Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Azorathum
Discordia
Level 114
God Stats
1W - 0L
2,002 SR
Queue Stats
97W - 69L
1,612 Elo+
Solo
Thanatos
Thanatos
CrayonMuncher69_
Thanatos
Level 119
God Stats
4W - 3L
1,421 SR
Queue Stats
296W - 277L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Mayuyaa
Nu Wa
Level 159
God Stats
13W - 9L
1,741 SR
Queue Stats
803W - 795L
1,537 Elo+
Solo
Team Averages
Level 128
1,633 SR
1,531 Elo+

VS

Team Averages
Level 143
1,550 SR
1,555 Elo+
Hel
Hel
DoeGrlSwaggin
Hel
Level 157
God Stats
10W - 9L
1,533 SR
Queue Stats
495W - 405L
1,552 Elo+
Party 1
Raijin
Raijin
Dredmaster760
Raijin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,513 Elo+
Party 1
Hun Batz
Hun Batz
FYFN 2K TURNER
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,590 Elo+
Party 1
Nike
Nike
I Stay Swaggin
Nike
Level 158
God Stats
2W - 2L
1,658 SR
Queue Stats
471W - 384L
1,557 Elo+
Party 1
Nox
Nox
THE NEAT1
Nox
Level 155
God Stats
3W - 3L
1,560 SR
Queue Stats
140W - 139L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 3 / 17
8,389
839
6,785
8,202
3,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
 
Khepri
14
1 / 1 / 18
8,194
819
3,840
10,483
14,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Azorathum
Discordia
17
11 / 1 / 12
10,141
1,014
21,203
8,751
4,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 2 / 11
9,480
948
10,253
8,430
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Mayuyaa
Nu Wa
16
1 / 1 / 23
9,427
943
14,757
4,816
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
7,579
758
2,961
12,618
4,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 3
7,412
741
5,994
11,560
3,779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
12
0 / 5 / 3
7,211
721
5,044
11,731
6,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 5 / 3
6,823
682
5,880
15,939
15,880
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 6 / 1
8,307
831
6,543
11,279
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
19
25
Kills
6
8
Deaths
25
81
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
3
17
3.5
W
Khepri
 
Khepri
1
1
18
10
W
Discordia
Azorathum
Discordia
11
1
12
17
W
10
2
11
7.75
L
1
4
3
0.63
L
1
5
3
0.5
L
Hun Batz
0
5
3
0.3
L
0
5
3
0.3
W
Nu Wa
Mayuyaa
Nu Wa
1
1
23
12.5
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,838
Damage
26,422
40,682
Taken
63,127
29,858
Mitigated
34,890
23,353
Healing
27,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,785
915
4,755
3,137
8,202
3,813
1,648
3,362
4,840
15,100
0
W
Khepri
 
Khepri
3,840
624
1,020
970
10,483
14,663
545
3,426
7,057
9,637
0
W
Discordia
Azorathum
Discordia
21,203
681
475
2,106
8,751
4,675
1,326
3,251
5,500
38,438
0
W
10,253
1,180
1,244
6,075
8,430
4,204
114
3,570
4,860
0
13,019
L
2,961
400
13,755
6,893
12,618
4,615
0
11,107
1,511
16,821
0
L
5,994
307
450
1,021
11,560
3,779
0
9,106
2,454
16,477
0
L
Hun Batz
5,044
1,665
603
475
11,731
6,894
45
9,330
2,401
0
18,681
L
5,880
399
1,157
1,519
15,939
15,880
0
7,326
8,613
0
20,619
W
Nu Wa
Mayuyaa
Nu Wa
14,757
4,912
2,514
1,057
4,816
2,503
2,219
1,889
2,927
37,798
0
L
6,543
657
548
1,140
11,279
3,722
0
9,716
1,563
19,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,631
Gold Earned
37,332
102
Minions Killed
128
0
Camps Cleared
0
1,023,613
Distance Traveled
886,959
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,389
839
22
2
0
180,075
0
W
Khepri
8,194
819
5
1
0
216,519
5
W
Discordia
10,141
1,014
31
3
0
204,639
2
W
Thanatos
9,480
948
7
1
0
210,548
1
L
Hel
7,579
758
31
3
0
193,087
0
L
Raijin
7,412
741
31
3
0
176,244
0
L
Hun Batz
7,211
721
14
1
0
149,389
0
L
Nike
6,823
682
20
2
0
187,147
1
W
Nu Wa
9,427
943
37
4
0
211,832
1
L
Nox
8,307
831
32
3
0
181,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role