Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CosmicWafer
Morgan Le Fay
Level 99
God Stats
6W - 4L
1,472 SR
Queue Stats
257W - 224L
1,513 Elo+
Solo
Sylvanus
Sylvanus
TPFC_Iggy_98__
Sylvanus
Level 102
God Stats
33W - 27L
1,423 SR
Queue Stats
648W - 690L
1,425 Elo+
Party 1
Thanatos
Thanatos
hops4days
Thanatos
Level 72
God Stats
17W - 10L
1,599 SR
Queue Stats
83W - 77L
1,494 Elo+
Party 3
Ra
Ra
shubiDoo420
Ra
Level 151
God Stats
11W - 6L
1,474 SR
Queue Stats
320W - 343L
1,435 Elo+
Party 3
Team Averages
Level 96
1,494 SR
1,473 Elo+

VS

Team Averages
Level 85
1,549 SR
1,503 Elo+
Apollo
Apollo
 
Apollo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Cervana
Scylla
Level 104
God Stats
2W - 4L
1,531 SR
Queue Stats
71W - 70L
1,502 Elo+
Party 2
Bacchus
Bacchus
Mindmachine
Bacchus
Level 104
God Stats
50W - 23L
1,712 SR
Queue Stats
236W - 223L
1,543 Elo+
Party 2
King Arthur
King Arthur
Progmind
King Arthur
Level 104
God Stats
4W - 9L
1,403 SR
Queue Stats
83W - 77L
1,540 Elo+
Solo
Danzaburou
Danzaburou
VentusVolt
Danzaburou
Level 15
God Stats
2W - 2L
1,599 SR
Queue Stats
16W - 17L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
8 / 0 / 7
8,127
677
9,383
5,042
1,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
CosmicWafer
Morgan Le Fay
12
0 / 2 / 7
6,756
563
6,176
5,808
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
11
3 / 1 / 9
6,750
563
4,807
7,954
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
hops4days
Thanatos
13
11 / 2 / 0
7,845
654
7,696
9,855
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 1 / 9
7,678
640
7,320
8,342
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 4 / 1
6,930
578
7,154
9,097
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Cervana
Scylla
12
2 / 5 / 3
6,797
566
4,220
8,959
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Mindmachine
Bacchus
8
0 / 6 / 2
5,448
454
4,020
13,029
7,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Progmind
King Arthur
11
0 / 1 / 1
5,850
488
3,508
10,222
6,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
VentusVolt
Danzaburou
9
1 / 8 / 0
5,332
444
3,476
8,514
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
24
Kills
6
6
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
8
0
7
11.5
L
Apollo
 
Apollo
3
4
1
0.88
L
Scylla
Cervana
Scylla
2
5
3
0.7
W
Morgan Le Fay
CosmicWafer
Morgan Le Fay
0
2
7
1.75
L
Bacchus
Mindmachine
Bacchus
0
6
2
0.17
L
King Arthur
Progmind
King Arthur
0
1
1
0.5
W
Sylvanus
3
1
9
7.5
L
Danzaburou
VentusVolt
Danzaburou
1
8
0
0.13
W
Thanatos
hops4days
Thanatos
11
2
0
5.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,382
Damage
22,378
37,001
Taken
49,821
16,114
Mitigated
21,660
21,812
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,383
6,211
0
2,128
5,042
1,676
448
834
4,208
0
44,702
L
Apollo
 
Apollo
7,154
4,082
0
1,578
9,097
2,978
0
3,547
5,550
0
39,989
L
Scylla
Cervana
Scylla
4,220
686
0
2,808
8,959
2,174
0
4,135
4,824
38,522
0
W
Morgan Le Fay
CosmicWafer
Morgan Le Fay
6,176
549
0
857
5,808
2,206
0
2,386
3,422
44,146
0
L
Bacchus
Mindmachine
Bacchus
4,020
457
854
861
13,029
7,707
0
4,839
8,190
15,307
0
L
King Arthur
Progmind
King Arthur
3,508
76
0
3,440
10,222
6,238
0
3,190
7,032
0
35,539
W
Sylvanus
4,807
1,641
1,280
2,468
7,954
5,223
0
1,656
6,298
17,428
5,574
L
Danzaburou
VentusVolt
Danzaburou
3,476
1,644
0
573
8,514
2,563
0
2,031
6,483
0
24,136
W
Thanatos
hops4days
Thanatos
7,696
2,551
0
8,335
9,855
3,745
0
956
8,899
0
36,872
W
7,320
1,093
1,424
5,320
8,342
3,264
570
2,408
5,934
53,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
30,357
387
Minions Killed
311
0
Camps Cleared
0
1,104,166
Distance Traveled
1,122,177
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,127
677
83
7
0
232,638
1
L
Apollo
6,930
578
82
7
0
231,473
1
L
Scylla
6,797
566
87
7
0
221,711
1
W
Morgan Le Fay
6,756
563
75
6
0
215,413
5
L
Bacchus
5,448
454
25
2
0
211,289
3
L
King Arthur
5,850
488
64
5
0
246,135
1
W
Sylvanus
6,750
563
46
4
0
197,931
0
L
Danzaburou
5,332
444
53
4
0
211,569
0
W
Thanatos
7,845
654
67
6
0
231,156
1
W
Ra
7,678
640
116
10
0
227,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role