Player Matchup

Ymir
Ymir
ThatTrumpetGuy
Ymir
Level 44
God Stats
0W - 2L
1,297 SR
Queue Stats
4W - 5L
1,508 Elo+
Solo
Charybdis
Charybdis
Tubuentiopepe
Charybdis
Level 107
God Stats
0W - 1L
1,226 SR
Queue Stats
57W - 42L
1,435 Elo+
Party 1
Chaac
Chaac
UwUfemboyUwU
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,342 Elo+
Party 1
Zeus
Zeus
kidofafa
Zeus
Level 48
God Stats
7W - 14L
1,499 SR
Queue Stats
29W - 52L
1,372 Elo+
Party 1
Neith
Neith
salvachu
Neith
Level 29
God Stats
13W - 22L
1,505 SR
Queue Stats
21W - 39L
1,342 Elo+
Party 1
Team Averages
Level 48
1,405 SR
1,400 Elo+

VS

Team Averages
Level 64
1,450 SR
1,511 Elo+
Bellona
Bellona
 
Bellona
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Antianira
Ne Zha
Level 129
God Stats
2W - 5L
1,204 SR
Queue Stats
86W - 97L
1,488 Elo+
Party 2
Chang'e
Chang'e
NitropeX
Chang'e
Level 89
God Stats
5W - 1L
1,728 SR
Queue Stats
51W - 48L
1,522 Elo+
Party 2
Ra
Ra
Remolino
Ra
Level 35
God Stats
4W - 4L
1,319 SR
Queue Stats
26W - 23L
1,494 Elo+
Party 2
Artemis
Artemis
RyuBreath
Artemis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 40L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 5 / 0
4,033
504
1,826
8,159
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Tubuentiopepe
Charybdis
6
1 / 5 / 2
4,249
531
2,671
6,516
1,668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,006
501
643
3,186
1,970
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zeus
3
0 / 2 / 0
3,339
417
786
1,892
229
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
salvachu
Neith
7
0 / 4 / 2
4,330
541
2,115
5,344
1,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 0 / 0
5,113
639
1,925
3,283
1,187
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Antianira
Ne Zha
9
6 / 1 / 3
5,395
674
5,865
5,914
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
NitropeX
Chang'e
8
5 / 0 / 3
5,325
666
3,494
2,826
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
3 / 1 / 1
5,240
655
2,914
3,565
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RyuBreath
Artemis
8
2 / 1 / 7
4,908
614
4,103
4,072
1,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
18
18
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
0
2
W
Ne Zha
Antianira
Ne Zha
6
1
3
7.5
W
Chang'e
NitropeX
Chang'e
5
0
3
6.5
W
3
1
1
3.5
W
Artemis
RyuBreath
Artemis
2
1
7
5.5
L
1
5
0
0.2
L
Charybdis
Tubuentiopepe
Charybdis
1
5
2
0.4
L
0
2
0
0
L
Zeus
0
2
0
0
L
Neith
salvachu
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,041
Damage
18,301
25,097
Taken
19,660
9,674
Mitigated
5,819
2,878
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,925
465
0
1,460
3,283
1,187
200
0
3,090
0
24,081
W
Ne Zha
Antianira
Ne Zha
5,865
2,028
0
2,693
5,914
1,776
0
759
5,155
0
22,223
W
Chang'e
NitropeX
Chang'e
3,494
586
1,315
1,738
2,826
625
1,058
364
2,462
17,629
0
W
2,914
567
76
904
3,565
1,093
612
573
2,992
23,444
0
W
Artemis
RyuBreath
Artemis
4,103
2,626
0
907
4,072
1,138
1,112
1,072
3,000
0
17,445
L
1,826
422
0
1,091
8,159
4,315
0
2,191
5,864
7,153
0
L
Charybdis
Tubuentiopepe
Charybdis
2,671
1,552
0
577
6,516
1,668
0
2,302
4,206
0
13,008
L
643
34
0
780
3,186
1,970
80
0
3,186
0
8,656
L
Zeus
786
103
0
50
1,892
229
0
242
1,640
5,189
0
L
Neith
salvachu
Neith
2,115
683
0
380
5,344
1,492
0
1,558
3,608
0
19,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,957
Gold Earned
25,981
102
Minions Killed
201
0
Camps Cleared
0
583,608
Distance Traveled
765,726
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,113
639
51
6
0
156,962
0
W
Ne Zha
5,395
674
46
6
0
174,305
2
W
Chang'e
5,325
666
27
3
0
142,372
1
W
Ra
5,240
655
51
6
0
155,916
3
W
Artemis
4,908
614
26
3
0
136,171
1
L
Ymir
4,033
504
9
1
0
142,921
5
L
Charybdis
4,249
531
19
2
0
139,345
1
L
Chaac
4,006
501
27
3
0
115,027
1
L
Zeus
3,339
417
11
1
0
49,138
1
L
Neith
4,330
541
36
5
0
137,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role