Player Matchup

Mercury
Mercury
 
Mercury
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
JeromySalami77
Ymir
Level 47
God Stats
8W - 13L
1,495 SR
Queue Stats
151W - 149L
1,560 Elo+
Party 3
Hera
Hera
JorginGrr
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,503 Elo+
Party 2
Neith
Neith
Stellar x Puma
Neith
Level 106
God Stats
1W - 4L
1,371 SR
Queue Stats
249W - 221L
1,557 Elo+
Party 3
Mulan
Mulan
swagoulishous11
Mulan
Level 89
God Stats
5W - 3L
1,555 SR
Queue Stats
206W - 193L
1,540 Elo+
Party 3
Team Averages
Level 68
1,484 SR
1,532 Elo+

VS

Team Averages
Level 48
1,516 SR
1,478 Elo+
Kumbhakarna
Kumbhakarna
Camillamanda
Kumbhakarna
Level 41
God Stats
5W - 6L
1,405 SR
Queue Stats
75W - 98L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cihat054
Ah Muzen Cab
Level 48
God Stats
2W - 4L
1,401 SR
Queue Stats
95W - 115L
1,448 Elo+
Party 1
Mercury
Mercury
TCNS_ZXCV
Mercury
Level 46
God Stats
4W - 1L
1,526 SR
Queue Stats
16W - 15L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
X-MonkeyDeAce-X
Baron Samedi
Level 64
God Stats
13W - 16L
1,532 SR
Queue Stats
121W - 115L
1,536 Elo+
Party 1
Hercules
Hercules
getrost_Humpen
Hercules
Level 41
God Stats
1W - 1L
1,715 SR
Queue Stats
166W - 152L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
10 / 2 / 16
13,170
549
13,921
17,442
9,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 0 / 20
11,799
492
7,548
18,933
22,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
19
14 / 3 / 15
13,439
560
42,259
16,624
9,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
12 / 0 / 6
14,140
589
29,389
18,689
9,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 3 / 20
12,080
503
19,368
21,217
18,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Camillamanda
Kumbhakarna
13
0 / 8 / 1
9,148
381
6,956
35,672
29,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Cihat054
Ah Muzen Cab
14
0 / 11 / 1
8,764
365
11,810
20,053
7,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
TCNS_ZXCV
Mercury
17
3 / 11 / 4
11,395
475
13,540
23,071
9,902
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
X-MonkeyDeAce-X
Baron Samedi
14
2 / 10 / 0
9,625
401
9,782
25,514
16,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
16
3 / 6 / 4
11,054
461
10,751
32,255
33,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
18
46
Kills
8
8
Deaths
46
77
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
2
16
9
L
Kumbhakarna
Camillamanda
Kumbhakarna
0
8
1
0.06
L
Ah Muzen Cab
Cihat054
Ah Muzen Cab
0
11
1
0.05
W
5
0
20
15
W
Hera
14
3
15
7.17
W
12
0
6
15
L
Mercury
TCNS_ZXCV
Mercury
3
11
4
0.45
L
Baron Samedi
X-MonkeyDeAce-X
Baron Samedi
2
10
0
0.2
L
Hercules
3
6
4
0.83
W
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,485
Damage
52,839
92,905
Taken
136,565
69,729
Mitigated
96,355
26,772
Healing
32,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,921
6,407
0
1,602
17,442
9,312
1,744
2,676
14,766
0
96,000
L
Kumbhakarna
Camillamanda
Kumbhakarna
6,956
892
305
8,680
35,672
29,544
276
13,566
22,106
37,891
0
L
Ah Muzen Cab
Cihat054
Ah Muzen Cab
11,810
7,118
858
4,717
20,053
7,234
97
4,218
15,835
0
63,616
W
7,548
1,060
0
3,115
18,933
22,975
631
4,380
14,553
36,071
0
W
Hera
42,259
11,161
261
5,575
16,624
9,389
2,206
3,487
13,137
115,686
0
W
29,389
16,634
0
6,445
18,689
9,957
2,553
3,690
14,999
0
148,320
L
Mercury
TCNS_ZXCV
Mercury
13,540
4,326
0
0
23,071
9,902
0
7,576
15,495
0
82,473
L
Baron Samedi
X-MonkeyDeAce-X
Baron Samedi
9,782
488
1,939
6,437
25,514
16,271
0
14,319
11,195
47,861
0
L
Hercules
10,751
2,264
0
9,833
32,255
33,404
0
10,128
22,127
0
45,418
W
19,368
3,026
0
9,774
21,217
18,096
1,127
2,763
18,454
0
70,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,628
Gold Earned
49,986
675
Minions Killed
411
0
Camps Cleared
0
2,420,110
Distance Traveled
2,144,047
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,170
549
145
6
0
559,590
0
L
Kumbhakarna
9,148
381
56
2
0
382,406
1
L
Ah Muzen Cab
8,764
365
102
4
0
400,882
1
W
Ymir
11,799
492
49
2
0
445,668
2
W
Hera
13,439
560
146
6
0
466,218
5
W
Neith
14,140
589
211
9
0
466,932
3
L
Mercury
11,395
475
111
5
0
509,301
2
L
Baron Samedi
9,625
401
68
3
0
387,013
1
L
Hercules
11,054
461
74
3
0
464,445
3
W
Mulan
12,080
503
124
5
0
481,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role