Player Matchup

Zhong Kui
Zhong Kui
Kakashizan
Zhong Kui
Level 56
God Stats
1W - 0L
1,666 SR
Queue Stats
7W - 4L
1,384 Elo+
Solo
Nemesis
Nemesis
RaveEuphoria
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 66L
1,264 Elo+
Party 1
Medusa
Medusa
SaitamaSensei420
Medusa
Level 23
God Stats
3W - 1L
1,599 SR
Queue Stats
19W - 49L
1,171 Elo+
Party 1
Team Averages
Level 35
1,588 SR
1,273 Elo+

VS

Team Averages
Level 33
1,484 SR
1,248 Elo+
Tiamat
Tiamat
Daddy87
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,012 Elo+
Solo
Nike
Nike
ItsWay2Kiwi
Nike
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 118L
1,492 Elo+
Solo
Ra
Ra
SKSDecendent
Ra
Level 25
God Stats
3W - 6L
1,451 SR
Queue Stats
31W - 58L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kakashizan
Zhong Kui
15
3 / 4 / 13
10,654
710
10,328
13,721
12,599
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
RaveEuphoria
Nemesis
15
16 / 1 / 4
12,117
808
17,521
13,329
5,028
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 8 / 11
9,790
653
6,825
11,839
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Daddy87
Tiamat
10
2 / 7 / 5
8,483
566
2,935
11,649
5,556
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 4 / 5
10,757
717
13,539
15,501
15,127
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
4 / 10 / 7
10,526
702
8,011
14,646
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
21
Kills
12
13
Deaths
21
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Daddy87
Tiamat
2
7
5
0.64
L
6
4
5
2.13
W
Zhong Kui
Kakashizan
Zhong Kui
3
4
13
2.38
W
Nemesis
RaveEuphoria
Nemesis
16
1
4
18
L
4
10
7
0.75
W
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,674
Damage
24,485
38,889
Taken
41,796
21,621
Mitigated
25,956
9,029
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Daddy87
Tiamat
2,935
734
0
1,226
11,649
5,556
0
2,471
9,178
12,819
0
L
13,539
1,561
0
338
15,501
15,127
0
4,703
10,798
0
41,349
W
Zhong Kui
Kakashizan
Zhong Kui
10,328
1,760
0
4,328
13,721
12,599
747
3,798
9,659
35,795
0
W
Nemesis
RaveEuphoria
Nemesis
17,521
11,994
50
4,410
13,329
5,028
1,158
3,316
9,851
0
42,056
L
8,011
1,372
678
1,432
14,646
5,273
46
4,151
10,495
23,476
0
W
6,825
3,387
0
241
11,839
3,994
871
3,769
7,922
0
22,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,561
Gold Earned
29,766
123
Minions Killed
115
5
Camps Cleared
5
767,530
Distance Traveled
598,162
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,483
566
5
0
0
183,956
0
L
Nike
10,757
717
57
4
5
232,758
0
W
Zhong Kui
10,654
710
59
4
0
217,295
3
W
Nemesis
12,117
808
38
3
2
313,870
1
L
Ra
10,526
702
53
4
0
181,448
0
W
Medusa
9,790
653
26
2
3
236,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role