Player Matchup

Cthulhu
Cthulhu
Aesophos
Cthulhu
Level 7
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 6L
1,290 Elo+
Party 1
Gilgamesh
Gilgamesh
Arvin10
Gilgamesh
Level 28
God Stats
4W - 9L
1,295 SR
Queue Stats
75W - 111L
1,259 Elo+
Party 2
Neith
Neith
Gioskyspirit
Neith
Level 128
God Stats
6W - 3L
1,295 SR
Queue Stats
38W - 31L
1,468 Elo+
Party 1
Bakasura
Bakasura
Rzjb
Bakasura
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
lyba11
Kukulkan
Level 20
God Stats
3W - 1L
1,264 SR
Queue Stats
192W - 193L
1,308 Elo+
Solo
Team Averages
Level 37
1,414 SR
1,365 Elo+

VS

Team Averages
Level 20
1,335 SR
1,329 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AtiumPhroge
Bakasura
Level 16
God Stats
0W - 3L
1,282 SR
Queue Stats
0W - 4L
1,071 Elo+
Party 3
Anubis
Anubis
PLayerName1225
Anubis
Level 29
God Stats
3W - 5L
1,230 SR
Queue Stats
37W - 46L
1,357 Elo+
Party 3
Izanami
Izanami
idzinamy
Izanami
Level 8
God Stats
4W - 7L
1,385 SR
Queue Stats
7W - 10L
1,316 Elo+
Solo
Ymir
Ymir
pilatus66
Ymir
Level 19
God Stats
0W - 1L
1,279 SR
Queue Stats
56W - 55L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aesophos
Cthulhu
14
1 / 4 / 8
8,456
445
7,469
13,808
9,993
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Arvin10
Gilgamesh
17
8 / 1 / 3
10,985
578
16,123
14,195
6,524
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
7 / 5 / 5
10,205
537
12,387
13,610
4,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Rzjb
Bakasura
15
5 / 5 / 5
9,683
510
5,455
12,544
3,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
lyba11
Kukulkan
17
10 / 6 / 5
11,510
606
14,393
9,170
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 3 / 3
9,198
484
8,905
11,461
9,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
AtiumPhroge
Bakasura
13
2 / 8 / 3
8,521
448
2,919
13,928
5,394
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 10 / 1
9,398
495
12,088
17,694
8,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
idzinamy
Izanami
16
10 / 5 / 2
10,436
549
14,629
16,647
6,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
0 / 5 / 12
8,946
471
6,912
16,038
14,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
31
Kills
21
21
Deaths
31
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
3
1.5
W
Cthulhu
Aesophos
Cthulhu
1
4
8
1.25
W
Gilgamesh
Arvin10
Gilgamesh
8
1
3
9.5
L
Bakasura
AtiumPhroge
Bakasura
2
8
3
0.44
W
7
5
5
1.9
L
6
10
1
0.65
W
Bakasura
Rzjb
Bakasura
5
5
5
1.5
L
Izanami
idzinamy
Izanami
10
5
2
2.2
W
Kukulkan
lyba11
Kukulkan
10
6
5
2.08
L
Ymir
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,827
Damage
45,453
63,327
Taken
75,768
27,281
Mitigated
44,912
14,500
Healing
20,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,905
1,443
0
2,207
11,461
9,904
0
1,696
9,704
0
32,646
W
Cthulhu
Aesophos
Cthulhu
7,469
529
84
1,124
13,808
9,993
712
4,446
9,106
33,435
0
W
Gilgamesh
Arvin10
Gilgamesh
16,123
5,744
0
4,109
14,195
6,524
1,625
1,108
12,001
108
58,825
L
Bakasura
AtiumPhroge
Bakasura
2,919
2,126
0
1,947
13,928
5,394
361
2,285
11,567
0
38,035
W
12,387
6,672
195
3,772
13,610
4,071
2,476
4,151
9,365
0
49,889
L
12,088
841
0
6,782
17,694
8,365
722
8,481
8,579
37,451
0
W
Bakasura
Rzjb
Bakasura
5,455
4,142
0
4,303
12,544
3,745
518
4,255
8,213
0
37,437
L
Izanami
idzinamy
Izanami
14,629
8,996
673
5,573
16,647
6,548
3,831
4,411
12,161
0
75,779
W
Kukulkan
lyba11
Kukulkan
14,393
2,693
0
913
9,170
2,948
3,651
5,040
4,081
66,330
0
L
Ymir
6,912
1,935
0
2,838
16,038
14,701
202
4,490
11,139
15,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,839
Gold Earned
46,499
423
Minions Killed
332
0
Camps Cleared
0
1,669,985
Distance Traveled
1,645,893
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,198
484
38
2
0
361,991
0
W
Cthulhu
8,456
445
40
2
0
332,717
4
W
Gilgamesh
10,985
578
97
5
0
359,053
2
L
Bakasura
8,521
448
87
5
0
370,942
0
W
Neith
10,205
537
83
4
0
302,115
4
L
Anubis
9,398
495
58
3
0
267,382
0
W
Bakasura
9,683
510
77
4
0
371,333
0
L
Izanami
10,436
549
134
7
0
283,786
5
W
Kukulkan
11,510
606
126
7
0
304,767
2
L
Ymir
8,946
471
15
1
0
361,792
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role