Player Matchup

Cthulhu
Cthulhu
Cjams115
Cthulhu
Level 28
God Stats
1W - 0L
1,729 SR
Queue Stats
8W - 6L
1,412 Elo+
Party 1
Artemis
Artemis
E-Bomb715
Artemis
Level 143
God Stats
2W - 0L
1,516 SR
Queue Stats
8W - 5L
1,456 Elo+
Party 1
Rama
Rama
SenorTortuga
Rama
Level 26
God Stats
3W - 4L
1,644 SR
Queue Stats
19W - 20L
1,508 Elo+
Party 1
Ra
Ra
Zachwildbill5555
Ra
Level 141
God Stats
1W - 0L
1,540 SR
Queue Stats
8W - 8L
1,308 Elo+
Party 1
Achilles
Achilles
z0mb13zark007
Achilles
Level 20
God Stats
1W - 0L
1,806 SR
Queue Stats
8W - 8L
1,317 Elo+
Party 1
Team Averages
Level 72
1,647 SR
1,400 Elo+

VS

Team Averages
Level 84
1,634 SR
1,470 Elo+
Thanatos
Thanatos
Abyss7550
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
DogSoldier1904
Olorun
Level 128
God Stats
0W - 4L
1,552 SR
Queue Stats
79W - 96L
1,407 Elo+
Party 2
Hera
Hera
JarvyMZ
Hera
Level 16
God Stats
2W - 1L
1,846 SR
Queue Stats
10W - 8L
1,552 Elo+
Solo
Mulan
Mulan
Mcloveinit69
Mulan
Level 84
God Stats
18W - 21L
1,655 SR
Queue Stats
123W - 144L
1,479 Elo+
Solo
Yemoja
Yemoja
jewishgasmeter
Yemoja
Level 149
God Stats
2W - 3L
1,617 SR
Queue Stats
75W - 97L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cjams115
Cthulhu
16
7 / 0 / 16
10,285
1,029
10,453
10,154
10,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
E-Bomb715
Artemis
15
6 / 1 / 13
9,386
939
9,279
7,182
2,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 5 / 15
8,516
852
11,369
9,020
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
10 / 2 / 17
10,500
1,050
12,282
9,316
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
z0mb13zark007
Achilles
14
7 / 2 / 19
9,615
962
10,632
12,274
13,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Abyss7550
Thanatos
12
2 / 7 / 5
7,482
748
4,743
11,709
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 7 / 3
6,068
607
5,795
11,431
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hera
JarvyMZ
Hera
14
3 / 8 / 3
8,839
884
8,834
10,389
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 8 / 4
8,330
833
12,624
18,632
13,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 2
6,571
657
5,112
8,619
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
27
34
Kills
10
10
Deaths
34
80
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Abyss7550
Thanatos
2
7
5
0.64
W
Cthulhu
Cjams115
Cthulhu
7
0
16
15
L
0
7
3
0.21
W
Artemis
E-Bomb715
Artemis
6
1
13
12.5
L
Hera
JarvyMZ
Hera
3
8
3
0.56
L
4
8
4
0.75
W
4
5
15
2.3
W
10
2
17
9.25
L
1
4
2
0.5
W
Achilles
z0mb13zark007
Achilles
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,015
Damage
37,108
47,946
Taken
60,780
33,681
Mitigated
29,642
9,598
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Abyss7550
Thanatos
4,743
847
0
2,355
11,709
4,680
0
1,865
9,584
0
12,299
W
Cthulhu
Cjams115
Cthulhu
10,453
679
505
893
10,154
10,613
0
2,514
7,108
31,561
0
L
5,795
3,756
742
2,031
11,431
4,256
0
3,611
7,336
21,273
0
W
Artemis
E-Bomb715
Artemis
9,279
4,469
0
0
7,182
2,681
2,611
2,683
4,361
0
28,234
L
Hera
JarvyMZ
Hera
8,834
1,677
0
572
10,389
3,889
1
4,488
5,721
26,984
0
L
12,624
3,016
882
4,700
18,632
13,272
0
7,844
9,900
0
20,152
W
11,369
6,758
0
342
9,020
3,153
388
4,465
4,074
0
22,050
W
12,282
1,274
2,566
3,608
9,316
3,606
901
4,360
4,423
41,639
0
L
5,112
547
1,069
360
8,619
3,545
0
4,076
4,361
14,790
0
W
Achilles
z0mb13zark007
Achilles
10,632
3,176
0
1,684
12,274
13,628
551
5,084
6,744
445
16,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,302
Gold Earned
37,290
232
Minions Killed
161
9
Camps Cleared
4
930,826
Distance Traveled
759,118
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,482
748
15
2
2
155,689
1
W
Cthulhu
10,285
1,029
50
5
2
208,094
0
L
Olorun
6,068
607
35
4
0
137,937
2
W
Artemis
9,386
939
63
6
2
166,985
4
L
Hera
8,839
884
55
6
2
150,861
0
L
Mulan
8,330
833
27
3
0
156,365
0
W
Rama
8,516
852
24
2
2
161,822
0
W
Ra
10,500
1,050
81
8
1
211,491
3
L
Yemoja
6,571
657
29
3
0
158,266
1
W
Achilles
9,615
962
14
1
2
182,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role