Player Matchup

Mercury
Mercury
B2Daddydroid
Mercury
Level 120
God Stats
0W - 3L
1,279 SR
Queue Stats
263W - 261L
1,478 Elo+
Party 2
Osiris
Osiris
Shadow RL5789
Osiris
Level 99
God Stats
1W - 2L
1,409 SR
Queue Stats
33W - 29L
1,522 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
indyesau
Ah Muzen Cab
Level 129
God Stats
23W - 22L
1,558 SR
Queue Stats
105W - 102L
1,516 Elo+
Solo
Team Averages
Level 116
1,415 SR
1,505 Elo+

VS

Team Averages
Level 65
1,808 SR
1,678 Elo+
Guan Yu
Guan Yu
BamboozlePrime5
Guan Yu
Level 47
God Stats
9W - 0L
1,986 SR
Queue Stats
324W - 139L
1,677 Elo+
Party 1
Ah Puch
Ah Puch
MonkeyBrainTime
Ah Puch
Level 26
God Stats
9W - 1L
1,937 SR
Queue Stats
158W - 85L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
SuperGort64
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 87L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B2Daddydroid
Mercury
7
0 / 10 / 2
6,083
608
4,174
11,054
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 5 / 2
6,498
650
6,134
13,149
12,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
indyesau
Ah Muzen Cab
12
3 / 1 / 1
7,802
780
10,564
8,160
4,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 13
6,975
698
3,730
12,674
8,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 0 / 8
7,545
755
11,225
7,202
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SuperGort64
Danzaburou
12
10 / 2 / 5
8,737
874
12,713
7,180
2,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
16
16
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
B2Daddydroid
Mercury
0
10
2
0.1
W
1
2
13
3.75
W
5
0
8
9
L
1
5
2
0.4
W
Danzaburou
SuperGort64
Danzaburou
10
2
5
6.25
L
Ah Muzen Cab
indyesau
Ah Muzen Cab
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,872
Damage
27,668
32,363
Taken
27,056
20,867
Mitigated
13,329
5,669
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
B2Daddydroid
Mercury
4,174
1,231
0
113
11,054
4,239
0
3,825
7,229
0
8,374
W
3,730
892
1,954
4,393
12,674
8,673
0
162
11,960
0
8,692
W
11,225
188
0
2,821
7,202
2,235
490
0
6,644
23,940
0
L
6,134
2,599
0
1,363
13,149
12,551
0
4,872
8,277
0
12,460
W
Danzaburou
SuperGort64
Danzaburou
12,713
7,400
0
2,392
7,180
2,421
918
77
6,633
0
33,930
L
Ah Muzen Cab
indyesau
Ah Muzen Cab
10,564
2,938
0
4,193
8,160
4,077
70
2,848
5,312
0
36,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,383
Gold Earned
23,257
113
Minions Killed
108
3
Camps Cleared
4
597,470
Distance Traveled
593,079
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,083
608
17
2
0
190,630
0
W
Guan Yu
6,975
698
13
1
1
215,228
2
W
Ah Puch
7,545
755
36
4
2
200,717
1
L
Osiris
6,498
650
15
2
1
201,757
1
W
Danzaburou
8,737
874
59
6
1
177,134
1
L
Ah Muzen Cab
7,802
780
81
8
2
205,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role