Player Matchup

Ganesha
Ganesha
AKUMASCOM
Ganesha
Level 28
God Stats
15W - 13L
1,552 SR
Queue Stats
268W - 263L
1,514 Elo+
Party 1
Agni
Agni
mattdadon
Agni
Level 68
God Stats
13W - 20L
1,554 SR
Queue Stats
712W - 833L
1,480 Elo+
Party 1
Mercury
Mercury
swalama
Mercury
Level 73
God Stats
22W - 23L
1,555 SR
Queue Stats
766W - 841L
1,473 Elo+
Party 1
Team Averages
Level 56
1,554 SR
1,489 Elo+

VS

Team Averages
Level 70
1,637 SR
1,514 Elo+
Merlin
Merlin
Cervicorn
Merlin
Level 105
God Stats
41W - 31L
1,610 SR
Queue Stats
92W - 80L
1,578 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DaveCrust
Tsukuyomi
Level 24
God Stats
12W - 9L
1,472 SR
Queue Stats
49W - 64L
1,391 Elo+
Solo
Bellona
Bellona
DontVVVC
Bellona
Level 80
God Stats
20W - 5L
1,830 SR
Queue Stats
130W - 117L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AKUMASCOM
Ganesha
16
1 / 6 / 11
11,419
634
11,902
19,481
26,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Agni
17
14 / 9 / 4
14,046
780
23,005
19,422
6,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
swalama
Mercury
16
4 / 10 / 12
13,088
727
10,862
19,136
8,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cervicorn
Merlin
16
7 / 6 / 14
13,361
742
12,580
13,611
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
DaveCrust
Tsukuyomi
15
3 / 10 / 14
12,165
676
10,717
15,835
6,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
DontVVVC
Bellona
18
15 / 4 / 9
14,939
830
24,828
27,685
29,120
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
62
19
Kills
25
25
Deaths
20
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AKUMASCOM
Ganesha
1
6
11
1.08
W
Merlin
Cervicorn
Merlin
7
6
14
2.33
W
Tsukuyomi
DaveCrust
Tsukuyomi
3
10
14
1
W
Bellona
DontVVVC
Bellona
15
4
9
4.88
L
Agni
14
9
4
1.78
L
Mercury
swalama
Mercury
4
10
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,769
Damage
48,125
58,039
Taken
57,131
40,984
Mitigated
40,592
8,454
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AKUMASCOM
Ganesha
11,902
874
570
2,293
19,481
26,168
298
4,563
13,713
40,645
0
W
Merlin
Cervicorn
Merlin
12,580
427
101
3,229
13,611
4,740
547
7,789
5,822
36,303
0
W
Tsukuyomi
DaveCrust
Tsukuyomi
10,717
2,594
396
1,201
15,835
6,732
562
9,726
6,109
0
36,518
W
Bellona
DontVVVC
Bellona
24,828
7,759
0
2,950
27,685
29,120
668
17,855
9,830
0
49,318
L
Agni
23,005
724
132
2,407
19,422
6,360
0
3,787
14,701
45,852
0
L
Mercury
swalama
Mercury
10,862
5,618
0
3,052
19,136
8,456
1,030
3,586
14,594
0
48,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,553
Gold Earned
40,465
166
Minions Killed
175
8
Camps Cleared
7
925,821
Distance Traveled
934,171
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,419
634
32
2
0
294,525
0
W
Merlin
13,361
742
56
3
4
297,151
1
W
Tsukuyomi
12,165
676
65
4
2
291,013
1
W
Bellona
14,939
830
54
3
1
346,007
5
L
Agni
14,046
780
63
4
3
282,086
4
L
Mercury
13,088
727
71
4
5
349,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role