Player Matchup

Artio
Artio
 
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Avan09
Medusa
Level 148
God Stats
4W - 2L
1,514 SR
Queue Stats
205W - 211L
1,541 Elo+
Party 1
Vamana
Vamana
Epicpaigey
Vamana
Level 18
God Stats
1W - 1L
1,299 SR
Queue Stats
8W - 13L
1,211 Elo+
Party 2
Cerberus
Cerberus
iRCarnage
Cerberus
Level 153
God Stats
8W - 7L
1,488 SR
Queue Stats
411W - 402L
1,537 Elo+
Party 1
Thor
Thor
xxxDrFatexx
Thor
Level 140
God Stats
1W - 0L
1,440 SR
Queue Stats
22W - 21L
1,517 Elo+
Party 2
Team Averages
Level 97
1,448 SR
1,461 Elo+

VS

Team Averages
Level 79
1,417 SR
1,481 Elo+
Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
JuannithoRG
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Preyyyy
Hachiman
Level 119
God Stats
6W - 8L
1,350 SR
Queue Stats
598W - 558L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
ProxxLMAO
Ao Kuang
Level 116
God Stats
0W - 1L
1,302 SR
Queue Stats
42W - 49L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
Wyndair
Zhong Kui
Level 38
God Stats
4W - 4L
1,431 SR
Queue Stats
378W - 413L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
3 / 2 / 21
11,043
789
4,266
10,259
9,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Avan09
Medusa
20
15 / 4 / 8
12,658
904
21,463
11,890
5,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Epicpaigey
Vamana
18
2 / 3 / 20
11,129
795
6,225
16,171
11,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
iRCarnage
Cerberus
15
2 / 4 / 14
9,752
697
5,805
15,536
14,730
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 2 / 14
11,571
827
13,305
10,469
6,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
0 / 6 / 5
9,112
651
7,282
8,314
2,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
JuannithoRG
Xbalanque
14
1 / 8 / 2
8,631
617
7,816
10,987
3,364
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Preyyyy
Hachiman
19
7 / 4 / 4
11,216
801
16,891
11,313
4,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
ProxxLMAO
Ao Kuang
18
4 / 7 / 5
11,016
787
6,802
12,373
4,279
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
Wyndair
Zhong Kui
16
0 / 5 / 5
9,114
651
9,951
14,052
8,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
30
Kills
12
15
Deaths
30
77
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
21
6.75
L
Zeus
 
Zeus
0
6
5
0.42
W
Medusa
Avan09
Medusa
15
4
8
4.75
W
Vamana
Epicpaigey
Vamana
2
3
20
4
L
Xbalanque
JuannithoRG
Xbalanque
1
8
2
0.25
L
Hachiman
Preyyyy
Hachiman
7
4
4
2.25
L
Ao Kuang
ProxxLMAO
Ao Kuang
4
7
5
0.93
L
Zhong Kui
Wyndair
Zhong Kui
0
5
5
0.5
W
Cerberus
iRCarnage
Cerberus
2
4
14
2.25
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,064
Damage
48,742
64,325
Taken
57,039
48,144
Mitigated
22,430
27,854
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,266
377
2,186
1,948
10,259
9,846
351
3,245
6,796
8,581
0
L
Zeus
 
Zeus
7,282
922
0
264
8,314
2,205
100
1,672
6,642
20,018
0
W
Medusa
Avan09
Medusa
21,463
7,365
653
2,206
11,890
5,623
2,616
5,238
6,542
0
51,012
W
Vamana
Epicpaigey
Vamana
6,225
1,864
3,201
6,124
16,171
11,319
711
4,508
11,427
0
17,756
L
Xbalanque
JuannithoRG
Xbalanque
7,816
4,212
0
597
10,987
3,364
483
817
10,170
0
17,073
L
Hachiman
Preyyyy
Hachiman
16,891
6,495
371
2,227
11,313
4,076
430
1,660
9,653
0
37,015
L
Ao Kuang
ProxxLMAO
Ao Kuang
6,802
1,314
315
2,524
12,373
4,279
372
3,488
8,885
13,145
0
L
Zhong Kui
Wyndair
Zhong Kui
9,951
286
652
4,495
14,052
8,506
180
2,434
11,618
23,759
0
W
Cerberus
iRCarnage
Cerberus
5,805
130
3,046
5,119
15,536
14,730
476
6,509
8,721
16,664
0
W
13,305
3,082
1,776
1,595
10,469
6,626
1,028
3,573
6,804
0
22,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,153
Gold Earned
49,089
148
Minions Killed
137
0
Camps Cleared
0
1,364,898
Distance Traveled
1,071,283
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,043
789
9
1
0
302,928
2
L
Zeus
9,112
651
28
2
0
182,751
1
W
Medusa
12,658
904
65
5
0
286,868
0
W
Vamana
11,129
795
31
2
0
263,079
0
L
Xbalanque
8,631
617
23
2
0
206,464
0
L
Hachiman
11,216
801
38
3
0
238,493
0
L
Ao Kuang
11,016
787
13
1
0
211,585
0
L
Zhong Kui
9,114
651
35
3
0
231,990
2
W
Cerberus
9,752
697
34
2
0
251,692
0
W
Thor
11,571
827
9
1
0
260,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role