Player Matchup

Olorun
Olorun
 
Olorun
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Selfisolated
Ullr
Level 102
God Stats
26W - 20L
1,627 SR
Queue Stats
185W - 159L
1,573 Elo+
Party 2
Sylvanus
Sylvanus
SirDerpyDIno
Sylvanus
Level 89
God Stats
19W - 10L
1,718 SR
Queue Stats
132W - 102L
1,565 Elo+
Party 2
Zhong Kui
Zhong Kui
Takedownsin
Zhong Kui
Level 88
God Stats
2W - 2L
1,617 SR
Queue Stats
140W - 117L
1,591 Elo+
Party 2
Hun Batz
Hun Batz
rmmduece
Hun Batz
Level 148
God Stats
8W - 4L
1,679 SR
Queue Stats
284W - 288L
1,550 Elo+
Solo
Team Averages
Level 99
1,628 SR
1,556 Elo+

VS

Team Averages
Level 92
1,477 SR
1,401 Elo+
Cu Chulainn
Cu Chulainn
ArnyEh
Cu Chulainn
Level 120
God Stats
45W - 28L
1,633 SR
Queue Stats
181W - 153L
1,568 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LIL_SPEED-BOAT
Tsukuyomi
Level 106
God Stats
7W - 14L
1,408 SR
Queue Stats
305W - 361L
1,315 Elo+
Solo
Janus
Janus
Moirais Himeros
Janus
Level 64
God Stats
0W - 2L
1,298 SR
Queue Stats
47W - 54L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
coezy
Sylvanus
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 180L
1,561 Elo+
Party 1
Anhur
Anhur
goateegod69
Anhur
Level 75
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 5L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 2 / 2
5,462
546
1,629
4,512
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 0 / 3
7,154
715
4,200
3,161
993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
SirDerpyDIno
Sylvanus
9
2 / 1 / 8
5,650
565
4,113
6,149
4,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Takedownsin
Zhong Kui
11
4 / 3 / 5
6,270
627
6,642
6,966
4,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
rmmduece
Hun Batz
11
1 / 1 / 2
5,847
585
4,246
7,078
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArnyEh
Cu Chulainn
10
2 / 1 / 2
6,210
621
4,906
7,459
3,924
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
LIL_SPEED-BOAT
Tsukuyomi
8
3 / 4 / 0
5,420
542
4,110
7,232
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 2
5,030
503
1,140
3,871
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
coezy
Sylvanus
9
0 / 4 / 4
5,489
549
4,001
8,646
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 2
5,221
522
1,386
4,124
872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
7
7
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
2
2
0.5
L
Cu Chulainn
ArnyEh
Cu Chulainn
2
1
2
3
L
Tsukuyomi
LIL_SPEED-BOAT
Tsukuyomi
3
4
0
0.75
L
1
4
2
0.5
W
7
0
3
8.5
W
Sylvanus
SirDerpyDIno
Sylvanus
2
1
8
6
W
Zhong Kui
Takedownsin
Zhong Kui
4
3
5
2.17
L
Sylvanus
coezy
Sylvanus
0
4
4
0.5
L
1
1
2
2
W
Hun Batz
rmmduece
Hun Batz
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,830
Damage
15,543
27,866
Taken
31,332
13,284
Mitigated
10,882
8,200
Healing
8,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
1,629
597
0
1,039
4,512
1,559
172
513
3,995
20,075
2,792
L
Cu Chulainn
ArnyEh
Cu Chulainn
4,906
790
0
2,285
7,459
3,924
0
2,086
5,373
0
35,584
L
Tsukuyomi
LIL_SPEED-BOAT
Tsukuyomi
4,110
1,218
0
2,296
7,232
1,982
0
2,259
4,973
0
23,440
L
1,140
96
0
440
3,871
760
0
1,665
2,206
16,391
0
W
4,200
907
0
579
3,161
993
642
233
2,928
0
39,711
W
Sylvanus
SirDerpyDIno
Sylvanus
4,113
1,200
264
1,527
6,149
4,196
0
685
5,412
12,030
5,269
W
Zhong Kui
Takedownsin
Zhong Kui
6,642
1,310
0
2,521
6,966
4,471
518
2,528
4,398
26,173
0
L
Sylvanus
coezy
Sylvanus
4,001
1,365
216
1,992
8,646
3,344
50
4,758
3,888
23,713
4,966
L
1,386
427
0
1,072
4,124
872
220
914
3,210
0
19,175
W
Hun Batz
rmmduece
Hun Batz
4,246
1,104
0
2,270
7,078
2,065
0
542
6,536
0
39,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
27,370
292
Minions Killed
285
0
Camps Cleared
0
1,040,841
Distance Traveled
917,130
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,462
546
60
6
0
201,544
3
L
Cu Chulainn
6,210
621
77
8
0
194,301
6
L
Tsukuyomi
5,420
542
46
5
0
197,593
1
L
Janus
5,030
503
42
4
0
162,933
1
W
Ullr
7,154
715
88
9
0
207,459
4
W
Sylvanus
5,650
565
29
3
0
212,315
0
W
Zhong Kui
6,270
627
38
4
0
189,248
1
L
Sylvanus
5,489
549
67
7
0
166,405
3
L
Anhur
5,221
522
53
5
0
195,898
4
W
Hun Batz
5,847
585
77
8
0
230,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role