Player Matchup

Nu Wa
Nu Wa
FinesseGodNIk
Nu Wa
Level 139
God Stats
2W - 4L
1,519 SR
Queue Stats
52W - 33L
1,590 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KarniSensei
Tsukuyomi
Level 156
God Stats
9W - 5L
1,582 SR
Queue Stats
498W - 430L
1,562 Elo+
Party 3
Tiamat
Tiamat
RiceFieldMF
Tiamat
Level 157
God Stats
20W - 7L
1,806 SR
Queue Stats
495W - 420L
1,488 Elo+
Party 2
Bacchus
Bacchus
thruthetulips
Bacchus
Level 109
God Stats
6W - 2L
1,295 SR
Queue Stats
23W - 25L
1,456 Elo+
Party 3
Charybdis
Charybdis
xbwinvaderx120
Charybdis
Level 154
God Stats
3W - 6L
1,404 SR
Queue Stats
207W - 217L
1,504 Elo+
Party 3
Team Averages
Level 143
1,521 SR
1,520 Elo+

VS

Team Averages
Level 131
1,571 SR
1,515 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
CruncheWater
Pele
Level 106
God Stats
6W - 4L
1,556 SR
Queue Stats
251W - 265L
1,496 Elo+
Party 1
Osiris
Osiris
FinalHellFire
Osiris
Level 149
God Stats
6W - 2L
1,535 SR
Queue Stats
154W - 159L
1,556 Elo+
Solo
Artio
Artio
KingQueeb
Artio
Level 158
God Stats
34W - 21L
1,634 SR
Queue Stats
456W - 410L
1,526 Elo+
Solo
Discordia
Discordia
Octopuhseaa
Discordia
Level 120
God Stats
6W - 4L
1,629 SR
Queue Stats
135W - 163L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 12
7,775
518
6,610
6,491
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
KarniSensei
Tsukuyomi
16
13 / 4 / 3
9,930
662
14,726
11,455
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
16
1 / 2 / 1
9,079
605
5,809
9,693
8,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
13
1 / 0 / 14
8,164
544
6,649
9,383
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
xbwinvaderx120
Charybdis
15
7 / 3 / 3
8,974
598
11,306
13,801
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 5 / 1
6,943
463
6,410
10,509
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 4 / 2
8,957
597
8,672
12,089
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 1
8,417
561
6,605
11,013
10,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
KingQueeb
Artio
11
2 / 7 / 4
7,102
473
5,566
16,886
13,243
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Octopuhseaa
Discordia
11
1 / 5 / 4
7,118
475
7,119
7,887
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
23
Kills
12
12
Deaths
23
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
1
0.3
L
7
4
2
2
L
1
2
1
0.75
W
1
3
12
2.33
W
Tsukuyomi
KarniSensei
Tsukuyomi
13
4
3
3.63
L
Artio
KingQueeb
Artio
2
7
4
0.57
L
Discordia
Octopuhseaa
Discordia
1
5
4
0.6
W
Tiamat
1
2
1
0.75
W
Bacchus
1
0
14
8
W
Charybdis
xbwinvaderx120
Charybdis
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,100
Damage
34,372
50,823
Taken
58,384
28,856
Mitigated
31,535
18,423
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,410
4,459
0
1,662
10,509
3,411
92
1,905
8,604
0
41,868
L
8,672
1,565
0
767
12,089
2,985
0
3,537
8,510
0
49,024
L
6,605
2,125
0
2,230
11,013
10,400
0
5,136
4,898
0
56,284
W
6,610
1,723
0
230
6,491
2,391
877
2,572
3,919
41,725
0
W
Tsukuyomi
KarniSensei
Tsukuyomi
14,726
3,391
0
2,705
11,455
4,936
0
3,220
8,235
0
57,545
L
Artio
KingQueeb
Artio
5,566
268
679
4,944
16,886
13,243
0
4,958
11,928
30,426
0
L
Discordia
Octopuhseaa
Discordia
7,119
182
0
868
7,887
1,496
99
2,684
5,203
44,117
0
W
Tiamat
5,809
1,078
0
4,107
9,693
8,814
630
0
9,693
59,706
0
W
Bacchus
6,649
780
512
3,837
9,383
8,416
341
3,887
5,496
23,373
0
W
Charybdis
xbwinvaderx120
Charybdis
11,306
6,045
0
7,032
13,801
4,299
801
3,219
10,582
0
66,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,922
Gold Earned
38,537
458
Minions Killed
426
0
Camps Cleared
0
1,400,946
Distance Traveled
1,378,781
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,943
463
97
6
0
268,757
0
L
Pele
8,957
597
80
5
0
321,767
4
L
Osiris
8,417
561
121
8
0
271,413
2
W
Nu Wa
7,775
518
82
5
0
268,007
7
W
Tsukuyomi
9,930
662
92
6
0
324,104
1
L
Artio
7,102
473
53
4
0
278,362
1
L
Discordia
7,118
475
75
5
0
238,482
5
W
Tiamat
9,079
605
142
9
0
255,879
1
W
Bacchus
8,164
544
39
3
0
293,488
4
W
Charybdis
8,974
598
103
7
0
259,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role