Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Ewindell
Danzaburou
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
SobekOrTroll
Gilgamesh
Level 28
God Stats
22W - 6L
1,579 SR
Queue Stats
78W - 19L
1,792 Elo+
Party 1
Team Averages
Level 84
1,526 SR
1,604 Elo+

VS

Team Averages
Level 47
1,398 SR
1,427 Elo+
Ymir
Ymir
Fart_Nugget_88
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Nuggett88
Kukulkan
Level 5
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 3L
1,242 Elo+
Party 2
Neith
Neith
Roleurface
Neith
Level 132
God Stats
15W - 30L
1,396 SR
Queue Stats
192W - 224L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
10 / 0 / 15
8,997
1,000
12,819
5,084
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Ewindell
Danzaburou
11
8 / 2 / 16
8,236
915
10,289
5,037
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SobekOrTroll
Gilgamesh
13
10 / 0 / 15
8,885
987
10,356
12,105
16,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 13 / 1
5,401
600
3,132
18,354
13,745
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Nuggett88
Kukulkan
9
1 / 10 / 1
6,279
698
4,216
9,444
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
1 / 5 / 1
6,528
725
4,227
9,236
3,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
5
28
Kills
2
2
Deaths
28
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
0
15
17.5
W
Danzaburou
Ewindell
Danzaburou
8
2
16
8
L
0
13
1
0.04
L
Kukulkan
Nuggett88
Kukulkan
1
10
1
0.15
L
Neith
1
5
1
0.3
W
Gilgamesh
SobekOrTroll
Gilgamesh
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,464
Damage
11,575
22,226
Taken
37,034
20,663
Mitigated
20,489
5,466
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,819
1,764
0
1,796
5,084
2,226
1,341
2,326
2,758
33,398
0
W
Danzaburou
Ewindell
Danzaburou
10,289
7,631
0
1,366
5,037
2,140
657
2,159
2,878
0
22,026
L
3,132
690
0
0
18,354
13,745
0
5,584
12,398
7,428
0
L
Kukulkan
Nuggett88
Kukulkan
4,216
860
37
220
9,444
3,297
0
3,053
6,091
7,630
0
L
Neith
4,227
1,234
0
2,562
9,236
3,447
0
3,434
5,484
0
31,536
W
Gilgamesh
SobekOrTroll
Gilgamesh
10,356
2,855
0
2,304
12,105
16,297
574
3,309
8,796
244
33,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,118
Gold Earned
18,208
114
Minions Killed
99
4
Camps Cleared
3
507,499
Distance Traveled
407,805
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,997
1,000
54
6
0
171,853
2
W
Danzaburou
8,236
915
30
3
0
134,370
0
L
Ymir
5,401
600
7
1
0
132,217
1
L
Kukulkan
6,279
698
11
1
1
128,314
2
L
Neith
6,528
725
81
9
2
147,274
4
W
Gilgamesh
8,885
987
30
3
4
201,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role