Player Matchup

Nu Wa
Nu Wa
Diamond I
AnnaGotNoMana
Nu Wa
Diamond I
Level 154
God Stats
49W - 36L
1,690 SR
Queue Stats
77W - 59L
2,507 MMR
Party 2
Janus
Janus
Diamond IV
Apooxyy
Janus
Diamond IV
Level 149
God Stats
12W - 5L
1,748 SR
Queue Stats
82W - 69L
2,064 MMR
Party 3
Chiron
Chiron
Diamond V
Lawbster
Chiron
Diamond V
Level 160
God Stats
3W - 5L
1,747 SR
Queue Stats
253W - 240L
2,219 MMR
Party 2
Ymir
Ymir
Diamond II
MotiDeGever
Ymir
Diamond II
Level 155
God Stats
0W - 1L
1,493 SR
Queue Stats
55W - 44L
2,266 MMR
Party 3
Athena
Athena
Diamond II
SnoekieSpoekie
Athena
Diamond II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 21L
2,253 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,636 SR
2,262 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,605 SR
2,126 MMR
Cabrakan
Cabrakan
Diamond III
 
Cabrakan
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond II
AlternativE
Horus
Diamond II
Level 160
God Stats
10W - 5L
1,690 SR
Queue Stats
175W - 156L
2,309 MMR
Solo
Awilix
Awilix
Diamond III
Jvarcan
Awilix
Diamond III
Level 126
God Stats
10W - 8L
1,656 SR
Queue Stats
130W - 124L
2,263 MMR
Party 1
Thoth
Thoth
Diamond I
Vádimká
Thoth
Diamond I
Level 85
God Stats
9W - 7L
1,530 SR
Queue Stats
381W - 371L
2,365 MMR
Solo
Ullr
Ullr
Diamond II
Δiεgσ
Ullr
Diamond II
Level 123
God Stats
4W - 5L
1,649 SR
Queue Stats
164W - 153L
2,196 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
9,509
528
11,332
12,829
3,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Apooxyy
Janus
17
5 / 2 / 2
10,971
610
7,117
8,879
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Lawbster
Chiron
15
3 / 8 / 1
9,505
528
8,264
14,633
3,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 4 / 6
9,182
510
3,894
12,431
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 10 / 5
7,183
399
3,295
15,544
12,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
OdinMorgan Le FayTiamatPersephone

VS

Bans
SetArtioFenrirApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
3 / 2 / 6
10,029
557
8,881
13,911
15,618
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 2 / 16
9,918
551
5,160
13,269
14,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Jvarcan
Awilix
17
8 / 2 / 9
10,804
600
10,766
10,813
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
Vádimká
Thoth
17
6 / 4 / 8
10,919
607
13,723
10,075
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
17
9 / 2 / 5
11,568
643
9,855
9,122
3,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
12
Kills
28
28
Deaths
12
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
2
6
3
W
2
2
16
5
L
2
4
4
1
L
Janus
Apooxyy
Janus
5
2
2
3
W
Awilix
Jvarcan
Awilix
8
2
9
6.25
L
Chiron
Lawbster
Chiron
3
8
1
0.44
L
1
4
6
1
L
1
10
5
0.35
W
Thoth
Vádimká
Thoth
6
4
8
2.5
W
Ullr
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,902
Damage
48,385
64,316
Taken
57,190
27,009
Mitigated
41,613
14,183
Healing
24,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,881
795
38
5,724
13,911
15,618
108
7,427
6,416
53,875
0
W
5,160
2,441
2,915
5,908
13,269
14,849
126
5,045
8,142
0
32,231
L
11,332
2,369
0
4,369
12,829
3,621
154
7,931
4,798
69,336
0
L
Janus
Apooxyy
Janus
7,117
467
0
1,007
8,879
2,309
0
3,543
5,043
83,529
0
W
Awilix
Jvarcan
Awilix
10,766
4,888
0
3,277
10,813
4,076
1,994
4,992
5,743
0
78,651
L
Chiron
Lawbster
Chiron
8,264
2,857
125
3,500
14,633
3,542
31
4,034
10,476
0
66,573
L
3,894
784
0
3,627
12,431
5,103
0
3,378
8,786
62,013
0
L
3,295
803
0
1,555
15,544
12,434
0
3,197
12,197
15,328
0
W
Thoth
Vádimká
Thoth
13,723
624
0
3,243
10,075
3,708
1,796
5,383
4,542
76,177
0
W
Ullr
9,855
6,224
0
3,465
9,122
3,362
3,638
3,550
5,542
0
86,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,350
Gold Earned
53,238
533
Minions Killed
566
0
Camps Cleared
0
1,741,409
Distance Traveled
1,831,065
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,029
557
112
6
0
277,593
1
W
Horus
9,918
551
53
3
0
370,064
9
L
Nu Wa
9,509
528
116
6
0
301,110
11
L
Janus
10,971
610
175
10
0
395,221
3
W
Awilix
10,804
600
108
6
0
459,600
4
L
Chiron
9,505
528
112
6
0
314,750
5
L
Ymir
9,182
510
115
6
0
364,620
6
L
Athena
7,183
399
15
1
0
365,708
13
W
Thoth
10,919
607
142
8
0
359,972
6
W
Ullr
11,568
643
151
8
0
363,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role