Player Matchup

Neith
Neith
HEXOTIC_VADER
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HEXOTIC_YOURGXD
Cthulhu
Level 4
God Stats
2W - 4L
1,720 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Hel
Hel
HypedMeltdown
Hel
Level 28
God Stats
2W - 2L
1,670 SR
Queue Stats
170W - 180L
1,520 Elo+
Solo
Skadi
Skadi
MrsRager691
Skadi
Level 11
God Stats
8W - 6L
1,755 SR
Queue Stats
11W - 18L
1,466 Elo+
Party 1
Loki
Loki
XxMrRager691Xx
Loki
Level 23
God Stats
2W - 6L
1,371 SR
Queue Stats
34W - 39L
1,357 Elo+
Party 1
Team Averages
Level 13
1,603 SR
1,469 Elo+

VS

Team Averages
Level 18
1,472 SR
1,407 Elo+
Ah Puch
Ah Puch
Guda3552
Ah Puch
Level 17
God Stats
9W - 4L
1,497 SR
Queue Stats
27W - 30L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
LuckyTyphoon
Baron Samedi
Level 27
God Stats
38W - 30L
1,508 SR
Queue Stats
89W - 98L
1,442 Elo+
Solo
Discordia
Discordia
Moonstone1234
Discordia
Level 27
God Stats
1W - 4L
1,224 SR
Queue Stats
55W - 59L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
XL0C0 xASESIN0X
Sun Wukong
Level 15
God Stats
5W - 5L
1,634 SR
Queue Stats
60W - 60L
1,418 Elo+
Solo
Loki
Loki
luvevi23476
Loki
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 5
11,302
807
6,443
14,380
4,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
3 / 6 / 7
13,080
934
17,672
23,396
25,346
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
6 / 8 / 4
14,633
1,045
21,071
23,148
7,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 3 / 5
12,021
859
8,458
9,287
2,817
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
2 / 10 / 4
12,371
884
14,513
19,694
5,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Guda3552
Ah Puch
20
12 / 1 / 7
14,753
1,054
22,977
15,417
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
LuckyTyphoon
Baron Samedi
20
9 / 4 / 14
14,373
1,027
22,087
16,325
7,240
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Moonstone1234
Discordia
20
0 / 2 / 15
12,173
870
6,464
8,789
3,522
Sun Wukong
XL0C0 xASESIN0X
Sun Wukong
20
7 / 0 / 14
13,939
996
17,047
18,030
8,506
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 5 / 16
13,320
951
14,294
14,823
6,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
100
12
Kills
34
34
Deaths
12
25
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Guda3552
Ah Puch
12
1
7
15.5
L
0
7
5
0.36
L
3
6
7
1.08
L
6
8
4
1
W
Baron Samedi
LuckyTyphoon
Baron Samedi
9
4
14
4
W
Discordia
Moonstone1234
Discordia
0
2
15
3.75
L
1
3
5
1.17
W
Sun Wukong
XL0C0 xASESIN0X
Sun Wukong
7
0
14
14
L
2
10
4
0.4
W
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,157
Damage
82,869
89,905
Taken
73,384
46,504
Mitigated
31,864
13,503
Healing
19,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Guda3552
Ah Puch
22,977
1,258
0
6,218
15,417
6,453
0
6,720
8,697
71,588
0
L
6,443
3,730
0
449
14,380
4,656
0
7,760
6,620
0
12,050
L
17,672
724
699
586
23,396
25,346
0
15,065
8,331
40,676
0
L
21,071
3,169
4,025
7,235
23,148
7,969
0
10,867
12,281
57,467
0
W
Baron Samedi
LuckyTyphoon
Baron Samedi
22,087
3,080
4,341
5,358
16,325
7,240
0
8,018
8,307
31,193
0
W
Discordia
Moonstone1234
Discordia
6,464
176
0
170
8,789
3,522
0
5,256
3,533
15,729
0
L
8,458
3,487
0
115
9,287
2,817
0
6,553
2,734
0
29,648
W
Sun Wukong
XL0C0 xASESIN0X
Sun Wukong
17,047
3,470
0
3,123
18,030
8,506
0
10,655
7,375
0
40,566
L
14,513
5,611
97
297
19,694
5,716
0
11,283
8,411
0
30,212
W
14,294
3,760
0
140
14,823
6,143
0
8,094
6,729
0
18,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,407
Gold Earned
68,558
243
Minions Killed
235
6
Camps Cleared
4
1,103,604
Distance Traveled
1,277,687
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,753
1,054
125
9
0
252,670
0
L
Neith
11,302
807
14
1
0
149,191
0
L
Cthulhu
13,080
934
40
3
0
251,169
1
L
Hel
14,633
1,045
92
7
3
253,288
0
W
Baron Samedi
14,373
1,027
27
2
0
230,789
0
W
Discordia
12,173
870
25
2
2
252,706
0
L
Skadi
12,021
859
56
4
1
236,873
2
W
Sun Wukong
13,939
996
52
4
1
284,988
0
L
Loki
12,371
884
41
3
2
213,083
0
W
Loki
13,320
951
6
0
1
256,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role