Player Matchup

Geb
Geb
Despondency21
Geb
Level 65
God Stats
4W - 2L
1,798 SR
Queue Stats
219W - 206L
1,335 Elo+
Party 1
Chiron
Chiron
FreewillOrange8
Chiron
Level 62
God Stats
2W - 1L
1,517 SR
Queue Stats
204W - 192L
1,362 Elo+
Party 1
Scylla
Scylla
Jaden8163
Scylla
Level 18
God Stats
34W - 35L
1,391 SR
Queue Stats
170W - 173L
1,284 Elo+
Party 1
Team Averages
Level 48
1,569 SR
1,327 Elo+

VS

Team Averages
Level 20
1,354 SR
1,274 Elo+
Bacchus
Bacchus
Flapyjacks
Bacchus
Level 15
God Stats
6W - 7L
1,531 SR
Queue Stats
13W - 19L
1,343 Elo+
Solo
Charybdis
Charybdis
Hurisma020
Charybdis
Level 18
God Stats
0W - 4L
1,092 SR
Queue Stats
22W - 37L
1,260 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Not_Bobby209
Morgan Le Fay
Level 27
God Stats
19W - 28L
1,439 SR
Queue Stats
58W - 68L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 11
10,056
718
10,396
14,709
6,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
10 / 0 / 9
10,952
782
14,455
11,695
4,187
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Jaden8163
Scylla
13
4 / 2 / 13
9,895
707
8,450
9,270
3,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Flapyjacks
Bacchus
11
1 / 5 / 2
8,174
584
8,882
14,762
9,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charybdis
Hurisma020
Charybdis
11
0 / 10 / 3
8,043
575
5,291
12,476
4,385
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Not_Bobby209
Morgan Le Fay
12
3 / 5 / 1
8,916
637
16,330
12,435
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
20
Kills
4
4
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
Bacchus
Flapyjacks
Bacchus
1
5
2
0.4
W
10
0
9
14.5
L
Charybdis
Hurisma020
Charybdis
0
10
3
0.15
W
Scylla
Jaden8163
Scylla
4
2
13
5.25
L
Morgan Le Fay
Not_Bobby209
Morgan Le Fay
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,301
Damage
30,503
35,674
Taken
39,673
13,368
Mitigated
18,544
16,695
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,396
2,035
638
4,074
14,709
6,080
24
10,009
4,700
28,823
0
L
Bacchus
Flapyjacks
Bacchus
8,882
539
582
2,808
14,762
9,547
190
6,724
8,038
16,195
0
W
14,455
6,373
1,160
7,961
11,695
4,187
760
8,210
3,485
0
37,749
L
Charybdis
Hurisma020
Charybdis
5,291
2,713
0
427
12,476
4,385
39
5,805
6,671
0
24,063
W
Scylla
Jaden8163
Scylla
8,450
1,287
560
2,302
9,270
3,101
219
7,277
1,993
23,027
0
L
Morgan Le Fay
Not_Bobby209
Morgan Le Fay
16,330
1,196
0
1,318
12,435
4,612
0
6,509
5,926
37,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
25,133
132
Minions Killed
120
4
Camps Cleared
3
820,652
Distance Traveled
746,638
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,056
718
27
2
1
282,278
6
L
Bacchus
8,174
584
20
1
0
251,778
5
W
Chiron
10,952
782
64
5
1
283,945
3
L
Charybdis
8,043
575
56
4
2
236,135
2
W
Scylla
9,895
707
41
3
2
254,429
5
L
Morgan Le Fay
8,916
637
44
3
1
258,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role