Player Matchup

Tiamat
Tiamat
CarryMeSenpaiPlz
Tiamat
Level 12
God Stats
2W - 2L
1,809 SR
Queue Stats
20W - 16L
1,793 Elo+
Solo
Hou Yi
Hou Yi
Daemon215
Hou Yi
Level 29
God Stats
23W - 13L
1,685 SR
Queue Stats
156W - 148L
1,668 Elo+
Solo
Chaac
Chaac
drdwarffoot
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,692 Elo+
Solo
Ares
Ares
lMrBlackGuyl
Ares
Level 28
God Stats
6W - 3L
1,612 SR
Queue Stats
143W - 119L
1,677 Elo+
Solo
Bellona
Bellona
xDragonofTheWest
Bellona
Level 29
God Stats
1W - 4L
1,548 SR
Queue Stats
146W - 128L
1,676 Elo+
Solo
Team Averages
Level 20
1,631 SR
1,701 Elo+

VS

Team Averages
Level 26
1,678 SR
1,751 Elo+
Gilgamesh
Gilgamesh
BoogerBoy2008
Gilgamesh
Level 28
God Stats
4W - 1L
1,918 SR
Queue Stats
120W - 40L
1,865 Elo+
Party 1
King Arthur
King Arthur
GraveEndeavor
King Arthur
Level 27
God Stats
3W - 4L
1,513 SR
Queue Stats
59W - 56L
1,533 Elo+
Solo
Ra
Ra
TwoHeadedPeen
Ra
Level 28
God Stats
4W - 0L
1,743 SR
Queue Stats
91W - 41L
1,791 Elo+
Party 1
Charybdis
Charybdis
bigbussy2012
Charybdis
Level 23
God Stats
2W - 0L
1,716 SR
Queue Stats
86W - 38L
1,694 Elo+
Party 1
Awilix
Awilix
deaglemaster
Awilix
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 12L
1,873 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,540
708
576
1,621
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Daemon215
Hou Yi
5
0 / 1 / 1
3,141
628
1,437
2,465
427
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,451
490
0
0
0
5
0 / 1 / 0
3,182
636
1,118
3,234
1,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
2 / 1 / 0
3,868
774
1,681
2,677
1,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoogerBoy2008
Gilgamesh
5
1 / 0 / 2
3,482
696
1,295
2,458
772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
GraveEndeavor
King Arthur
6
0 / 0 / 1
3,777
755
225
1,836
618
7
2 / 1 / 0
3,908
782
636
1,419
310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
bigbussy2012
Charybdis
5
1 / 1 / 2
3,357
671
1,847
2,959
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
6
0 / 0 / 4
3,548
710
2,118
2,754
614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
4
4
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BoogerBoy2008
Gilgamesh
1
0
2
2
L
0
1
1
0.5
L
Hou Yi
Daemon215
Hou Yi
0
1
1
0.5
W
King Arthur
GraveEndeavor
King Arthur
0
0
1
0.5
W
2
1
0
2
W
Charybdis
bigbussy2012
Charybdis
1
1
2
2
W
Awilix
0
0
4
2
L
0
0
0
0
L
0
1
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,812
Damage
6,121
9,997
Taken
11,426
3,785
Mitigated
2,906
3,647
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BoogerBoy2008
Gilgamesh
1,295
380
165
920
2,458
772
0
464
1,994
0
5,542
L
576
144
0
302
1,621
533
0
187
1,430
11,867
0
L
Hou Yi
Daemon215
Hou Yi
1,437
874
0
1,042
2,465
427
0
0
2,465
0
10,783
W
King Arthur
GraveEndeavor
King Arthur
225
0
0
250
1,836
618
0
0
1,836
0
14,615
W
636
112
130
511
1,419
310
0
309
1,024
17,402
0
W
Charybdis
bigbussy2012
Charybdis
1,847
1,365
0
1,561
2,959
592
378
349
2,610
0
13,607
W
Awilix
2,118
895
0
1,410
2,754
614
0
462
2,268
0
14,263
L
0
0
0
0
0
0
0
0
0
0
0
L
1,118
66
0
1,378
3,234
1,498
0
76
3,118
6,511
0
L
1,681
522
0
925
2,677
1,327
0
303
2,348
0
14,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,182
Gold Earned
18,072
102
Minions Killed
156
0
Camps Cleared
0
387,098
Distance Traveled
525,084
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,482
696
12
2
0
114,021
1
L
Tiamat
3,540
708
31
6
0
82,594
2
L
Hou Yi
3,141
628
28
6
0
91,688
1
W
King Arthur
3,777
755
50
10
0
96,603
2
W
Ra
3,908
782
41
8
0
110,660
2
W
Charybdis
3,357
671
22
4
0
90,026
1
W
Awilix
3,548
710
31
6
0
113,774
0
L
Chaac
2,451
490
0
0
0
0
0
L
Ares
3,182
636
8
2
0
101,611
1
L
Bellona
3,868
774
35
7
0
111,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role