Player Matchup

Ne Zha
Ne Zha
Deetman
Ne Zha
Level 27
God Stats
2W - 7L
1,230 SR
Queue Stats
32W - 19L
1,303 Elo+
Party 1
Odin
Odin
Lethq
Odin
Level 2
God Stats
36W - 14L
1,500 SR
Queue Stats
195W - 160L
1,500 Elo+
Party 1
He Bo
He Bo
Orzel231
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,080 Elo+
Solo
Da Ji
Da Ji
iKiriha
Da Ji
Level 26
God Stats
31W - 12L
1,817 SR
Queue Stats
98W - 59L
1,766 Elo+
Party 1
Ra
Ra
xSk4r
Ra
Level 67
God Stats
4W - 5L
1,499 SR
Queue Stats
18W - 13L
1,527 Elo+
Party 1
Team Averages
Level 25
1,509 SR
1,436 Elo+

VS

Team Averages
Level 20
1,563 SR
1,443 Elo+
Ra
Ra
Drzahnfee
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,771 Elo+
Solo
Ratatoskr
Ratatoskr
MarshallCH
Ratatoskr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,149 Elo+
Solo
Amaterasu
Amaterasu
NichtSoEinefac
Amaterasu
Level 24
God Stats
15W - 15L
1,738 SR
Queue Stats
83W - 89L
1,733 Elo+
Solo
Ganesha
Ganesha
OnmiMan
Ganesha
Level 28
God Stats
33W - 28L
1,577 SR
Queue Stats
165W - 169L
1,493 Elo+
Solo
Neith
Neith
emin0355
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deetman
Ne Zha
19
3 / 6 / 17
11,884
990
6,195
17,075
7,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Odin
Lethq
Odin
18
1 / 11 / 16
10,627
886
6,292
20,777
10,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Orzel231
He Bo
19
4 / 15 / 17
12,197
1,016
10,372
20,407
6,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
iKiriha
Da Ji
20
21 / 6 / 10
17,048
1,421
24,361
16,045
6,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
20
5 / 8 / 25
14,445
1,204
18,521
18,821
5,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 11
14,021
1,168
17,966
12,654
4,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
MarshallCH
Ratatoskr
19
6 / 9 / 14
12,249
1,021
10,364
13,050
7,991
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
NichtSoEinefac
Amaterasu
20
9 / 6 / 20
13,830
1,153
14,114
15,664
7,877
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
OnmiMan
Ganesha
20
1 / 8 / 37
14,107
1,176
27,057
22,671
29,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
emin0355
Neith
20
13 / 6 / 16
14,270
1,189
17,813
12,456
4,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
144
34
Kills
46
46
Deaths
34
85
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Deetman
Ne Zha
3
6
17
1.92
W
17
5
11
4.5
L
Odin
Lethq
Odin
1
11
16
0.82
W
Ratatoskr
MarshallCH
Ratatoskr
6
9
14
1.44
W
Amaterasu
NichtSoEinefac
Amaterasu
9
6
20
3.17
W
Ganesha
OnmiMan
Ganesha
1
8
37
2.44
L
He Bo
Orzel231
He Bo
4
15
17
0.83
W
Neith
emin0355
Neith
13
6
16
3.5
L
Da Ji
iKiriha
Da Ji
21
6
10
4.33
L
Ra
5
8
25
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,741
Damage
87,314
93,125
Taken
76,495
35,402
Mitigated
54,896
6,604
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Deetman
Ne Zha
6,195
1,988
0
970
17,075
7,088
0
6,994
10,081
0
18,526
W
17,966
1,453
1,165
1,142
12,654
4,985
0
4,537
7,983
44,251
0
L
Odin
Lethq
Odin
6,292
2,487
0
505
20,777
10,411
0
12,216
8,561
0
10,082
W
Ratatoskr
MarshallCH
Ratatoskr
10,364
2,754
0
0
13,050
7,991
0
6,751
6,201
0
19,538
W
Amaterasu
NichtSoEinefac
Amaterasu
14,114
8,365
269
1,724
15,664
7,877
0
6,085
8,893
0
29,260
W
Ganesha
OnmiMan
Ganesha
27,057
1,303
0
1,131
22,671
29,688
0
7,779
12,256
42,235
0
L
He Bo
Orzel231
He Bo
10,372
1,249
0
291
20,407
6,683
0
7,367
13,040
25,214
0
W
Neith
emin0355
Neith
17,813
10,102
0
946
12,456
4,355
0
3,741
7,833
0
44,131
L
Da Ji
iKiriha
Da Ji
24,361
8,645
0
1,032
16,045
6,107
0
7,492
8,553
0
35,157
L
Ra
18,521
1,411
2,345
1,461
18,821
5,113
0
10,954
7,867
72,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,201
Gold Earned
68,477
185
Minions Killed
201
5
Camps Cleared
6
914,728
Distance Traveled
949,600
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,884
990
18
2
1
196,051
1
W
Ra
14,021
1,168
66
6
0
185,198
1
L
Odin
10,627
886
11
1
1
145,439
1
W
Ratatoskr
12,249
1,021
34
3
1
195,620
1
W
Amaterasu
13,830
1,153
25
2
2
192,666
1
W
Ganesha
14,107
1,176
1
0
1
181,885
1
L
He Bo
12,197
1,016
22
2
0
150,606
1
W
Neith
14,270
1,189
75
6
2
194,231
0
L
Da Ji
17,048
1,421
23
2
2
209,677
0
L
Ra
14,445
1,204
111
9
1
212,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role