12,703
6,685
0
6,508
6,195
0
23,735
W
16,049
3,557
16
1,610
17,832
24,753
0
10,116
7,716
32,092
0
L
Jormungandr
MasterDong
Jormungandr
16,654
4,658
0
5,025
29,575
16,304
0
17,701
11,874
42,959
0
L
Jing Wei
Red1nsan1ty
Jing Wei
12,932
8,685
234
1,392
13,020
4,746
0
4,531
8,489
0
34,594
L
19,950
1,001
0
3,734
18,424
8,550
0
9,185
9,239
51,958
0
L
Kukulkan
Victor 1696
Kukulkan
5,900
1,265
0
176
18,162
6,475
0
8,253
9,909
20,809
0
W
Artemis
WAGEDATWAR1
Artemis
28,744
16,605
0
0
12,988
4,426
0
6,893
6,095
0
42,789
W
10,721
4,912
0
0
11,501
3,858
0
9,111
2,390
50,858
0
W
18,250
1,229
18,053
9,912
16,535
8,187
0
9,876
6,659
33,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,497
Gold Earned
59,007
241
Minions Killed
239
7
Camps Cleared
8
1,230,284
Distance Traveled
1,046,478
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,417
878
40
3
1
191,538
0
W
Fenrir
13,263
1,020
27
2
2
299,314
0
W
Ymir
12,909
993
36
3
1
234,462
0
L
Jormungandr
11,930
918
47
4
1
229,689
0
L
Jing Wei
11,933
918
36
3
3
275,651
0
L
Anubis
12,669
975
75
6
1
195,713
0
L
Kukulkan
11,058
851
41
3
2
153,887
0
W
Artemis
13,617
1,047
38
3
1
233,830
1
W
Nu Wa
13,152
1,012
91
7
3
172,828
0
W
Hel
13,556
1,043
49
4
0
289,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role